Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
I--SaLaMi--l
Zhong Kui
Level 16
God Stats
2W - 2L
1,343 SR
Queue Stats
23W - 28L
1,292 Elo+
Solo
Neith
Neith
MoonChildsChaos
Neith
Level 18
God Stats
3W - 4L
1,233 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 2
Kukulkan
Kukulkan
XL_Tre-Six_LX
Kukulkan
Level 7
God Stats
14W - 18L
1,500 SR
Queue Stats
277W - 280L
1,432 Elo+
Party 1
Merlin
Merlin
YeOldeSwank
Merlin
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 2
Team Averages
Level 34
1,415 SR
1,324 Elo+

VS

Team Averages
Level 16
1,320 SR
1,344 Elo+
Apollo
Apollo
CrydallCatt
Apollo
Level 17
God Stats
15W - 18L
1,492 SR
Queue Stats
29W - 29L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
DeathNotFound404
Baron Samedi
Level 18
God Stats
3W - 5L
1,274 SR
Queue Stats
34W - 41L
1,421 Elo+
Solo
Anubis
Anubis
Drathdon
Anubis
Level 27
God Stats
9W - 22L
1,376 SR
Queue Stats
242W - 311L
1,347 Elo+
Solo
Kukulkan
Kukulkan
SlickrThanAPlanB
Kukulkan
Level 8
God Stats
4W - 10L
1,262 SR
Queue Stats
152W - 182L
1,293 Elo+
Solo
Ares
Ares
fungusMag
Ares
Level 10
God Stats
0W - 2L
1,195 SR
Queue Stats
71W - 56L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 5 / 15
14,357
1,104
14,432
14,333
4,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
I--SaLaMi--l
Zhong Kui
20
12 / 3 / 19
14,261
1,097
31,188
21,796
13,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 14
12,402
954
6,080
11,665
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
XL_Tre-Six_LX
Kukulkan
20
11 / 0 / 22
14,287
1,099
25,758
10,466
3,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
20
5 / 5 / 21
13,531
1,041
17,975
16,116
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 0 / 0
8,010
616
0
0
0
Baron Samedi
DeathNotFound404
Baron Samedi
20
7 / 6 / 4
14,097
1,084
25,123
21,972
8,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Drathdon
Anubis
19
2 / 9 / 6
12,305
947
16,464
27,574
11,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 14 / 5
12,745
980
21,322
22,854
8,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
2 / 13 / 7
12,060
928
6,443
29,430
9,924

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
36
42
Kills
14
14
Deaths
42
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
5
15
3.7
L
Apollo
0
0
0
0
L
Baron Samedi
DeathNotFound404
Baron Samedi
7
6
4
1.5
L
Anubis
Drathdon
Anubis
2
9
6
0.56
W
Zhong Kui
I--SaLaMi--l
Zhong Kui
12
3
19
7.17
W
3
1
14
10
L
3
14
5
0.39
W
Kukulkan
XL_Tre-Six_LX
Kukulkan
11
0
22
22
W
Merlin
5
5
21
3.1
L
Ares
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,433
Damage
69,352
74,376
Taken
101,830
32,134
Mitigated
38,536
15,385
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,432
7,158
0
1,157
14,333
4,612
0
13,518
815
0
36,165
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
DeathNotFound404
Baron Samedi
25,123
1,328
2,773
6,897
21,972
8,809
0
17,956
4,016
63,913
0
L
Anubis
Drathdon
Anubis
16,464
838
0
5,652
27,574
11,335
0
19,102
8,472
28,366
0
W
Zhong Kui
I--SaLaMi--l
Zhong Kui
31,188
4,250
0
8,999
21,796
13,892
0
19,777
2,019
43,759
0
W
6,080
2,402
0
1,722
11,665
4,352
0
11,081
584
0
35,863
L
21,322
2,081
0
1,262
22,854
8,468
0
16,743
6,111
70,072
0
W
Kukulkan
XL_Tre-Six_LX
Kukulkan
25,758
7,317
0
2,718
10,466
3,720
0
9,945
521
43,571
0
W
Merlin
17,975
2,811
0
789
16,116
5,558
0
15,031
1,085
38,711
0
L
Ares
6,443
28
0
0
29,430
9,924
0
21,120
8,310
12,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
59,217
242
Minions Killed
239
5
Camps Cleared
5
1,087,262
Distance Traveled
816,443
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,357
1,104
38
3
3
190,005
0
L
Apollo
8,010
616
0
0
0
0
0
L
Baron Samedi
14,097
1,084
86
7
2
231,457
0
L
Anubis
12,305
947
34
3
1
179,882
0
W
Zhong Kui
14,261
1,097
29
2
1
252,515
2
W
Neith
12,402
954
70
5
0
187,840
0
L
Kukulkan
12,745
980
113
9
0
180,487
0
W
Kukulkan
14,287
1,099
52
4
0
239,330
0
W
Merlin
13,531
1,041
53
4
1
217,572
3
L
Ares
12,060
928
6
0
2
224,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role