Player Matchup

Bacchus
Bacchus
DrunkMALLET
Bacchus
Level 23
God Stats
3W - 1L
1,813 SR
Queue Stats
65W - 75L
1,495 Elo+
Solo
Thor
Thor
Manokenga
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,769 Elo+
Solo
Tsukuyomi
Tsukuyomi
UldranthTonitrum
Tsukuyomi
Level 6
God Stats
2W - 2L
1,706 SR
Queue Stats
26W - 25L
1,564 Elo+
Solo
Chang'e
Chang'e
mariannegail
Chang'e
Level 7
God Stats
22W - 21L
1,249 SR
Queue Stats
25W - 28L
1,279 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rynelmejia
Ah Muzen Cab
Level 46
God Stats
5W - 7L
1,511 SR
Queue Stats
57W - 72L
1,412 Elo+
Party 1
Team Averages
Level 18
1,556 SR
1,504 Elo+

VS

Team Averages
Level 18
1,484 SR
1,474 Elo+
Chernobog
Chernobog
DARKDMOK
Chernobog
Level 27
God Stats
48W - 43L
1,544 SR
Queue Stats
210W - 225L
1,395 Elo+
Solo
Scylla
Scylla
Khaeroe
Scylla
Level 17
God Stats
4W - 1L
1,728 SR
Queue Stats
24W - 22L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LostINMYPants
Morgan Le Fay
Level 15
God Stats
6W - 4L
1,465 SR
Queue Stats
24W - 16L
1,566 Elo+
Solo
Artemis
Artemis
MarkDanielle31
Artemis
Level 15
God Stats
3W - 1L
1,484 SR
Queue Stats
64W - 58L
1,505 Elo+
Solo
Artio
Artio
donieduave13
Artio
Level 17
God Stats
32W - 39L
1,199 SR
Queue Stats
231W - 246L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrunkMALLET
Bacchus
20
2 / 9 / 16
12,649
1,054
10,740
27,643
34,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
19
0 / 13 / 14
11,589
966
9,377
20,633
7,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
19
13 / 3 / 6
15,586
1,299
27,143
15,175
5,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
mariannegail
Chang'e
19
1 / 9 / 10
11,112
926
3,343
20,503
7,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
rynelmejia
Ah Muzen Cab
19
4 / 9 / 11
12,837
1,070
16,100
23,280
8,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DARKDMOK
Chernobog
20
12 / 5 / 20
13,585
1,132
17,330
13,537
6,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Khaeroe
Scylla
20
18 / 4 / 14
14,548
1,212
27,297
10,576
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
LostINMYPants
Morgan Le Fay
20
7 / 3 / 20
13,328
1,111
22,203
9,077
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 22
12,555
1,046
20,742
14,838
6,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 4 / 31
14,090
1,174
12,278
22,703
26,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
150
20
Kills
43
43
Deaths
20
57
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DARKDMOK
Chernobog
12
5
20
4.4
L
Bacchus
DrunkMALLET
Bacchus
2
9
16
1.11
W
Scylla
Khaeroe
Scylla
18
4
14
6.25
W
Morgan Le Fay
LostINMYPants
Morgan Le Fay
7
3
20
5.67
L
Thor
0
13
14
0.54
W
3
4
22
3.5
L
Tsukuyomi
13
3
6
5.33
W
3
4
31
4.63
L
Chang'e
mariannegail
Chang'e
1
9
10
0.67
L
Ah Muzen Cab
rynelmejia
Ah Muzen Cab
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,703
Damage
99,850
107,234
Taken
70,731
65,002
Mitigated
47,436
12,911
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DARKDMOK
Chernobog
17,330
9,105
0
1,614
13,537
6,099
0
1,738
11,799
0
28,194
L
Bacchus
DrunkMALLET
Bacchus
10,740
1,450
0
75
27,643
34,967
0
14,636
12,775
20,985
0
W
Scylla
Khaeroe
Scylla
27,297
3,123
751
885
10,576
3,982
0
1,204
9,372
43,395
0
W
Morgan Le Fay
LostINMYPants
Morgan Le Fay
22,203
1,190
111
1,367
9,077
3,886
0
1,593
7,484
48,550
0
L
Thor
9,377
1,484
0
281
20,633
7,769
0
12,100
8,307
0
23,458
W
20,742
9,539
0
1,914
14,838
6,903
0
4,310
10,528
0
48,973
L
Tsukuyomi
27,143
6,566
0
777
15,175
5,671
0
9,789
5,236
0
63,045
W
12,278
862
1,770
3,165
22,703
26,566
0
5,238
17,465
24,765
0
L
Chang'e
mariannegail
Chang'e
3,343
125
5,002
3,599
20,503
7,638
0
10,806
9,537
17,313
0
L
Ah Muzen Cab
rynelmejia
Ah Muzen Cab
16,100
7,724
0
3,177
23,280
8,957
0
13,527
9,601
0
49,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,773
Gold Earned
68,106
215
Minions Killed
260
6
Camps Cleared
8
1,127,547
Distance Traveled
1,049,440
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,585
1,132
31
3
2
187,405
0
L
Bacchus
12,649
1,054
23
2
2
213,785
1
W
Scylla
14,548
1,212
56
5
3
196,082
0
W
Morgan Le Fay
13,328
1,111
54
5
2
242,992
0
L
Thor
11,589
966
29
2
1
180,025
1
W
Artemis
12,555
1,046
90
8
1
178,845
0
L
Tsukuyomi
15,586
1,299
71
6
2
284,544
1
W
Artio
14,090
1,174
29
2
0
244,116
1
L
Chang'e
11,112
926
31
3
0
235,381
0
L
Ah Muzen Cab
12,837
1,070
61
5
1
213,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role