Player Matchup

Agni
Agni
Diamond III
 
Agni
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Birlax
Tsukuyomi
Diamond I
Level 160
God Stats
23W - 22L
1,572 SR
Queue Stats
591W - 580L
2,343 MMR
Solo
Cabrakan
Cabrakan
Masters
StormGami
Cabrakan
Masters
Level 160
God Stats
7W - 5L
1,618 SR
Queue Stats
275W - 270L
2,311 MMR
Solo
Fenrir
Fenrir
Diamond II
Trollerinno
Fenrir
Diamond II
Level 145
God Stats
3W - 3L
1,378 SR
Queue Stats
75W - 59L
2,293 MMR
Solo
Danzaburou
Danzaburou
Diamond II
erobotrex08
Danzaburou
Diamond II
Level 158
God Stats
31W - 30L
1,618 SR
Queue Stats
617W - 609L
2,340 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,537 SR
2,158 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,531 SR
1,989 MMR
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
 
Ares
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
Axinyx
Merlin
Diamond II
Level 148
God Stats
14W - 15L
1,661 SR
Queue Stats
199W - 177L
2,404 MMR
Party 1
Rama
Rama
Diamond II
Insinerater
Rama
Diamond II
Level 129
God Stats
3W - 9L
1,390 SR
Queue Stats
241W - 236L
2,293 MMR
Party 2
Camazotz
Camazotz
Diamond III
Strokedout
Camazotz
Diamond III
Level 157
God Stats
4W - 6L
1,604 SR
Queue Stats
234W - 234L
2,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 8
8,060
576
9,089
8,079
3,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Birlax
Tsukuyomi
13
4 / 1 / 6
7,974
570
7,827
9,065
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
StormGami
Cabrakan
14
1 / 0 / 1
8,273
591
7,094
8,498
8,405
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
6 / 1 / 4
8,170
584
7,590
12,552
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
erobotrex08
Danzaburou
15
4 / 2 / 1
9,055
647
4,929
6,809
2,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneOdinTiamatArtioMorgan Le Fay

VS

Bans
GilgameshRaijinIzanamiThothArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 1
6,512
465
4,112
12,006
8,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
 
Ares
7
0 / 6 / 1
5,329
381
3,398
9,664
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Axinyx
Merlin
12
1 / 2 / 0
6,778
484
4,633
5,234
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
7,447
532
7,225
9,709
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Strokedout
Camazotz
12
1 / 3 / 2
6,999
500
6,395
11,813
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
4
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
8
5
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Ares
 
Ares
0
6
1
0.08
L
Merlin
Axinyx
Merlin
1
2
0
0.5
W
Tsukuyomi
Birlax
Tsukuyomi
4
1
6
7
L
2
3
2
1
W
Cabrakan
StormGami
Cabrakan
1
0
1
1.5
L
Camazotz
Strokedout
Camazotz
1
3
2
0.67
W
Fenrir
6
1
4
8
W
Danzaburou
erobotrex08
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
25,763
45,003
Taken
48,426
22,288
Mitigated
25,275
15,902
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,089
751
0
3,685
8,079
3,374
707
2,237
5,656
59,150
0
L
Cerberus
 
Cerberus
4,112
326
0
4,497
12,006
8,674
0
7,906
4,100
35,721
0
L
Ares
 
Ares
3,398
464
0
1,218
9,664
7,263
0
3,026
6,638
10,737
0
L
Merlin
Axinyx
Merlin
4,633
0
0
318
5,234
1,704
0
385
4,849
46,216
0
W
Tsukuyomi
Birlax
Tsukuyomi
7,827
2,186
0
2,635
9,065
2,920
81
1,922
6,999
0
45,992
L
7,225
4,756
0
2,751
9,709
2,856
0
1,114
8,595
0
49,787
W
Cabrakan
StormGami
Cabrakan
7,094
1,190
0
3,494
8,498
8,405
0
3,501
4,959
49,779
0
L
Camazotz
Strokedout
Camazotz
6,395
1,785
0
5,727
11,813
4,778
0
3,752
8,061
0
48,269
W
Fenrir
7,590
2,397
0
3,180
12,552
5,557
0
3,430
9,038
0
25,467
W
Danzaburou
erobotrex08
Danzaburou
4,929
2,781
0
2,908
6,809
2,032
678
638
6,141
0
66,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
33,065
455
Minions Killed
413
0
Camps Cleared
0
1,395,123
Distance Traveled
1,353,689
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,060
576
110
8
0
282,551
4
L
Cerberus
6,512
465
96
7
0
259,127
2
L
Ares
5,329
381
18
1
0
269,467
9
L
Merlin
6,778
484
100
7
0
271,562
4
W
Tsukuyomi
7,974
570
78
6
0
298,226
6
L
Rama
7,447
532
113
8
0
259,150
5
W
Cabrakan
8,273
591
96
7
0
264,178
6
L
Camazotz
6,999
500
86
6
0
294,383
2
W
Fenrir
8,170
584
44
3
0
290,031
7
W
Danzaburou
9,055
647
127
9
0
260,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role