Player Matchup

Fenrir
Fenrir
Da_Real_Batman56
Fenrir
Level 43
God Stats
0W - 2L
1,346 SR
Queue Stats
135W - 160L
1,388 Elo+
Solo
Cabrakan
Cabrakan
FireHeart826
Cabrakan
Level 47
God Stats
4W - 4L
1,530 SR
Queue Stats
100W - 160L
1,230 Elo+
Party 1
Scylla
Scylla
LO LINK 2009
Scylla
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 116L
1,212 Elo+
Solo
Neith
Neith
SoulDude24
Neith
Level 32
God Stats
28W - 36L
1,403 SR
Queue Stats
89W - 136L
1,237 Elo+
Party 1
Guan Yu
Guan Yu
magicalarcher
Guan Yu
Level 52
God Stats
32W - 37L
1,366 SR
Queue Stats
222W - 312L
1,294 Elo+
Party 1
Team Averages
Level 43
1,429 SR
1,272 Elo+

VS

Team Averages
Level 47
1,373 SR
1,312 Elo+
Sol
Sol
DopeBreezyB
Sol
Level 29
God Stats
30W - 47L
1,299 SR
Queue Stats
142W - 208L
1,271 Elo+
Party 2
Pele
Pele
Garmfell
Pele
Level 43
God Stats
8W - 11L
1,425 SR
Queue Stats
188W - 282L
1,260 Elo+
Party 2
Izanami
Izanami
Weoweotryhard
Izanami
Level 28
God Stats
4W - 0L
1,479 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
XGNDragonsFoxy
Da Ji
Level 48
God Stats
7W - 26L
1,068 SR
Queue Stats
14W - 51L
1,093 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xundai4267
Cu Chulainn
Level 87
God Stats
1W - 1L
1,594 SR
Queue Stats
19W - 17L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,177
437
8,515
16,135
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
FireHeart826
Cabrakan
13
2 / 5 / 1
8,900
424
5,299
20,153
27,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
1 / 11 / 1
8,592
409
7,860
15,990
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
0 / 3 / 5
8,975
427
4,517
11,551
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
18
4 / 1 / 2
10,643
507
9,482
14,911
10,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 7
13,410
639
23,847
17,312
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
20
8 / 0 / 7
12,819
610
9,905
15,886
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
18
2 / 4 / 5
11,734
559
15,080
15,543
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 0 / 0
6,525
311
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Xundai4267
Cu Chulainn
20
2 / 3 / 0
12,156
579
12,778
15,986
14,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
25
26
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
13
3
7
5.5
L
Cabrakan
FireHeart826
Cabrakan
2
5
1
0.5
W
Pele
8
0
7
11.5
L
Scylla
1
11
1
0.14
L
Neith
0
3
5
0.83
W
Izanami
2
4
5
1.13
W
0
0
0
0
W
Cu Chulainn
Xundai4267
Cu Chulainn
2
3
0
0.67
L
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,673
Damage
61,610
78,740
Taken
64,727
53,261
Mitigated
34,747
13,214
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,515
3,080
0
1,358
16,135
7,114
0
7,475
8,660
0
49,086
W
23,847
7,455
0
6,368
17,312
6,786
5,124
4,699
12,504
81,363
6,058
L
Cabrakan
FireHeart826
Cabrakan
5,299
752
0
1,873
20,153
27,511
247
5,000
15,153
18,010
0
W
Pele
9,905
3,488
0
8,940
15,886
7,723
596
2,291
13,595
0
110,470
L
Scylla
7,860
3,545
0
2,616
15,990
4,556
1,148
6,769
9,221
40,108
0
L
Neith
4,517
2,028
0
2,983
11,551
3,337
743
2,394
9,157
0
46,851
W
Izanami
15,080
9,882
0
6,993
15,543
5,733
2,530
4,284
11,259
0
94,941
W
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Xundai4267
Cu Chulainn
12,778
2,298
0
3,082
15,986
14,505
0
1,885
14,023
12,237
87,062
L
Guan Yu
9,482
2,706
492
3,892
14,911
10,743
482
3,082
11,829
0
47,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
56,644
369
Minions Killed
615
0
Camps Cleared
0
1,670,014
Distance Traveled
1,560,840
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,177
437
92
4
0
356,606
1
W
Sol
13,410
639
131
6
0
377,570
2
L
Cabrakan
8,900
424
17
1
0
343,596
0
W
Pele
12,819
610
148
7
0
440,778
3
L
Scylla
8,592
409
62
3
0
302,463
0
L
Neith
8,975
427
97
5
0
322,555
0
W
Izanami
11,734
559
160
8
0
365,665
1
W
Da Ji
6,525
311
0
0
0
9
1
W
Cu Chulainn
12,156
579
176
8
0
376,818
4
L
Guan Yu
10,643
507
101
5
0
344,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role