Player Matchup

Scylla
Scylla
DarthMarcos
Scylla
Level 50
God Stats
1W - 2L
1,595 SR
Queue Stats
120W - 152L
1,463 Elo+
Party 3
Yemoja
Yemoja
Gothicknight13
Yemoja
Level 107
God Stats
2W - 3L
1,763 SR
Queue Stats
82W - 82L
1,513 Elo+
Party 2
Hachiman
Hachiman
Hojo2k1
Hachiman
Level 113
God Stats
5W - 3L
1,734 SR
Queue Stats
147W - 153L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingJJ16
Tsukuyomi
Level 149
God Stats
4W - 5L
1,815 SR
Queue Stats
154W - 166L
1,524 Elo+
Party 3
Mulan
Mulan
Odephius
Mulan
Level 138
God Stats
6W - 5L
1,410 SR
Queue Stats
86W - 76L
1,534 Elo+
Party 2
Team Averages
Level 111
1,664 SR
1,516 Elo+

VS

Team Averages
Level 101
1,609 SR
1,731 Elo+
Sylvanus
Sylvanus
ABCertified
Sylvanus
Level 159
God Stats
7W - 7L
1,538 SR
Queue Stats
116W - 74L
1,702 Elo+
Party 1
Eset
Eset
BussinOnYou
Eset
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
235W - 81L
1,866 Elo+
Party 1
Bellona
Bellona
SimpletonEsquire
Bellona
Level 62
God Stats
2W - 3L
1,493 SR
Queue Stats
88W - 72L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
heletia
Ne Zha
Level 129
God Stats
5W - 2L
1,657 SR
Queue Stats
230W - 120L
1,737 Elo+
Party 1
Ullr
Ullr
plaanters
Ullr
Level 127
God Stats
8W - 5L
1,630 SR
Queue Stats
95W - 63L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 11 / 10
10,891
908
9,942
21,836
4,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 5 / 18
13,211
1,101
7,941
22,331
32,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Hojo2k1
Hachiman
20
10 / 12 / 10
14,419
1,202
24,299
25,414
6,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
KingJJ16
Tsukuyomi
20
2 / 10 / 20
13,119
1,093
21,270
23,978
18,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Odephius
Mulan
20
11 / 7 / 14
15,353
1,279
25,814
25,873
21,387
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABCertified
Sylvanus
20
2 / 4 / 35
12,542
1,045
10,177
21,260
30,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 5 / 25
14,577
1,215
28,417
17,391
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 34
13,464
1,122
20,185
18,537
18,075
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
heletia
Ne Zha
20
16 / 7 / 22
15,182
1,265
27,990
18,352
12,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
10 / 5 / 22
14,373
1,198
26,917
20,354
12,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
183
26
Kills
45
45
Deaths
26
72
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ABCertified
Sylvanus
2
4
35
4.88
W
12
5
25
4.9
L
Scylla
1
11
10
0.55
L
2
5
18
2.2
L
Hachiman
Hojo2k1
Hachiman
10
12
10
1.25
L
Tsukuyomi
KingJJ16
Tsukuyomi
2
10
20
1.2
L
Mulan
Odephius
Mulan
11
7
14
2.57
W
5
5
34
4.4
W
Ne Zha
heletia
Ne Zha
16
7
22
3.86
W
Ullr
10
5
22
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,266
Damage
113,686
119,432
Taken
95,894
83,348
Mitigated
81,806
5,915
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ABCertified
Sylvanus
10,177
1,918
5,554
3,132
21,260
30,529
0
4,539
16,259
15,078
1,595
W
28,417
2,877
3,750
3,072
17,391
8,688
0
2,805
14,279
56,718
0
L
Scylla
9,942
1,431
0
209
21,836
4,636
0
5,020
16,816
21,512
0
L
7,941
1,586
1,169
1,213
22,331
32,144
0
4,939
17,392
21,594
0
L
Hachiman
Hojo2k1
Hachiman
24,299
12,067
0
1,239
25,414
6,325
0
9,380
16,034
0
57,181
L
Tsukuyomi
KingJJ16
Tsukuyomi
21,270
3,495
0
104
23,978
18,856
0
11,158
12,820
0
48,230
L
Mulan
Odephius
Mulan
25,814
3,379
0
1,981
25,873
21,387
0
7,677
18,196
430
34,101
W
20,185
3,378
0
323
18,537
18,075
0
4,764
13,481
0
35,910
W
Ne Zha
heletia
Ne Zha
27,990
8,956
0
2,845
18,352
12,009
0
3,212
14,827
0
48,066
W
Ullr
26,917
10,943
0
240
20,354
12,505
0
2,963
17,153
0
52,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,993
Gold Earned
70,138
223
Minions Killed
212
7
Camps Cleared
11
1,060,804
Distance Traveled
1,189,642
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,542
1,045
16
1
1
227,894
0
W
Eset
14,577
1,215
61
5
5
229,409
3
L
Scylla
10,891
908
28
2
1
151,850
0
L
Yemoja
13,211
1,101
33
3
0
210,649
0
L
Hachiman
14,419
1,202
84
7
2
208,171
3
L
Tsukuyomi
13,119
1,093
46
4
3
254,600
0
L
Mulan
15,353
1,279
32
3
1
235,534
0
W
Bellona
13,464
1,122
33
3
0
252,968
0
W
Ne Zha
15,182
1,265
45
4
1
236,029
0
W
Ullr
14,373
1,198
57
5
4
243,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role