Player Matchup

Kukulkan
Kukulkan
DobbyLePineur
Kukulkan
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Mulan
Mulan
Dynas
Mulan
Level 13
God Stats
1W - 2L
1,272 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Charybdis
Charybdis
Rartmanoutlaw
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,460 Elo+
Solo
Loki
Loki
ShadowA15
Loki
Level 28
God Stats
1W - 2L
1,260 SR
Queue Stats
75W - 103L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
小小郎阿
Sun Wukong
Level 4
God Stats
0W - 3L
1,324 SR
Queue Stats
3W - 4L
1,515 Elo+
Solo
Team Averages
Level 15
1,328 SR
1,412 Elo+

VS

Team Averages
Level 20
1,444 SR
1,495 Elo+
Yemoja
Yemoja
Amocc
Yemoja
Level 29
God Stats
4W - 1L
1,492 SR
Queue Stats
16W - 11L
1,643 Elo+
Solo
Merlin
Merlin
AncientFrog
Merlin
Level 26
God Stats
7W - 6L
1,582 SR
Queue Stats
23W - 13L
1,596 Elo+
Party 2
Persephone
Persephone
AniKoduka
Persephone
Level 13
God Stats
6W - 7L
1,472 SR
Queue Stats
10W - 14L
1,295 Elo+
Solo
Nemesis
Nemesis
SMKEKE
Nemesis
Level 28
God Stats
1W - 1L
1,172 SR
Queue Stats
85W - 97L
1,368 Elo+
Solo
Mulan
Mulan
mirousmisaaki
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DobbyLePineur
Kukulkan
9
0 / 3 / 1
5,193
472
1,526
5,808
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Dynas
Mulan
10
2 / 3 / 0
5,915
538
3,405
7,308
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Rartmanoutlaw
Charybdis
4
1 / 1 / 1
4,437
403
1,216
2,559
444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
9
2 / 3 / 0
5,951
541
3,059
7,230
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
小小郎阿
Sun Wukong
8
1 / 3 / 2
4,941
449
3,907
6,838
2,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amocc
Yemoja
9
0 / 1 / 5
5,712
519
2,047
5,574
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
12
2 / 2 / 2
6,960
633
3,581
4,771
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
AniKoduka
Persephone
10
3 / 2 / 0
6,282
571
4,787
6,144
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SMKEKE
Nemesis
11
5 / 1 / 1
6,619
602
5,334
6,193
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
6,911
628
3,705
3,227
1,658

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
13
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amocc
Yemoja
0
1
5
2.5
W
Merlin
2
2
2
1.5
W
Persephone
AniKoduka
Persephone
3
2
0
1.5
L
Kukulkan
DobbyLePineur
Kukulkan
0
3
1
0.17
L
Mulan
Dynas
Mulan
2
3
0
0.67
L
Charybdis
Rartmanoutlaw
Charybdis
1
1
1
1.5
W
Nemesis
SMKEKE
Nemesis
5
1
1
5.5
L
Loki
2
3
0
0.67
W
3
0
1
3.5
L
Sun Wukong
小小郎阿
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,113
Damage
19,454
29,743
Taken
25,909
10,060
Mitigated
11,396
8,281
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amocc
Yemoja
2,047
865
1,729
925
5,574
4,045
84
0
5,574
8,484
0
W
Merlin
3,581
182
0
979
4,771
1,728
559
1,139
3,632
44,555
0
W
Persephone
AniKoduka
Persephone
4,787
516
0
2,305
6,144
1,448
243
0
6,142
30,807
0
L
Kukulkan
DobbyLePineur
Kukulkan
1,526
489
0
2,118
5,808
1,751
0
3,250
2,558
23,920
0
L
Mulan
Dynas
Mulan
3,405
751
0
2,349
7,308
2,481
0
1,030
6,222
0
20,859
L
Charybdis
Rartmanoutlaw
Charybdis
1,216
736
0
970
2,559
444
327
983
1,482
0
8,484
W
Nemesis
SMKEKE
Nemesis
5,334
2,446
0
1,840
6,193
2,517
0
213
5,980
115
38,767
L
Loki
3,059
702
0
1,801
7,230
2,544
0
1,150
6,025
0
32,246
W
3,705
282
0
1,381
3,227
1,658
466
174
3,053
0
32,109
L
Sun Wukong
小小郎阿
Sun Wukong
3,907
1,118
0
1,043
6,838
2,840
0
3,631
2,926
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
32,484
193
Minions Killed
324
0
Camps Cleared
0
880,636
Distance Traveled
1,051,194
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,712
519
12
1
0
202,112
3
W
Merlin
6,960
633
96
9
0
199,525
4
W
Persephone
6,282
571
59
5
0
206,907
1
L
Kukulkan
5,193
472
50
5
0
179,883
0
L
Mulan
5,915
538
47
4
0
184,286
0
L
Charybdis
4,437
403
13
1
0
75,766
0
W
Nemesis
6,619
602
71
6
0
232,484
0
L
Loki
5,951
541
65
6
0
214,005
0
W
Mulan
6,911
628
86
8
0
210,166
3
L
Sun Wukong
4,941
449
18
2
0
226,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role