Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aldraa
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Ah Puch
Ah Puch
IHoI
Ah Puch
Level 9
God Stats
7W - 12L
1,427 SR
Queue Stats
24W - 38L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
Infectous
Sun Wukong
Level 24
God Stats
8W - 7L
1,378 SR
Queue Stats
41W - 46L
1,210 Elo+
Solo
Ra
Ra
UnreCord027
Ra
Level 29
God Stats
2W - 0L
1,256 SR
Queue Stats
29W - 22L
1,413 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,338 Elo+

VS

Team Averages
Level 22
1,459 SR
1,375 Elo+
Ares
Ares
AstralKane01
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Bellona
Bellona
BestNooob1O
Bellona
Level 28
God Stats
179W - 172L
1,388 SR
Queue Stats
595W - 707L
1,316 Elo+
Solo
Neith
Neith
HHenshin
Neith
Level 28
God Stats
39W - 54L
1,475 SR
Queue Stats
436W - 470L
1,291 Elo+
Solo
Anubis
Anubis
JuicedAaikom
Anubis
Level 27
God Stats
22W - 19L
1,433 SR
Queue Stats
151W - 210L
1,280 Elo+
Solo
Thor
Thor
garebear01
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 6 / 6
11,516
523
12,427
18,867
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Aldraa
Ymir
14
2 / 1 / 9
9,754
443
6,545
13,640
9,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
IHoI
Ah Puch
10
2 / 2 / 2
8,643
393
3,825
4,773
1,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Infectous
Sun Wukong
18
7 / 2 / 4
11,228
510
11,268
18,722
13,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 1 / 6
12,876
585
19,142
8,529
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,702
350
4,116
16,927
14,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
BestNooob1O
Bellona
13
4 / 2 / 1
9,005
409
6,046
17,756
8,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
HHenshin
Neith
15
0 / 7 / 2
9,679
440
8,598
13,514
6,676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
16
7 / 4 / 1
10,507
478
14,933
14,819
8,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 1
8,247
375
2,001
14,478
4,424
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
11
12
Deaths
29
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
6
6
1.33
W
Ymir
Aldraa
Ymir
2
1
9
6.5
L
0
6
0
0
L
Bellona
BestNooob1O
Bellona
4
2
1
2.25
L
Neith
HHenshin
Neith
0
7
2
0.14
W
Ah Puch
IHoI
Ah Puch
2
2
2
1.5
W
Sun Wukong
Infectous
Sun Wukong
7
2
4
4.5
L
Anubis
7
4
1
1.88
W
10
1
6
13
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,207
Damage
35,694
64,531
Taken
77,494
36,638
Mitigated
42,245
18,232
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,427
4,587
0
4,865
18,867
8,374
2,504
2,366
16,501
0
85,074
W
Ymir
Aldraa
Ymir
6,545
1,164
0
0
13,640
9,807
0
8,138
5,492
21,876
0
L
4,116
302
0
243
16,927
14,558
1,014
9,601
7,326
26,861
0
L
Bellona
BestNooob1O
Bellona
6,046
1,061
0
6,100
17,756
8,553
198
2,346
15,410
0
25,265
L
Neith
HHenshin
Neith
8,598
3,765
0
2,188
13,514
6,676
3,936
6,108
7,406
0
63,783
W
Ah Puch
IHoI
Ah Puch
3,825
579
0
970
4,773
1,256
343
2,071
2,649
20,975
0
W
Sun Wukong
Infectous
Sun Wukong
11,268
2,809
0
6,464
18,722
13,270
107
3,577
15,145
0
65,105
L
Anubis
14,933
726
0
5,300
14,819
8,034
493
6,747
8,072
69,043
0
W
19,142
1,520
2,172
3,761
8,529
3,931
3,053
2,897
5,632
114,352
0
L
2,001
476
0
350
14,478
4,424
247
4,710
9,768
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
45,140
467
Minions Killed
382
0
Camps Cleared
0
1,839,048
Distance Traveled
1,664,301
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,516
523
112
5
0
336,088
0
W
Ymir
9,754
443
29
1
0
376,591
2
L
Ares
7,702
350
43
2
0
342,637
2
L
Bellona
9,005
409
38
2
0
347,332
0
L
Neith
9,679
440
119
5
0
338,239
0
W
Ah Puch
8,643
393
36
2
0
205,407
0
W
Sun Wukong
11,228
510
90
4
0
459,365
3
L
Anubis
10,507
478
125
6
0
345,187
1
W
Ra
12,876
585
200
9
0
461,597
3
L
Thor
8,247
375
57
3
0
290,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role