Player Matchup

Thanatos
Thanatos
Fonsdar76
Thanatos
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,331 Elo+
Party 1
Achilles
Achilles
Kaantosito
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Osiris
Osiris
easig
Osiris
Level 18
God Stats
3W - 4L
1,539 SR
Queue Stats
35W - 41L
1,339 Elo+
Party 1
Charybdis
Charybdis
karkadook
Charybdis
Level 29
God Stats
15W - 17L
1,557 SR
Queue Stats
63W - 68L
1,393 Elo+
Solo
Cthulhu
Cthulhu
liam27
Cthulhu
Level 25
God Stats
3W - 5L
1,605 SR
Queue Stats
26W - 62L
1,238 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,315 Elo+

VS

Team Averages
Level 17
1,450 SR
1,341 Elo+
Bakasura
Bakasura
DarkCup
Bakasura
Level 6
God Stats
3W - 0L
1,407 SR
Queue Stats
4W - 6L
1,242 Elo+
Solo
Chronos
Chronos
Franshow8
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,532 Elo+
Solo
Pele
Pele
Makar-R161ND
Pele
Level 23
God Stats
22W - 29L
1,353 SR
Queue Stats
213W - 258L
1,230 Elo+
Party 2
Ymir
Ymir
SI-AG-ALI
Ymir
Level 25
God Stats
26W - 16L
1,465 SR
Queue Stats
70W - 100L
1,299 Elo+
Party 2
Kali
Kali
Shervat-
Kali
Level 24
God Stats
169W - 203L
1,525 SR
Queue Stats
229W - 264L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fonsdar76
Thanatos
11
0 / 7 / 1
6,283
419
1,481
10,143
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Kaantosito
Achilles
14
2 / 4 / 2
8,006
534
6,926
12,105
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Osiris
easig
Osiris
10
1 / 5 / 0
6,095
406
7,286
12,321
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
karkadook
Charybdis
10
3 / 5 / 1
6,775
452
7,796
11,528
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
liam27
Cthulhu
10
2 / 7 / 2
6,432
429
5,441
9,430
6,784
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkCup
Bakasura
12
2 / 2 / 4
7,626
508
1,912
8,216
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Franshow8
Chronos
18
15 / 1 / 0
10,854
724
17,269
12,926
5,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 5
6,841
456
3,774
5,101
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
3 / 1 / 5
7,699
513
4,607
9,577
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
14
7 / 3 / 8
8,834
589
9,616
12,465
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
28
28
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarkCup
Bakasura
2
2
4
2
L
Thanatos
Fonsdar76
Thanatos
0
7
1
0.07
W
Chronos
Franshow8
Chronos
15
1
0
15
L
Achilles
Kaantosito
Achilles
2
4
2
0.75
W
1
1
5
3.5
W
Ymir
3
1
5
5.5
W
Kali
7
3
8
3.67
L
Osiris
easig
Osiris
1
5
0
0.2
L
Charybdis
karkadook
Charybdis
3
5
1
0.7
L
Cthulhu
liam27
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
37,178
55,527
Taken
48,285
27,106
Mitigated
21,717
8,984
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarkCup
Bakasura
1,912
1,592
0
3,558
8,216
2,472
0
785
7,431
0
25,831
L
Thanatos
Fonsdar76
Thanatos
1,481
462
0
3,392
10,143
3,872
0
6,328
3,815
0
27,627
W
Chronos
Franshow8
Chronos
17,269
5,943
0
3,365
12,926
5,376
4,515
793
12,133
89,040
0
L
Achilles
Kaantosito
Achilles
6,926
3,297
0
1,144
12,105
5,518
0
4,507
7,598
0
57,111
W
3,774
451
0
133
5,101
1,566
115
317
4,784
0
16,900
W
Ymir
4,607
589
0
853
9,577
7,317
344
324
9,253
27,219
0
W
Kali
9,616
5,318
0
8,363
12,465
4,986
0
3,222
9,243
0
28,805
L
Osiris
easig
Osiris
7,286
3,145
0
1,943
12,321
7,687
562
6,522
5,799
0
24,262
L
Charybdis
karkadook
Charybdis
7,796
3,337
296
2,209
11,528
3,245
1,471
3,523
8,005
0
37,121
L
Cthulhu
liam27
Cthulhu
5,441
741
0
0
9,430
6,784
30
996
8,398
24,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
41,854
297
Minions Killed
339
0
Camps Cleared
0
1,346,580
Distance Traveled
1,400,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,626
508
59
4
0
239,501
0
L
Thanatos
6,283
419
46
3
0
278,343
0
W
Chronos
10,854
724
153
10
0
282,254
2
L
Achilles
8,006
534
102
7
0
266,099
0
W
Pele
6,841
456
35
2
0
313,747
0
W
Ymir
7,699
513
48
3
0
279,640
0
W
Kali
8,834
589
44
3
0
285,839
1
L
Osiris
6,095
406
40
3
0
284,737
0
L
Charybdis
6,775
452
69
5
0
244,027
2
L
Cthulhu
6,432
429
40
3
0
273,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role