Player Matchup

Artemis
Artemis
EveryNameTaken1
Artemis
Level 27
God Stats
23W - 29L
1,604 SR
Queue Stats
41W - 73L
1,218 Elo+
Party 2
Ymir
Ymir
MontyJVL
Ymir
Level 8
God Stats
0W - 3L
1,274 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Sol
Sol
Soozix
Sol
Level 21
God Stats
26W - 33L
1,517 SR
Queue Stats
39W - 69L
1,218 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,312 Elo+

VS

Team Averages
Level 44
1,573 SR
1,469 Elo+
Loki
Loki
CorruptKnight
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 33L
1,394 Elo+
Party 1
Odin
Odin
holatobiasUwU
Odin
Level 7
God Stats
2W - 3L
1,719 SR
Queue Stats
75W - 70L
1,537 Elo+
Solo
Eset
Eset
quinn2stronk
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 5
8,143
679
6,356
10,296
2,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
2 / 8 / 3
7,530
628
6,334
13,319
9,784
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Soozix
Sol
12
2 / 7 / 4
8,487
707
8,751
11,748
3,028
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 10
10,386
866
10,983
10,694
3,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 2 / 15
8,719
727
2,927
9,362
10,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
14 / 2 / 9
11,085
924
16,254
12,466
4,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
24
24
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
1
9
5
0.39
L
Ymir
2
8
3
0.44
L
Sol
Soozix
Sol
2
7
4
0.57
W
0
2
15
3.75
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
30,164
35,363
Taken
32,522
15,630
Mitigated
18,581
2,275
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,983
2,647
0
858
10,694
3,786
1,048
5,432
5,262
0
28,320
L
6,356
3,518
0
88
10,296
2,818
81
4,605
5,611
0
21,136
L
Ymir
6,334
1,273
0
523
13,319
9,784
0
5,258
7,860
10,359
0
L
Sol
Soozix
Sol
8,751
4,526
0
1,664
11,748
3,028
0
6,463
5,110
27,548
0
W
2,927
343
0
1,270
9,362
10,350
235
4,767
4,595
0
23,822
W
16,254
1,003
995
4,701
12,466
4,445
996
5,615
6,851
45,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
30,190
84
Minions Killed
141
1
Camps Cleared
8
544,531
Distance Traveled
645,350
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,386
866
19
2
2
221,733
1
L
Artemis
8,143
679
29
2
1
189,043
0
L
Ymir
7,530
628
8
1
0
173,015
1
L
Sol
8,487
707
47
4
0
182,473
0
W
Odin
8,719
727
37
3
5
215,039
3
W
Eset
11,085
924
85
7
1
208,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role