Player Matchup

Hera
Hera
BlackPandaTTO
Hera
Level 20
God Stats
7W - 4L
1,884 SR
Queue Stats
189W - 182L
1,490 Elo+
Solo
Ymir
Ymir
BlooCh33ze
Ymir
Level 28
God Stats
43W - 38L
1,596 SR
Queue Stats
122W - 139L
1,572 Elo+
Solo
Chernobog
Chernobog
Controlveryhigh
Chernobog
Level 17
God Stats
36W - 24L
1,605 SR
Queue Stats
68W - 46L
1,644 Elo+
Solo
Artemis
Artemis
Josesitohpg
Artemis
Level 22
God Stats
2W - 0L
1,689 SR
Queue Stats
53W - 54L
1,445 Elo+
Solo
Bacchus
Bacchus
imacooldude
Bacchus
Level 29
God Stats
9W - 7L
1,735 SR
Queue Stats
233W - 247L
1,632 Elo+
Solo
Team Averages
Level 23
1,702 SR
1,557 Elo+

VS

Team Averages
Level 18
1,452 SR
1,561 Elo+
Nu Wa
Nu Wa
ChihiroOgin
Nu Wa
Level 18
God Stats
0W - 3L
1,755 SR
Queue Stats
65W - 57L
1,729 Elo+
Party 1
Susano
Susano
Dane245
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,667 Elo+
Party 1
Neith
Neith
FernandBelmont
Neith
Level 24
God Stats
2W - 5L
1,197 SR
Queue Stats
4W - 10L
1,322 Elo+
Solo
Loki
Loki
RONANOVA
Loki
Level 7
God Stats
2W - 3L
1,645 SR
Queue Stats
5W - 6L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
cannibleking
Baron Samedi
Level 18
God Stats
6W - 7L
1,165 SR
Queue Stats
70W - 65L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,153
615
2,515
3,336
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,416
642
3,778
4,534
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Controlveryhigh
Chernobog
12
2 / 0 / 3
6,862
686
2,623
4,855
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Josesitohpg
Artemis
9
0 / 3 / 1
5,113
511
3,938
5,600
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
imacooldude
Bacchus
8
2 / 0 / 0
5,413
541
1,709
4,374
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,045
505
3,657
3,896
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Dane245
Susano
5
1 / 3 / 0
4,376
438
1,467
4,047
1,256
8
2 / 0 / 1
4,832
483
4,333
5,133
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
6
0 / 1 / 1
3,937
394
872
2,237
578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
cannibleking
Baron Samedi
8
1 / 2 / 0
4,811
481
1,944
5,950
2,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
4
0
1
4.5
L
0
2
0
0
W
Chernobog
Controlveryhigh
Chernobog
2
0
3
3.5
L
Susano
Dane245
Susano
1
3
0
0.33
L
2
0
1
2.5
W
Artemis
Josesitohpg
Artemis
0
3
1
0.17
L
Loki
0
1
1
0.5
L
Baron Samedi
cannibleking
Baron Samedi
1
2
0
0.5
W
Bacchus
imacooldude
Bacchus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,563
Damage
12,273
22,699
Taken
21,263
8,455
Mitigated
7,365
10,806
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,515
832
0
660
3,336
752
0
100
3,236
35,325
0
W
3,778
784
0
3,164
4,534
1,818
0
1,407
3,127
36,103
0
L
3,657
1,143
0
530
3,896
1,385
0
1,147
2,749
25,659
3,086
W
Chernobog
Controlveryhigh
Chernobog
2,623
1,325
0
3,525
4,855
1,909
160
2,606
2,249
0
43,264
L
Susano
Dane245
Susano
1,467
512
0
520
4,047
1,256
0
2,426
1,523
0
9,184
L
4,333
2,314
0
1,914
5,133
1,263
0
1,104
4,029
0
18,442
W
Artemis
Josesitohpg
Artemis
3,938
2,165
228
1,736
5,600
1,412
126
873
4,727
0
24,155
L
Loki
872
187
0
262
2,237
578
0
1,019
1,176
0
7,762
L
Baron Samedi
cannibleking
Baron Samedi
1,944
114
53
966
5,950
2,883
0
2,166
3,784
17,874
0
W
Bacchus
imacooldude
Bacchus
1,709
401
57
1,436
4,374
2,564
0
249
4,125
16,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
23,001
329
Minions Killed
167
0
Camps Cleared
0
968,096
Distance Traveled
748,413
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,153
615
87
9
0
185,837
2
W
Ymir
6,416
642
85
9
0
210,723
4
L
Nu Wa
5,045
505
55
6
0
145,264
0
W
Chernobog
6,862
686
89
9
0
207,872
3
L
Susano
4,376
438
16
2
0
139,256
2
L
Neith
4,832
483
32
3
0
164,971
2
W
Artemis
5,113
511
46
5
0
161,954
3
L
Loki
3,937
394
17
2
0
142,745
1
L
Baron Samedi
4,811
481
47
5
0
156,177
1
W
Bacchus
5,413
541
22
2
0
201,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role