Player Matchup

Horus
Horus
Gold V
Turtle37
Horus
Gold V
Level 160
God Stats
1W - 5L
1,519 SR
Queue Stats
74W - 83L
1,358 MMR
Party 1
Discordia
Discordia
Bronze I
VileCreatia
Discordia
Bronze I
Level 148
God Stats
3W - 1L
1,625 SR
Queue Stats
69W - 94L
395 MMR
Solo
Rama
Rama
Silver II
itsthatrandomguy
Rama
Silver II
Level 115
God Stats
1W - 0L
1,731 SR
Queue Stats
28W - 51L
1,136 MMR
Solo
Xing Tian
Xing Tian
Gold I
oShaba
Xing Tian
Gold I
Level 67
God Stats
23W - 17L
1,658 SR
Queue Stats
187W - 192L
1,738 MMR
Party 1
Arachne
Arachne
Gold III
uchihasenpai
Arachne
Gold III
Level 158
God Stats
4W - 6L
1,570 SR
Queue Stats
151W - 144L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,621 SR
1,210 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,511 SR
1,192 MMR
Artemis
Artemis
Silver II
Finney321
Artemis
Silver II
Level 125
God Stats
9W - 14L
1,436 SR
Queue Stats
119W - 143L
1,110 MMR
Solo
Fenrir
Fenrir
Gold I
Rogelio19
Fenrir
Gold I
Level 143
God Stats
2W - 3L
1,574 SR
Queue Stats
86W - 86L
1,578 MMR
Solo
Athena
Athena
Bronze II
bloudaxe
Athena
Bronze II
Level 87
God Stats
3W - 4L
1,488 SR
Queue Stats
48W - 86L
319 MMR
Solo
Osiris
Osiris
Gold IV
bootypic
Osiris
Gold IV
Level 143
God Stats
20W - 19L
1,449 SR
Queue Stats
209W - 216L
1,526 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
pickleman300
Zhong Kui
Silver II
Level 122
God Stats
12W - 15L
1,606 SR
Queue Stats
13W - 19L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Turtle37
Horus
16
2 / 2 / 8
9,611
481
6,493
13,994
14,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
VileCreatia
Discordia
17
0 / 4 / 4
10,582
529
6,474
8,932
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 1
10,367
518
8,472
12,999
4,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
oShaba
Xing Tian
18
5 / 0 / 4
11,305
565
20,423
15,329
17,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
uchihasenpai
Arachne
20
11 / 5 / 4
12,864
643
25,022
25,308
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatMorgan Le FayPersephoneArtioOdin

VS

Bans
GilgameshAnhurKhepriSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Finney321
Artemis
16
5 / 3 / 2
10,118
506
11,364
12,271
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rogelio19
Fenrir
15
8 / 5 / 1
10,070
504
9,916
16,868
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
bloudaxe
Athena
11
0 / 5 / 6
8,151
408
3,898
21,778
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
bootypic
Osiris
16
0 / 4 / 1
9,726
486
10,181
25,511
17,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
pickleman300
Zhong Kui
18
5 / 3 / 4
11,051
553
11,864
16,921
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
20
Kills
18
18
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Finney321
Artemis
5
3
2
2
L
Fenrir
Rogelio19
Fenrir
8
5
1
1.7
W
Horus
Turtle37
Horus
2
2
8
3
W
Discordia
VileCreatia
Discordia
0
4
4
0.5
L
Athena
bloudaxe
Athena
0
5
6
0.6
L
Osiris
bootypic
Osiris
0
4
1
0.13
W
2
7
1
0.36
W
Xing Tian
oShaba
Xing Tian
5
0
4
7
L
Zhong Kui
pickleman300
Zhong Kui
5
3
4
2.33
W
Arachne
uchihasenpai
Arachne
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,884
Damage
47,223
76,562
Taken
93,349
51,998
Mitigated
63,560
25,664
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Finney321
Artemis
11,364
6,676
0
3,129
12,271
4,470
462
357
11,914
0
74,679
L
Fenrir
Rogelio19
Fenrir
9,916
2,168
0
3,626
16,868
10,549
0
3,050
13,818
512
65,093
W
Horus
Turtle37
Horus
6,493
1,921
420
2,288
13,994
14,754
0
4,276
9,718
5,803
25,684
W
Discordia
VileCreatia
Discordia
6,474
419
0
1,416
8,932
2,717
133
3,463
5,469
64,250
0
L
Athena
bloudaxe
Athena
3,898
1,074
0
3,642
21,778
19,720
95
3,924
17,854
18,063
0
L
Osiris
bootypic
Osiris
10,181
2,892
254
10,424
25,511
17,265
385
16,230
9,281
7,557
63,735
W
8,472
5,073
0
2,222
12,999
4,207
832
2,163
10,836
0
73,158
W
Xing Tian
oShaba
Xing Tian
20,423
1,905
0
4,257
15,329
17,752
0
2,735
12,594
71,152
0
L
Zhong Kui
pickleman300
Zhong Kui
11,864
1,113
0
6,044
16,921
11,556
0
4,721
12,200
87,253
0
W
Arachne
uchihasenpai
Arachne
25,022
15,319
0
15,061
25,308
12,568
470
7,598
17,710
0
133,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
49,116
541
Minions Killed
602
0
Camps Cleared
0
1,900,552
Distance Traveled
1,757,788
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,118
506
128
6
0
335,000
7
L
Fenrir
10,070
504
119
6
0
347,716
1
W
Horus
9,611
481
38
2
0
386,036
2
W
Discordia
10,582
529
132
7
0
361,322
7
L
Athena
8,151
408
25
1
0
355,709
4
L
Osiris
9,726
486
159
8
0
352,915
4
W
Rama
10,367
518
121
6
0
306,292
4
W
Xing Tian
11,305
565
104
5
0
426,845
6
L
Zhong Kui
11,051
553
171
9
0
366,448
4
W
Arachne
12,864
643
146
7
0
420,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role