Player Matchup

Cupid
Cupid
Bladerang98
Cupid
Level 128
God Stats
4W - 2L
1,761 SR
Queue Stats
41W - 44L
1,527 Elo+
Party 2
Bellona
Bellona
Tocsic1213
Bellona
Level 106
God Stats
4W - 1L
1,744 SR
Queue Stats
68W - 93L
1,413 Elo+
Solo
Merlin
Merlin
codyfathipour
Merlin
Level 69
God Stats
6W - 3L
1,637 SR
Queue Stats
32W - 31L
1,580 Elo+
Party 2
Team Averages
Level 101
1,714 SR
1,507 Elo+

VS

Team Averages
Level 41
1,642 SR
1,541 Elo+
Horus
Horus
Flamearth
Horus
Level 48
God Stats
4W - 2L
1,642 SR
Queue Stats
5W - 6L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
Hunchō
Cernunnos
Level 40
God Stats
6W - 2L
1,787 SR
Queue Stats
8W - 11L
1,531 Elo+
Party 1
Hel
Hel
TOOMANYNUMB3RS
Hel
Level 34
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 6
10,323
860
11,849
10,336
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Tocsic1213
Bellona
13
4 / 4 / 10
9,189
766
8,145
13,111
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 12
8,971
748
12,918
7,298
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Flamearth
Horus
11
2 / 5 / 7
7,924
660
4,726
17,204
7,387
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Hunchō
Cernunnos
13
4 / 4 / 6
8,954
746
12,151
14,130
4,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
5 / 7 / 3
8,286
691
7,170
9,434
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
11
11
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
L
Horus
Flamearth
Horus
2
5
7
1.1
L
Cernunnos
Hunchō
Cernunnos
4
4
6
1.75
L
5
7
3
0.93
W
Bellona
Tocsic1213
Bellona
4
4
10
2.25
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,912
Damage
24,047
30,745
Taken
40,768
13,721
Mitigated
14,737
8,317
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,849
6,408
1,052
2,442
10,336
3,756
1,374
2,784
7,414
0
31,596
L
Horus
Flamearth
Horus
4,726
2,097
2,186
4,122
17,204
7,387
11
4,690
11,659
0
12,971
L
Cernunnos
Hunchō
Cernunnos
12,151
6,183
0
2,215
14,130
4,918
126
4,183
9,241
0
33,134
L
7,170
1,361
239
819
9,434
2,432
93
3,438
5,633
26,595
0
W
Bellona
Tocsic1213
Bellona
8,145
1,365
577
3,113
13,111
7,894
624
2,851
10,030
0
22,916
W
12,918
672
0
1,133
7,298
2,071
913
1,433
5,741
38,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
25,164
120
Minions Killed
116
6
Camps Cleared
6
579,291
Distance Traveled
601,685
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,323
860
41
3
0
182,586
1
L
Horus
7,924
660
13
1
1
220,208
5
L
Cernunnos
8,954
746
62
5
2
195,964
1
L
Hel
8,286
691
41
3
3
185,513
2
W
Bellona
9,189
766
30
3
3
205,728
2
W
Merlin
8,971
748
49
4
3
190,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role