Player Matchup

Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BriSenpai
Jing Wei
Level 60
God Stats
2W - 5L
1,276 SR
Queue Stats
26W - 29L
1,364 Elo+
Party 3
Neith
Neith
Gru234
Neith
Level 37
God Stats
6W - 5L
1,622 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 2
Artemis
Artemis
KAIL2000
Artemis
Level 43
God Stats
6W - 9L
1,468 SR
Queue Stats
6W - 11L
1,416 Elo+
Party 2
Artio
Artio
MaRtYrOfNuT
Artio
Level 15
God Stats
1W - 2L
1,572 SR
Queue Stats
14W - 8L
1,683 Elo+
Party 3
Team Averages
Level 56
1,488 SR
1,485 Elo+

VS

Team Averages
Level 78
1,551 SR
1,611 Elo+
Cupid
Cupid
Armanip
Cupid
Level 22
God Stats
42W - 23L
1,677 SR
Queue Stats
57W - 32L
1,652 Elo+
Party 1
Merlin
Merlin
Brian681
Merlin
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 239L
1,630 Elo+
Party 1
Nemesis
Nemesis
Padilbo
Nemesis
Level 139
God Stats
1W - 1L
1,255 SR
Queue Stats
51W - 46L
1,508 Elo+
Solo
Sobek
Sobek
iBeocca
Sobek
Level 78
God Stats
3W - 3L
1,459 SR
Queue Stats
215W - 152L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
vGaby
Sun Wukong
Level 66
God Stats
27W - 12L
1,864 SR
Queue Stats
201W - 138L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 4 / 1
6,312
316
2,452
7,572
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
BriSenpai
Jing Wei
10
0 / 6 / 1
7,400
370
2,879
9,555
2,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Gru234
Neith
12
0 / 8 / 0
7,696
385
6,915
13,580
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
KAIL2000
Artemis
10
0 / 11 / 0
6,969
348
6,880
18,921
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
8,256
413
6,499
14,164
10,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Armanip
Cupid
19
10 / 0 / 5
11,946
597
11,631
12,843
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Brian681
Merlin
20
6 / 0 / 2
12,559
628
7,981
10,960
6,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Padilbo
Nemesis
18
12 / 0 / 1
12,113
606
15,814
14,114
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
iBeocca
Sobek
13
2 / 2 / 13
9,515
476
4,795
17,949
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
vGaby
Sun Wukong
17
2 / 0 / 4
10,666
533
6,973
12,887
12,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
0
Kills
32
32
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
W
Cupid
Armanip
Cupid
10
0
5
12.5
L
Jing Wei
BriSenpai
Jing Wei
0
6
1
0.08
W
Merlin
Brian681
Merlin
6
0
2
7
L
Neith
Gru234
Neith
0
8
0
0
L
Artemis
KAIL2000
Artemis
0
11
0
0
L
0
3
1
0.17
W
Nemesis
Padilbo
Nemesis
12
0
1
12.5
W
Sobek
iBeocca
Sobek
2
2
13
4.25
W
Sun Wukong
vGaby
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
47,194
63,792
Taken
68,753
25,376
Mitigated
47,170
13,746
Healing
27,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,452
135
0
1,853
7,572
3,684
0
3,837
3,691
0
16,216
W
Cupid
Armanip
Cupid
11,631
8,301
93
6,744
12,843
5,251
3,392
0
12,732
0
82,609
L
Jing Wei
BriSenpai
Jing Wei
2,879
2,025
0
696
9,555
2,448
1,180
1,330
8,225
0
30,245
W
Merlin
Brian681
Merlin
7,981
600
0
4,927
10,960
6,070
3,152
271
10,566
98,677
0
L
Neith
Gru234
Neith
6,915
2,996
0
1,973
13,580
4,042
185
4,670
8,910
0
41,962
L
Artemis
KAIL2000
Artemis
6,880
3,483
0
2,459
18,921
4,780
0
678
18,191
0
37,975
L
6,499
943
192
6,573
14,164
10,422
0
2,261
11,103
44,781
0
W
Nemesis
Padilbo
Nemesis
15,814
8,572
0
7,839
14,114
6,711
2,604
855
13,124
0
96,244
W
Sobek
iBeocca
Sobek
4,795
396
0
4,424
17,949
16,606
798
1,148
15,235
21,551
0
W
Sun Wukong
vGaby
Sun Wukong
6,973
1,654
0
3,896
12,887
12,532
732
4,225
8,662
0
60,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
56,799
311
Minions Killed
621
0
Camps Cleared
0
1,329,378
Distance Traveled
1,901,501
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,312
316
31
2
0
206,048
0
W
Cupid
11,946
597
144
7
0
361,920
5
L
Jing Wei
7,400
370
66
3
0
270,641
0
W
Merlin
12,559
628
169
8
0
392,834
2
L
Neith
7,696
385
76
4
0
324,010
3
L
Artemis
6,969
348
49
2
0
288,322
4
L
Artio
8,256
413
89
4
0
240,357
2
W
Nemesis
12,113
606
142
7
0
416,970
4
W
Sobek
9,515
476
31
2
0
379,367
6
W
Sun Wukong
10,666
533
135
7
0
350,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role