Player Matchup

Artio
Artio
AliZocktHD
Artio
Level 86
God Stats
5W - 4L
1,220 SR
Queue Stats
232W - 236L
1,454 Elo+
Solo
Izanami
Izanami
Aozorasong
Izanami
Level 29
God Stats
17W - 15L
1,536 SR
Queue Stats
91W - 123L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killndi3
Tsukuyomi
Level 59
God Stats
26W - 16L
1,549 SR
Queue Stats
309W - 352L
1,477 Elo+
Party 1
Serqet
Serqet
xDarkShadowWolfx
Serqet
Level 37
God Stats
1W - 1L
1,327 SR
Queue Stats
150W - 106L
1,710 Elo+
Solo
Scylla
Scylla
xvxFMMxvx
Scylla
Level 47
God Stats
5W - 4L
1,564 SR
Queue Stats
88W - 80L
1,518 Elo+
Solo
Team Averages
Level 52
1,439 SR
1,523 Elo+

VS

Team Averages
Level 94
1,499 SR
1,475 Elo+
Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cèdry2k
Morgan Le Fay
Level 57
God Stats
4W - 2L
1,700 SR
Queue Stats
76W - 61L
1,492 Elo+
Solo
Danzaburou
Danzaburou
JELEZEAKA
Danzaburou
Level 121
God Stats
13W - 18L
1,442 SR
Queue Stats
333W - 340L
1,404 Elo+
Solo
Ares
Ares
OgGadek
Ares
Level 138
God Stats
13W - 15L
1,549 SR
Queue Stats
984W - 943L
1,460 Elo+
Solo
Ymir
Ymir
S3VN
Ymir
Level 112
God Stats
3W - 5L
1,301 SR
Queue Stats
322W - 296L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
3 / 4 / 5
13,406
559
19,552
22,416
24,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Izanami
Aozorasong
Izanami
20
3 / 1 / 6
13,243
552
9,042
15,001
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
killndi3
Tsukuyomi
19
7 / 4 / 4
13,411
559
14,924
19,873
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 6
11,621
484
7,142
20,073
16,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
xvxFMMxvx
Scylla
20
3 / 6 / 3
14,454
602
8,389
15,109
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 3 / 1
11,267
469
8,623
16,996
13,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Cèdry2k
Morgan Le Fay
18
7 / 4 / 4
11,825
493
16,844
21,640
9,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JELEZEAKA
Danzaburou
19
1 / 4 / 2
12,530
522
9,802
15,875
6,802
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
OgGadek
Ares
16
3 / 4 / 8
11,216
467
10,485
17,711
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
S3VN
Ymir
16
6 / 4 / 7
11,482
478
8,440
14,729
8,045
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
19
19
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
W
Artio
3
4
5
1.38
W
Izanami
Aozorasong
Izanami
3
1
6
6
L
Morgan Le Fay
Cèdry2k
Morgan Le Fay
7
4
4
2.25
L
Danzaburou
JELEZEAKA
Danzaburou
1
4
2
0.5
L
Ares
OgGadek
Ares
3
4
8
1.75
L
Ymir
S3VN
Ymir
6
4
7
2.38
W
Tsukuyomi
killndi3
Tsukuyomi
7
4
4
2.25
W
3
4
6
1.5
W
Scylla
xvxFMMxvx
Scylla
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
54,194
92,472
Taken
86,951
63,130
Mitigated
58,333
35,325
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,623
2,953
0
6,857
16,996
13,514
458
10,400
6,499
0
65,632
W
Artio
19,552
3,259
1,193
11,992
22,416
24,990
676
8,813
13,603
77,593
0
W
Izanami
Aozorasong
Izanami
9,042
5,454
0
9,648
15,001
5,813
6,478
3,065
11,936
0
137,816
L
Morgan Le Fay
Cèdry2k
Morgan Le Fay
16,844
829
345
6,654
21,640
9,934
1,030
7,342
12,974
77,882
0
L
Danzaburou
JELEZEAKA
Danzaburou
9,802
3,802
0
6,834
15,875
6,802
2,504
2,122
13,705
0
99,686
L
Ares
OgGadek
Ares
10,485
342
0
1,814
17,711
20,038
0
3,537
13,362
26,674
0
L
Ymir
S3VN
Ymir
8,440
1,503
0
2,493
14,729
8,045
112
3,680
10,507
59,925
0
W
Tsukuyomi
killndi3
Tsukuyomi
14,924
3,969
0
3,641
19,873
10,057
1,331
9,413
10,460
0
88,904
W
7,142
1,226
111
4,185
20,073
16,527
561
9,660
10,413
946
39,972
W
Scylla
xvxFMMxvx
Scylla
8,389
567
0
4,555
15,109
5,743
0
8,270
6,839
132,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,135
Gold Earned
58,320
702
Minions Killed
526
0
Camps Cleared
0
2,246,248
Distance Traveled
1,970,997
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,267
469
106
4
0
384,635
4
W
Artio
13,406
559
126
5
0
443,814
0
W
Izanami
13,243
552
206
9
0
444,482
5
L
Morgan Le Fay
11,825
493
120
5
0
428,688
2
L
Danzaburou
12,530
522
184
8
0
415,274
6
L
Ares
11,216
467
20
1
0
423,967
15
L
Ymir
11,482
478
96
4
0
318,433
3
W
Tsukuyomi
13,411
559
118
5
0
469,135
10
W
Serqet
11,621
484
53
2
0
479,340
4
W
Scylla
14,454
602
199
8
0
409,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role