Player Matchup

Pele
Pele
DemonBuffy
Pele
Level 18
God Stats
12W - 6L
1,548 SR
Queue Stats
63W - 43L
1,592 Elo+
Party 4
Thor
Thor
MissingEnigma
Thor
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 107L
1,597 Elo+
Party 4
Xing Tian
Xing Tian
Rydenstile
Xing Tian
Level 69
God Stats
4W - 4L
1,169 SR
Queue Stats
39W - 29L
1,495 Elo+
Party 1
Scylla
Scylla
i_spank_KimK
Scylla
Level 42
God Stats
82W - 81L
1,442 SR
Queue Stats
194W - 202L
1,418 Elo+
Solo
Thoth
Thoth
monicuh
Thoth
Level 19
God Stats
21W - 10L
1,686 SR
Queue Stats
37W - 23L
1,526 Elo+
Party 1
Team Averages
Level 39
1,469 SR
1,526 Elo+

VS

Team Averages
Level 48
1,394 SR
1,308 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoffinFlu
Cthulhu
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
199W - 208L
1,436 Elo+
Party 2
Medusa
Medusa
Juiceboxkidd999
Medusa
Level 29
God Stats
1W - 6L
1,129 SR
Queue Stats
3W - 17L
1,095 Elo+
Party 3
Charybdis
Charybdis
Zarathanoj
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,430 Elo+
Party 2
Susano
Susano
joshsrequiem
Susano
Level 45
God Stats
1W - 7L
1,341 SR
Queue Stats
4W - 19L
1,078 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 12
10,883
1,088
11,897
11,385
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 1 / 14
10,217
1,022
7,813
10,859
3,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Rydenstile
Xing Tian
16
2 / 1 / 14
9,341
934
6,674
5,060
3,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
5 / 1 / 14
10,181
1,018
10,123
6,120
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
monicuh
Thoth
17
3 / 3 / 17
10,518
1,052
13,064
8,133
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 2 / 2
10,836
1,084
14,510
5,867
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
CoffinFlu
Cthulhu
17
2 / 6 / 7
10,495
1,050
12,115
20,316
12,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 4
8,866
887
2,934
7,214
2,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Zarathanoj
Charybdis
16
0 / 7 / 4
8,868
887
1,287
11,899
4,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Susano
14
1 / 4 / 2
8,315
832
5,980
8,286
2,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
23
Kills
10
10
Deaths
23
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
2
2
3.5
L
Cthulhu
CoffinFlu
Cthulhu
2
6
7
0.92
W
9
4
12
3.75
L
1
4
4
0.75
W
4
1
14
11
W
Xing Tian
Rydenstile
Xing Tian
2
1
14
9
L
Charybdis
Zarathanoj
Charybdis
0
7
4
0.29
W
Scylla
5
1
14
12
L
Susano
1
4
2
0.5
W
Thoth
monicuh
Thoth
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
36,826
41,557
Taken
53,582
17,114
Mitigated
24,521
3,031
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,510
509
1,156
964
5,867
2,801
0
2,739
3,088
29,644
0
L
Cthulhu
CoffinFlu
Cthulhu
12,115
244
0
2,349
20,316
12,551
0
11,587
8,562
48,506
0
W
11,897
2,936
0
1,424
11,385
4,618
0
6,891
4,114
0
23,529
L
2,934
776
71
308
7,214
2,364
0
5,165
1,925
0
12,193
W
7,813
1,872
0
229
10,859
3,870
0
6,294
4,119
0
21,190
W
Xing Tian
Rydenstile
Xing Tian
6,674
104
0
0
5,060
3,780
0
2,430
2,455
12,239
0
L
Charybdis
Zarathanoj
Charybdis
1,287
153
0
0
11,899
4,088
0
6,715
5,080
0
18,182
W
Scylla
10,123
464
588
754
6,120
2,046
0
3,669
2,258
28,017
0
L
Susano
5,980
1,015
0
83
8,286
2,717
0
3,090
5,066
0
8,110
W
Thoth
monicuh
Thoth
13,064
1,142
0
36
8,133
2,800
0
5,839
1,986
41,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
47,380
174
Minions Killed
192
8
Camps Cleared
5
969,774
Distance Traveled
855,049
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,836
1,084
46
5
3
205,442
1
L
Cthulhu
10,495
1,050
81
8
0
200,819
3
W
Pele
10,883
1,088
14
1
3
188,896
0
L
Medusa
8,866
887
26
3
0
160,210
0
W
Thor
10,217
1,022
30
3
1
202,750
1
W
Xing Tian
9,341
934
16
2
2
200,022
0
L
Charybdis
8,868
887
33
3
0
147,736
0
W
Scylla
10,181
1,018
48
5
0
186,860
1
L
Susano
8,315
832
6
1
2
140,842
0
W
Thoth
10,518
1,052
66
7
2
191,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role