Player Matchup

Sylvanus
Sylvanus
EddieOnADC
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 15L
1,829 Elo+
Solo
Thor
Thor
GoonLovesYou
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 66L
1,692 Elo+
Solo
Loki
Loki
Yoggoh
Loki
Level 27
God Stats
10W - 13L
1,500 SR
Queue Stats
300W - 284L
1,609 Elo+
Solo
Ra
Ra
rocketgloss
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,608 Elo+
Solo
Artemis
Artemis
vsCosmo
Artemis
Level 24
God Stats
2W - 4L
1,737 SR
Queue Stats
333W - 304L
1,619 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,672 Elo+

VS

Team Averages
Level 17
1,547 SR
1,612 Elo+
Tsukuyomi
Tsukuyomi
Ezies
Tsukuyomi
Level 24
God Stats
7W - 9L
1,446 SR
Queue Stats
61W - 46L
1,620 Elo+
Solo
Loki
Loki
Oogragon
Loki
Level 29
God Stats
23W - 19L
1,629 SR
Queue Stats
150W - 111L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sorrantil
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
28W - 25L
1,595 Elo+
Solo
Bellona
Bellona
Taellus
Bellona
Level 6
God Stats
3W - 3L
1,647 SR
Queue Stats
15W - 16L
1,625 Elo+
Solo
Neith
Neith
sh1bq
Neith
Level 7
God Stats
3W - 3L
1,697 SR
Queue Stats
7W - 9L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EddieOnADC
Sylvanus
12
5 / 3 / 9
8,348
596
6,325
10,350
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
12 / 3 / 2
9,820
701
10,318
11,988
5,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
Yoggoh
Loki
13
0 / 6 / 7
7,391
528
4,752
9,624
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 6
7,751
554
7,165
7,884
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
vsCosmo
Artemis
16
10 / 3 / 3
9,745
696
12,421
9,920
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ezies
Tsukuyomi
13
9 / 5 / 4
8,796
628
10,127
11,441
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
14
7 / 3 / 5
8,801
629
7,475
8,104
2,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sorrantil
Morgan Le Fay
11
1 / 6 / 5
7,170
512
7,319
12,117
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Taellus
Bellona
10
0 / 9 / 3
6,220
444
3,251
12,512
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
sh1bq
Neith
10
1 / 7 / 1
6,187
442
1,863
7,880
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
30
Kills
18
18
Deaths
30
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EddieOnADC
Sylvanus
5
3
9
3.17
L
Tsukuyomi
Ezies
Tsukuyomi
9
5
4
2.2
W
12
3
2
4.33
L
Loki
7
3
5
3.17
L
Morgan Le Fay
Sorrantil
Morgan Le Fay
1
6
5
0.58
L
Bellona
Taellus
Bellona
0
9
3
0.17
W
Loki
Yoggoh
Loki
0
6
7
0.58
W
3
3
6
2
L
Neith
sh1bq
Neith
1
7
1
0.21
W
Artemis
vsCosmo
Artemis
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
30,035
49,766
Taken
52,054
29,195
Mitigated
19,202
15,327
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EddieOnADC
Sylvanus
6,325
1,426
1,256
3,189
10,350
12,625
631
2,073
8,277
21,640
0
L
Tsukuyomi
Ezies
Tsukuyomi
10,127
3,119
0
2,890
11,441
3,714
0
3,144
8,201
0
40,675
W
10,318
2,332
0
2,570
11,988
5,992
32
416
11,572
0
51,094
L
Loki
7,475
1,952
0
250
8,104
2,176
0
3,425
4,553
0
32,294
L
Morgan Le Fay
Sorrantil
Morgan Le Fay
7,319
829
0
2,731
12,117
3,901
0
4,493
7,467
35,957
0
L
Bellona
Taellus
Bellona
3,251
1,290
0
1,242
12,512
7,088
354
1,764
10,716
0
21,462
W
Loki
Yoggoh
Loki
4,752
1,114
0
1,615
9,624
3,769
0
685
8,939
0
45,796
W
7,165
729
1,063
2,828
7,884
2,583
982
2,309
5,575
49,693
0
L
Neith
sh1bq
Neith
1,863
1,053
0
949
7,880
2,323
698
253
7,627
0
18,393
W
Artemis
vsCosmo
Artemis
12,421
8,219
0
2,806
9,920
4,226
37
1,836
8,084
0
73,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
37,174
433
Minions Killed
280
0
Camps Cleared
0
1,383,264
Distance Traveled
1,296,874
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,348
596
16
1
0
254,333
4
L
Tsukuyomi
8,796
628
75
5
0
290,985
1
W
Thor
9,820
701
95
7
0
299,093
3
L
Loki
8,801
629
56
4
0
308,503
4
L
Morgan Le Fay
7,170
512
72
5
0
231,857
3
L
Bellona
6,220
444
41
3
0
239,306
1
W
Loki
7,391
528
85
6
0
286,980
3
W
Ra
7,751
554
98
7
0
289,687
2
L
Neith
6,187
442
36
3
0
226,223
2
W
Artemis
9,745
696
139
10
0
253,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role