Player Matchup

Arachne
Arachne
CoNduXiTyDelato
Arachne
Level 157
God Stats
4W - 5L
1,664 SR
Queue Stats
23W - 40L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
Morza85
Cernunnos
Level 8
God Stats
12W - 10L
1,087 SR
Queue Stats
28W - 28L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
SmegmaBoi
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
XxJU5TrollingxX
Jormungandr
Level 25
God Stats
1W - 0L
1,313 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
yoki_2002
Baron Samedi
Level 6
God Stats
1W - 1L
1,314 SR
Queue Stats
16W - 17L
1,172 Elo+
Party 1
Team Averages
Level 42
1,376 SR
1,355 Elo+

VS

Team Averages
Level 16
1,440 SR
1,299 Elo+
Loki
Loki
Flonpington
Loki
Level 17
God Stats
0W - 1L
1,594 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Bellona
Bellona
Rodster98
Bellona
Level 11
God Stats
32W - 38L
1,399 SR
Queue Stats
61W - 66L
1,366 Elo+
Solo
Tiamat
Tiamat
SuperNinjaX74
Tiamat
Level 27
God Stats
2W - 3L
1,224 SR
Queue Stats
10W - 19L
1,209 Elo+
Party 3
Neith
Neith
TheAngryBandit
Neith
Level 18
God Stats
2W - 2L
1,481 SR
Queue Stats
10W - 19L
1,209 Elo+
Party 3
Yemoja
Yemoja
Zxwkct
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,471
616
6,417
13,983
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Morza85
Cernunnos
14
4 / 2 / 3
7,968
469
7,641
8,019
2,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SmegmaBoi
Sun Wukong
15
8 / 2 / 6
9,620
566
9,538
14,321
8,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
XxJU5TrollingxX
Jormungandr
9
0 / 1 / 2
6,594
388
2,710
9,871
5,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
yoki_2002
Baron Samedi
16
9 / 2 / 7
10,009
589
16,639
12,416
6,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,698
570
7,676
12,058
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rodster98
Bellona
13
1 / 2 / 1
8,257
486
5,295
12,170
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 11 / 1
7,023
413
4,622
12,473
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 2
7,255
427
5,063
9,462
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Zxwkct
Yemoja
11
2 / 5 / 2
7,422
437
5,037
9,729
6,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
28
Kills
8
9
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
4
4
0
1
W
Cernunnos
Morza85
Cernunnos
4
2
3
2.75
L
Bellona
Rodster98
Bellona
1
2
1
0.75
W
Sun Wukong
SmegmaBoi
Sun Wukong
8
2
6
5.5
L
0
11
1
0.05
L
1
6
2
0.33
W
Jormungandr
XxJU5TrollingxX
Jormungandr
0
1
2
1
L
Yemoja
Zxwkct
Yemoja
2
5
2
0.6
W
Baron Samedi
yoki_2002
Baron Samedi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
27,693
58,610
Taken
55,892
30,742
Mitigated
27,413
20,331
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
4,616
0
3,154
13,983
6,407
2,330
1,358
12,625
0
74,713
L
7,676
3,411
0
613
12,058
3,778
177
3,550
8,508
0
55,146
W
Cernunnos
Morza85
Cernunnos
7,641
1,883
508
2,631
8,019
2,728
924
2,783
5,236
0
43,030
L
Bellona
Rodster98
Bellona
5,295
1,867
0
5,001
12,170
8,805
720
2,149
9,987
0
36,339
W
Sun Wukong
SmegmaBoi
Sun Wukong
9,538
1,776
0
5,698
14,321
8,864
969
2,002
12,319
0
51,234
L
4,622
1,134
0
1,116
12,473
5,664
373
6,166
6,307
26,647
0
L
5,063
3,256
0
1,494
9,462
2,572
1,217
3,468
5,994
0
34,392
W
Jormungandr
XxJU5TrollingxX
Jormungandr
2,710
594
0
0
9,871
5,884
15
665
9,206
16,344
0
L
Yemoja
Zxwkct
Yemoja
5,037
797
267
531
9,729
6,594
50
3,982
5,747
21,045
0
W
Baron Samedi
yoki_2002
Baron Samedi
16,639
1,704
2,036
6,304
12,416
6,859
885
2,999
9,417
61,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
39,655
403
Minions Killed
319
0
Camps Cleared
0
1,671,426
Distance Traveled
1,477,410
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,471
616
138
8
0
389,857
0
L
Loki
9,698
570
94
6
0
312,918
4
W
Cernunnos
7,968
469
54
3
0
308,223
0
L
Bellona
8,257
486
65
4
0
321,784
3
W
Sun Wukong
9,620
566
96
6
0
338,360
0
L
Tiamat
7,023
413
62
4
0
270,941
0
L
Neith
7,255
427
70
4
0
286,728
0
W
Jormungandr
6,594
388
15
1
0
327,349
0
L
Yemoja
7,422
437
28
2
0
285,039
3
W
Baron Samedi
10,009
589
100
6
0
307,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role