Player Matchup

Bakasura
Bakasura
GeneralSkelett
Bakasura
Level 27
God Stats
11W - 8L
1,573 SR
Queue Stats
105W - 146L
1,331 Elo+
Solo
Nemesis
Nemesis
Lionmant08
Nemesis
Level 17
God Stats
1W - 2L
1,460 SR
Queue Stats
33W - 39L
1,241 Elo+
Solo
Fafnir
Fafnir
diablo_2469
Fafnir
Level 29
God Stats
4W - 8L
1,449 SR
Queue Stats
37W - 44L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
liam27
Cthulhu
Level 25
God Stats
3W - 5L
1,460 SR
Queue Stats
26W - 62L
1,229 Elo+
Solo
Ra
Ra
pilaf88
Ra
Level 22
God Stats
1W - 4L
1,303 SR
Queue Stats
25W - 32L
1,391 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,319 Elo+

VS

Team Averages
Level 27
1,493 SR
1,354 Elo+
Kukulkan
Kukulkan
Diego_Perez_Chav
Kukulkan
Level 29
God Stats
1W - 0L
1,393 SR
Queue Stats
71W - 92L
1,292 Elo+
Party 2
Yemoja
Yemoja
Mijuríperu
Yemoja
Level 29
God Stats
18W - 17L
1,485 SR
Queue Stats
75W - 95L
1,309 Elo+
Party 2
Freya
Freya
Pepa445
Freya
Level 20
God Stats
6W - 6L
1,400 SR
Queue Stats
26W - 36L
1,287 Elo+
Party 2
Da Ji
Da Ji
SarahDuck53
Da Ji
Level 28
God Stats
43W - 32L
1,583 SR
Queue Stats
168W - 174L
1,361 Elo+
Solo
Anubis
Anubis
durexbucato19
Anubis
Level 28
God Stats
1W - 1L
1,606 SR
Queue Stats
22W - 16L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 11 / 2
9,345
445
8,312
21,629
8,290
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Lionmant08
Nemesis
12
4 / 17 / 1
8,799
419
12,522
19,819
4,850
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
13
2 / 14 / 3
9,292
442
10,604
32,135
16,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
liam27
Cthulhu
13
4 / 14 / 5
10,083
480
10,901
28,239
17,169
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 13 / 5
8,474
404
6,903
19,061
4,794
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 15
12,517
596
32,805
16,079
7,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
16
9 / 2 / 25
12,339
588
12,315
13,907
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Pepa445
Freya
16
15 / 6 / 20
11,750
560
16,384
23,310
9,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 16
11,466
546
10,142
12,059
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
22 / 1 / 5
13,688
652
31,014
23,100
15,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
150
12
Kills
69
69
Deaths
13
16
Assists
81
Player
Kills
Deaths
Assists
KDA
W
13
2
15
10.25
L
Bakasura
1
11
2
0.18
L
Nemesis
Lionmant08
Nemesis
4
17
1
0.26
W
Yemoja
9
2
25
10.75
W
Freya
Pepa445
Freya
15
6
20
4.17
W
10
2
16
9
L
Fafnir
2
14
3
0.25
W
22
1
5
24.5
L
Cthulhu
liam27
Cthulhu
4
14
5
0.46
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
102,660
120,883
Taken
88,455
51,510
Mitigated
50,313
12,861
Healing
45,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,805
5,736
0
3,711
16,079
7,344
4,732
7,310
8,744
97,579
0
L
Bakasura
8,312
7,145
129
5,086
21,629
8,290
1,037
14,360
7,211
0
41,616
L
Nemesis
Lionmant08
Nemesis
12,522
4,165
0
1,591
19,819
4,850
0
16,679
3,064
0
32,145
W
Yemoja
12,315
2,407
6,994
4,657
13,907
13,137
2,958
3,917
9,990
42,699
0
W
Freya
Pepa445
Freya
16,384
6,115
174
7,241
23,310
9,173
1,879
7,385
15,715
56,080
0
W
10,142
3,592
886
3,163
12,059
5,355
1,679
4,140
7,919
0
62,562
L
Fafnir
10,604
1,407
0
2,982
32,135
16,407
0
23,479
8,398
26,439
0
W
31,014
2,827
0
19,145
23,100
15,304
1,983
5,656
17,093
118,577
0
L
Cthulhu
liam27
Cthulhu
10,901
722
0
0
28,239
17,169
0
21,142
6,945
30,283
0
L
6,903
686
103
2,970
19,061
4,794
90
15,842
2,747
38,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
61,760
294
Minions Killed
560
0
Camps Cleared
0
1,613,866
Distance Traveled
1,796,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,517
596
153
7
0
373,230
0
L
Bakasura
9,345
445
122
6
0
340,073
1
L
Nemesis
8,799
419
37
2
0
341,261
0
W
Yemoja
12,339
588
42
2
0
349,287
0
W
Freya
11,750
560
86
4
0
312,508
0
W
Da Ji
11,466
546
85
4
0
418,090
3
L
Fafnir
9,292
442
31
1
0
313,059
0
W
Anubis
13,688
652
194
9
0
343,600
3
L
Cthulhu
10,083
480
38
2
0
344,119
0
L
Ra
8,474
404
66
3
0
275,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role