Player Matchup

Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HV ECHO
Zhong Kui
Level 144
God Stats
36W - 37L
1,564 SR
Queue Stats
570W - 569L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vexture250
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1
Izanami
Izanami
assaultlord
Izanami
Level 157
God Stats
2W - 1L
1,467 SR
Queue Stats
39W - 34L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
epeks
Aphrodite
Level 106
God Stats
21W - 4L
1,773 SR
Queue Stats
72W - 70L
1,491 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,457 Elo+

VS

Team Averages
Level 93
1,504 SR
1,391 Elo+
Mercury
Mercury
Augi4200
Mercury
Level 66
God Stats
2W - 9L
1,414 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 2
Baron Samedi
Baron Samedi
BluBallBlackMage
Baron Samedi
Level 87
God Stats
7W - 6L
1,589 SR
Queue Stats
21W - 25L
1,435 Elo+
Party 2
Hachiman
Hachiman
Indonisia23
Hachiman
Level 63
God Stats
2W - 10L
1,379 SR
Queue Stats
51W - 67L
1,412 Elo+
Party 2
Ganesha
Ganesha
O_Alink
Ganesha
Level 114
God Stats
12W - 15L
1,554 SR
Queue Stats
111W - 126L
1,416 Elo+
Party 2
Janus
Janus
PLAT3Z
Janus
Level 136
God Stats
2W - 9L
1,582 SR
Queue Stats
76W - 94L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 3 / 14
12,467
779
13,169
11,560
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
HV ECHO
Zhong Kui
19
7 / 7 / 8
12,710
794
16,592
15,260
10,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Vexture250
Tsukuyomi
16
0 / 6 / 14
10,509
657
5,510
13,374
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
assaultlord
Izanami
20
14 / 3 / 9
16,169
1,011
30,908
18,394
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
epeks
Aphrodite
19
3 / 3 / 18
12,882
805
12,988
19,691
20,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Augi4200
Mercury
17
2 / 6 / 12
11,736
734
6,166
14,939
6,367
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BluBallBlackMage
Baron Samedi
17
3 / 9 / 10
11,665
729
10,561
17,862
10,059
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Indonisia23
Hachiman
20
8 / 5 / 8
13,679
855
12,451
18,092
7,682
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
O_Alink
Ganesha
17
0 / 6 / 14
11,586
724
10,161
28,735
39,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
PLAT3Z
Janus
20
9 / 3 / 7
14,021
876
21,269
11,696
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
29
Kills
22
22
Deaths
29
63
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
14
4
L
Mercury
Augi4200
Mercury
2
6
12
1.33
L
Baron Samedi
BluBallBlackMage
Baron Samedi
3
9
10
0.89
W
Zhong Kui
HV ECHO
Zhong Kui
7
7
8
1.57
L
Hachiman
Indonisia23
Hachiman
8
5
8
2.4
L
Ganesha
O_Alink
Ganesha
0
6
14
1.17
L
Janus
PLAT3Z
Janus
9
3
7
4.17
W
Tsukuyomi
Vexture250
Tsukuyomi
0
6
14
1.17
W
Izanami
assaultlord
Izanami
14
3
9
6.17
W
Aphrodite
epeks
Aphrodite
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,167
Damage
60,608
78,279
Taken
91,324
51,322
Mitigated
68,807
27,651
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,169
579
1,090
2,337
11,560
5,154
623
6,651
4,882
31,268
0
L
Mercury
Augi4200
Mercury
6,166
2,449
0
602
14,939
6,367
0
8,437
6,404
0
29,374
L
Baron Samedi
BluBallBlackMage
Baron Samedi
10,561
526
1,274
1,816
17,862
10,059
376
8,312
9,300
31,911
0
W
Zhong Kui
HV ECHO
Zhong Kui
16,592
329
183
2,614
15,260
10,790
808
5,167
10,093
39,617
0
L
Hachiman
Indonisia23
Hachiman
12,451
5,977
190
3,578
18,092
7,682
2,230
9,042
8,820
0
49,813
L
Ganesha
O_Alink
Ganesha
10,161
1,518
597
5,211
28,735
39,291
72
12,176
16,231
24,073
0
L
Janus
PLAT3Z
Janus
21,269
583
105
3,165
11,696
5,408
166
4,399
7,191
73,914
0
W
Tsukuyomi
Vexture250
Tsukuyomi
5,510
777
0
898
13,374
6,501
18
8,310
5,018
0
15,215
W
Izanami
assaultlord
Izanami
30,908
24,701
0
3,733
18,394
8,609
5,763
10,115
8,199
0
87,186
W
Aphrodite
epeks
Aphrodite
12,988
892
7,365
9,431
19,691
20,268
393
11,676
7,829
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
62,687
333
Minions Killed
356
6
Camps Cleared
5
1,388,096
Distance Traveled
1,386,609
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,467
779
56
4
2
305,507
3
L
Mercury
11,736
734
45
3
3
305,636
0
L
Baron Samedi
11,665
729
55
3
0
251,635
0
W
Zhong Kui
12,710
794
76
5
1
272,714
1
L
Hachiman
13,679
855
98
6
1
258,764
2
L
Ganesha
11,586
724
9
1
0
298,423
3
L
Janus
14,021
876
149
9
1
272,151
0
W
Tsukuyomi
10,509
657
23
1
0
240,600
0
W
Izanami
16,169
1,011
133
8
2
269,331
0
W
Aphrodite
12,882
805
45
3
1
299,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role