Player Matchup

Sol
Sol
Amanzo
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 132L
1,672 Elo+
Party 1
Ymir
Ymir
BloodIncantation
Ymir
Level 24
God Stats
3W - 5L
1,899 SR
Queue Stats
164W - 138L
1,662 Elo+
Party 1
Mulan
Mulan
Drunkhobo1
Mulan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
ljyz
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Kukulkan
Kukulkan
曾经的旋律
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Team Averages
Level 15
1,580 SR
1,650 Elo+

VS

Team Averages
Level 18
1,654 SR
1,624 Elo+
Thanatos
Thanatos
RaWaD23
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 116L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Senkouhanabi
Zhong Kui
Level 26
God Stats
2W - 0L
1,854 SR
Queue Stats
31W - 33L
1,448 Elo+
Solo
Ares
Ares
Talion13x
Ares
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 206L
1,700 Elo+
Solo
Tyr
Tyr
TyrWrecks
Tyr
Level 24
God Stats
44W - 37L
1,623 SR
Queue Stats
50W - 42L
1,595 Elo+
Solo
Kali
Kali
ganksoaker
Kali
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
62W - 13L
1,942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amanzo
Sol
9
5 / 3 / 2
5,827
583
8,054
7,215
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 3 / 3
5,310
531
3,721
7,938
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
8
1 / 3 / 0
4,885
489
2,167
7,176
2,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
ljyz
Fenrir
6
0 / 4 / 0
4,285
429
434
6,135
1,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
8
1 / 2 / 0
4,978
498
1,453
3,542
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RaWaD23
Thanatos
7
0 / 5 / 1
4,670
467
1,481
7,161
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Senkouhanabi
Zhong Kui
11
4 / 0 / 3
6,329
633
6,299
5,229
4,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
3 / 2 / 2
5,425
543
2,964
6,967
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 0 / 4
6,637
664
3,360
4,216
3,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 2 / 2
6,540
654
4,330
8,388
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
15
15
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
Amanzo
Sol
5
3
2
2
L
2
3
3
1.17
L
Mulan
1
3
0
0.33
W
Thanatos
RaWaD23
Thanatos
0
5
1
0.1
W
Zhong Kui
Senkouhanabi
Zhong Kui
4
0
3
5.5
W
Ares
3
2
2
2
W
2
0
4
4
W
6
2
2
3.5
L
Fenrir
ljyz
Fenrir
0
4
0
0
L
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
18,434
32,006
Taken
31,961
12,436
Mitigated
14,441
9,950
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Amanzo
Sol
8,054
5,109
0
2,723
7,215
1,959
518
2,230
4,985
27,497
0
L
3,721
1,094
0
2,768
7,938
5,499
0
3,953
3,985
11,766
0
L
Mulan
2,167
465
0
2,381
7,176
2,415
0
965
6,211
0
16,676
W
Thanatos
RaWaD23
Thanatos
1,481
508
0
2,766
7,161
1,851
0
4,092
3,069
0
14,515
W
Zhong Kui
Senkouhanabi
Zhong Kui
6,299
844
0
3,109
5,229
4,087
328
1,566
3,663
30,404
0
W
Ares
2,964
54
0
875
6,967
2,367
0
4,804
2,163
13,648
0
W
3,360
677
0
1,632
4,216
3,640
0
606
3,610
0
39,222
W
4,330
1,605
0
4,199
8,388
2,496
0
2,160
6,228
0
30,387
L
Fenrir
ljyz
Fenrir
434
307
0
1,732
6,135
1,499
0
720
5,415
0
13,420
L
Kukulkan
1,453
533
0
346
3,542
1,064
0
1,395
2,147
14,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
29,601
181
Minions Killed
263
0
Camps Cleared
0
790,163
Distance Traveled
960,421
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,827
583
43
4
0
157,701
0
L
Ymir
5,310
531
21
2
0
162,049
3
L
Mulan
4,885
489
46
5
0
180,637
0
W
Thanatos
4,670
467
34
3
0
179,068
1
W
Zhong Kui
6,329
633
64
6
0
164,857
2
W
Ares
5,425
543
16
2
0
197,308
1
W
Tyr
6,637
664
85
9
0
211,985
3
W
Kali
6,540
654
64
6
0
207,203
4
L
Fenrir
4,285
429
33
3
0
133,963
0
L
Kukulkan
4,978
498
38
4
0
155,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role