Player Matchup

Pele
Pele
Platinumfix
Pele
Level 98
God Stats
7W - 5L
1,681 SR
Queue Stats
120W - 130L
1,535 Elo+
Party 2
Neith
Neith
SMOKEYxJOSH
Neith
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Bakasura
Bakasura
Sheep__Balls
Bakasura
Level 8
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 5L
1,574 Elo+
Party 2
Team Averages
Level 38
1,572 SR
1,536 Elo+

VS

Team Averages
Level 104
1,635 SR
1,725 Elo+
Ymir
Ymir
BalancedTank
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 25L
1,829 Elo+
Party 1
Ne Zha
Ne Zha
PC SL4Y3R
Ne Zha
Level 148
God Stats
4W - 2L
1,752 SR
Queue Stats
109W - 46L
1,694 Elo+
Party 1
Ra
Ra
t0xIcJ3st3r
Ra
Level 155
God Stats
8W - 2L
1,652 SR
Queue Stats
102W - 69L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,660
696
7,877
14,114
4,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 11 / 0
6,891
626
6,596
10,827
3,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
Sheep__Balls
Bakasura
8
0 / 10 / 2
6,696
609
1,587
12,588
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 11
9,166
833
8,754
13,231
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
PC SL4Y3R
Ne Zha
13
7 / 1 / 11
9,136
831
10,744
7,590
2,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
11 / 0 / 8
9,666
879
14,080
6,241
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
24
24
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Ne Zha
PC SL4Y3R
Ne Zha
7
1
11
12.5
L
2
3
1
0.83
L
1
11
0
0.09
L
Bakasura
Sheep__Balls
Bakasura
0
10
2
0.1
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
33,578
37,529
Taken
27,062
12,692
Mitigated
10,607
1,456
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,754
2,504
0
4,625
13,231
5,794
437
427
12,781
30,322
0
W
Ne Zha
PC SL4Y3R
Ne Zha
10,744
1,284
0
921
7,590
2,559
1,221
181
7,325
0
26,313
L
7,877
1,355
0
813
14,114
4,934
0
8,480
5,634
0
32,602
L
6,596
3,377
0
454
10,827
3,518
0
6,399
4,428
0
16,506
L
Bakasura
Sheep__Balls
Bakasura
1,587
855
0
189
12,588
4,240
0
8,414
4,174
0
3,202
W
14,080
1,158
2,259
3,662
6,241
2,254
471
0
6,216
47,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,247
Gold Earned
27,968
68
Minions Killed
146
1
Camps Cleared
8
484,081
Distance Traveled
568,550
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,166
833
37
3
3
165,233
5
W
Ne Zha
9,136
831
24
2
5
210,652
2
L
Pele
7,660
696
47
4
1
191,112
0
L
Neith
6,891
626
15
1
0
139,221
0
L
Bakasura
6,696
609
6
1
0
153,748
0
W
Ra
9,666
879
85
8
0
192,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role