Player Matchup

Sylvanus
Sylvanus
D3cal
Sylvanus
Level 18
God Stats
3W - 0L
1,773 SR
Queue Stats
31W - 32L
1,492 Elo+
Solo
Loki
Loki
NewbieM
Loki
Level 29
God Stats
2W - 4L
1,637 SR
Queue Stats
56W - 72L
1,415 Elo+
Solo
Tiamat
Tiamat
Penguin90
Tiamat
Level 27
God Stats
3W - 5L
1,293 SR
Queue Stats
39W - 29L
1,493 Elo+
Solo
Anubis
Anubis
SageTheSix
Anubis
Level 18
God Stats
3W - 4L
1,307 SR
Queue Stats
75W - 56L
1,522 Elo+
Solo
Neith
Neith
SprinklerToes
Neith
Level 29
God Stats
4W - 6L
1,290 SR
Queue Stats
72W - 92L
1,331 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,451 Elo+

VS

Team Averages
Level 17
1,602 SR
1,489 Elo+
Fenrir
Fenrir
Slaysers
Fenrir
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Athena
Athena
Taxic
Athena
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
29W - 17L
1,605 Elo+
Solo
Ra
Ra
Xerasia
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,299 Elo+
Solo
Artemis
Artemis
grimmprd
Artemis
Level 14
God Stats
25W - 21L
1,584 SR
Queue Stats
32W - 38L
1,505 Elo+
Solo
Tiamat
Tiamat
xsvetluskax
Tiamat
Level 29
God Stats
67W - 71L
1,467 SR
Queue Stats
113W - 120L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D3cal
Sylvanus
19
3 / 3 / 20
12,366
1,031
10,343
20,444
28,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
NewbieM
Loki
18
1 / 2 / 15
11,380
948
8,941
11,063
4,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Penguin90
Tiamat
19
4 / 0 / 18
12,040
1,003
19,726
10,853
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
SageTheSix
Anubis
19
11 / 2 / 15
13,024
1,085
24,152
10,304
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 14
13,551
1,129
21,232
14,104
5,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

217

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Slaysers
Fenrir
17
1 / 12 / 4
10,238
853
9,297
21,101
9,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Taxic
Athena
17
2 / 6 / 5
10,835
903
11,056
28,413
43,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 5 / 7
10,451
871
13,221
10,000
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
grimmprd
Artemis
17
0 / 4 / 5
10,015
835
17,760
12,325
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
4 / 2 / 2
11,182
932
11,349
16,932
11,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
29
Kills
7
7
Deaths
29
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
D3cal
Sylvanus
3
3
20
4.33
W
Loki
NewbieM
Loki
1
2
15
4.25
W
Tiamat
Penguin90
Tiamat
4
0
18
13
W
Anubis
SageTheSix
Anubis
11
2
15
9.25
L
Fenrir
Slaysers
Fenrir
1
12
4
0.25
W
10
0
14
17
L
Athena
Taxic
Athena
2
6
5
0.75
L
0
5
7
0.7
L
Artemis
grimmprd
Artemis
0
4
5
0.63
L
Tiamat
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,394
Damage
62,683
66,768
Taken
88,771
53,466
Mitigated
72,427
20,500
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
D3cal
Sylvanus
10,343
2,164
2,664
5,582
20,444
28,668
0
11,191
9,253
13,522
0
W
Loki
NewbieM
Loki
8,941
1,088
0
0
11,063
4,178
0
5,152
5,911
0
28,781
W
Tiamat
Penguin90
Tiamat
19,726
376
434
3,662
10,853
9,307
0
4,971
5,882
55,165
0
W
Anubis
SageTheSix
Anubis
24,152
99
314
3,393
10,304
5,637
0
5,843
4,461
51,348
0
L
Fenrir
Slaysers
Fenrir
9,297
2,342
0
177
21,101
9,520
0
11,171
9,930
86
14,958
W
21,232
13,561
0
4,451
14,104
5,676
0
8,555
5,549
0
41,388
L
Athena
Taxic
Athena
11,056
3,117
0
0
28,413
43,332
0
17,460
10,953
25,866
0
L
13,221
1,369
4,527
801
10,000
3,754
0
5,481
4,519
48,901
0
L
Artemis
grimmprd
Artemis
17,760
7,017
0
1,011
12,325
4,420
0
8,652
3,673
0
40,677
L
Tiamat
11,349
1,013
0
3,994
16,932
11,401
0
11,457
5,475
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,361
Gold Earned
52,721
257
Minions Killed
245
13
Camps Cleared
3
1,095,433
Distance Traveled
1,065,707
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,366
1,031
6
1
1
197,605
0
W
Loki
11,380
948
28
2
11
244,465
0
W
Tiamat
12,040
1,003
88
7
1
239,611
0
W
Anubis
13,024
1,085
84
7
0
223,666
0
L
Fenrir
10,238
853
13
1
0
171,594
3
W
Neith
13,551
1,129
51
4
0
190,086
0
L
Athena
10,835
903
41
3
2
229,246
0
L
Ra
10,451
871
92
8
0
202,591
2
L
Artemis
10,015
835
52
4
1
205,532
2
L
Tiamat
11,182
932
47
4
0
256,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role