Player Matchup

The Morrigan
The Morrigan
Deathix Six
The Morrigan
Level 157
God Stats
4W - 4L
1,518 SR
Queue Stats
378W - 371L
1,591 Elo+
Solo
Xing Tian
Xing Tian
GodOfSlowness
Xing Tian
Level 53
God Stats
1W - 2L
1,749 SR
Queue Stats
10W - 5L
1,737 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrandmaBerg
Cu Chulainn
Level 126
God Stats
9W - 11L
1,540 SR
Queue Stats
1,324W - 1,331L
1,632 Elo+
Solo
Izanami
Izanami
jvseBG3
Izanami
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
372W - 322L
1,646 Elo+
Solo
Arachne
Arachne
not jev L
Arachne
Level 108
God Stats
6W - 3L
1,588 SR
Queue Stats
713W - 674L
1,660 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,653 Elo+

VS

Team Averages
Level 130
1,608 SR
1,586 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AlbatrossCafe
Ullr
Level 112
God Stats
2W - 3L
1,751 SR
Queue Stats
475W - 442L
1,615 Elo+
Solo
Ymir
Ymir
Pchavez396
Ymir
Level 81
God Stats
11W - 7L
1,763 SR
Queue Stats
361W - 345L
1,674 Elo+
Solo
Guan Yu
Guan Yu
cobyjames99
Guan Yu
Level 159
God Stats
4W - 8L
1,527 SR
Queue Stats
424W - 400L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deathix Six
The Morrigan
13
5 / 1 / 0
7,221
722
4,842
2,119
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GodOfSlowness
Xing Tian
8
0 / 0 / 3
5,142
514
2,075
4,718
2,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
GrandmaBerg
Cu Chulainn
12
1 / 0 / 2
6,788
679
4,751
4,991
2,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
jvseBG3
Izanami
12
1 / 1 / 1
6,705
671
3,913
4,491
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
not jev L
Arachne
10
0 / 2 / 2
5,773
577
2,907
5,861
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 2 / 1
6,126
613
3,107
6,191
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
 
Freya
10
0 / 2 / 1
5,469
547
1,706
6,484
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 1
4,976
498
1,161
4,769
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,441
544
2,257
5,964
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
cobyjames99
Guan Yu
10
0 / 2 / 0
5,387
539
1,353
5,972
4,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
L
Freya
 
Freya
0
2
1
0.25
L
2
0
1
2.5
W
The Morrigan
Deathix Six
The Morrigan
5
1
0
5
W
Xing Tian
GodOfSlowness
Xing Tian
0
0
3
1.5
W
Cu Chulainn
GrandmaBerg
Cu Chulainn
1
0
2
2
L
0
1
2
1
L
Guan Yu
cobyjames99
Guan Yu
0
2
0
0
W
Izanami
jvseBG3
Izanami
1
1
1
1.5
W
Arachne
not jev L
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
9,584
22,180
Taken
29,380
10,092
Mitigated
11,871
6,464
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,107
1,676
0
215
6,191
1,934
0
1,331
4,785
0
39,176
L
Freya
 
Freya
1,706
642
0
3,127
6,484
1,572
0
999
5,485
30,061
0
L
1,161
731
0
2,579
4,769
1,355
0
1,256
3,421
0
18,611
W
The Morrigan
Deathix Six
The Morrigan
4,842
1,154
0
0
2,119
742
605
359
1,760
41,766
3,749
W
Xing Tian
GodOfSlowness
Xing Tian
2,075
308
0
1,232
4,718
2,643
113
1,759
2,959
7,899
0
W
Cu Chulainn
GrandmaBerg
Cu Chulainn
4,751
1,014
0
1,858
4,991
2,855
12
0
4,991
5,874
38,659
L
2,257
498
0
2,132
5,964
2,657
0
1,334
4,591
24,401
0
L
Guan Yu
cobyjames99
Guan Yu
1,353
57
0
2,341
5,972
4,353
0
652
5,320
0
30,628
W
Izanami
jvseBG3
Izanami
3,913
2,507
0
1,583
4,491
1,640
102
1,645
2,846
0
51,323
W
Arachne
not jev L
Arachne
2,907
1,825
0
1,791
5,861
2,212
0
263
5,598
0
33,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
27,399
376
Minions Killed
308
0
Camps Cleared
0
1,070,699
Distance Traveled
1,024,443
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,126
613
82
8
0
227,974
1
L
Freya
5,469
547
76
8
0
190,836
4
L
Ullr
4,976
498
50
5
0
174,647
3
W
The Morrigan
7,221
722
94
9
0
206,161
3
W
Xing Tian
5,142
514
5
1
0
203,852
5
W
Cu Chulainn
6,788
679
101
10
0
220,015
3
L
Ymir
5,441
544
35
4
0
202,066
2
L
Guan Yu
5,387
539
65
7
0
228,920
3
W
Izanami
6,705
671
105
11
0
186,995
0
W
Arachne
5,773
577
71
7
0
253,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role