Player Matchup

Bakasura
Bakasura
Baaliall
Bakasura
Level 48
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Neith
Neith
FoNeeBologna
Neith
Level 26
God Stats
23W - 16L
1,529 SR
Queue Stats
79W - 83L
1,428 Elo+
Solo
Anubis
Anubis
Xhiinama
Anubis
Level 8
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Ymir
Ymir
polarvictoire
Ymir
Level 20
God Stats
15W - 32L
1,286 SR
Queue Stats
20W - 41L
1,225 Elo+
Party 2
Cu Chulainn
Cu Chulainn
royaliste974
Cu Chulainn
Level 24
God Stats
6W - 5L
1,472 SR
Queue Stats
27W - 51L
1,229 Elo+
Party 2
Team Averages
Level 25
1,370 SR
1,285 Elo+

VS

Team Averages
Level 21
1,434 SR
1,341 Elo+
Sylvanus
Sylvanus
DOGbackwards666
Sylvanus
Level 7
God Stats
1W - 2L
1,387 SR
Queue Stats
11W - 16L
1,404 Elo+
Solo
Izanami
Izanami
TheCampinRusher
Izanami
Level 26
God Stats
5W - 3L
1,321 SR
Queue Stats
8W - 5L
1,176 Elo+
Solo
Mulan
Mulan
droccell
Mulan
Level 28
God Stats
6W - 16L
1,279 SR
Queue Stats
177W - 233L
1,285 Elo+
Solo
Tiamat
Tiamat
foreverfated
Tiamat
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,479 Elo+
Solo
Set
Set
latentti_dan
Set
Level 22
God Stats
7W - 8L
1,684 SR
Queue Stats
43W - 59L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baaliall
Bakasura
20
22 / 1 / 2
13,114
690
19,641
14,866
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 2
10,061
530
5,714
10,062
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Xhiinama
Anubis
16
2 / 1 / 8
9,916
522
6,323
6,016
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
8,264
435
2,598
10,944
4,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
royaliste974
Cu Chulainn
18
4 / 1 / 8
10,943
576
9,523
11,355
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 6 / 1
6,591
347
1,978
11,579
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 3
9,052
476
10,008
11,754
3,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
droccell
Mulan
14
5 / 8 / 2
9,281
488
7,962
14,434
3,893
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
14
1 / 9 / 2
8,644
455
5,085
13,961
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 4
8,303
437
2,308
10,111
3,686
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
30
Kills
9
9
Deaths
31
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Baaliall
Bakasura
22
1
2
23
L
Sylvanus
0
6
1
0.08
W
2
3
2
1
L
3
3
3
1.5
W
Anubis
Xhiinama
Anubis
2
1
8
6
L
Mulan
droccell
Mulan
5
8
2
0.75
L
Tiamat
1
9
2
0.22
L
0
5
4
0.4
W
0
3
2
0.33
W
Cu Chulainn
royaliste974
Cu Chulainn
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,799
Damage
27,341
53,243
Taken
61,839
30,005
Mitigated
25,672
22,204
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Baaliall
Bakasura
19,641
13,708
0
10,393
14,866
8,588
2,439
1,638
13,228
0
79,928
L
Sylvanus
1,978
485
375
1,237
11,579
8,066
136
3,279
6,790
10,985
2,672
W
5,714
1,763
0
5,286
10,062
3,178
2,389
0
10,062
0
56,174
L
10,008
4,343
0
1,947
11,754
3,908
300
550
10,854
0
69,578
W
Anubis
Xhiinama
Anubis
6,323
759
0
2,961
6,016
3,127
1,072
1,577
4,439
41,813
0
L
Mulan
droccell
Mulan
7,962
785
0
172
14,434
3,893
0
2,172
11,134
0
53,250
L
Tiamat
5,085
714
0
1,554
13,961
6,119
0
3,189
9,244
44,595
0
L
2,308
964
0
170
10,111
3,686
1,312
1,662
8,132
0
46,577
W
2,598
251
0
1,406
10,944
4,399
351
859
10,085
40,695
0
W
Cu Chulainn
royaliste974
Cu Chulainn
9,523
1,146
0
2,158
11,355
10,713
1,395
3,087
8,268
11,581
52,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,298
Gold Earned
41,871
534
Minions Killed
402
0
Camps Cleared
0
1,740,713
Distance Traveled
1,609,010
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,114
690
145
8
0
456,401
1
L
Sylvanus
6,591
347
21
1
0
278,993
4
W
Neith
10,061
530
128
7
0
294,842
2
L
Izanami
9,052
476
113
6
0
326,008
7
W
Anubis
9,916
522
93
5
0
333,345
0
L
Mulan
9,281
488
90
5
0
321,992
0
L
Tiamat
8,644
455
90
5
0
320,601
0
L
Set
8,303
437
88
5
0
361,416
0
W
Ymir
8,264
435
59
3
0
303,722
5
W
Cu Chulainn
10,943
576
109
6
0
352,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role