Player Matchup

Nu Wa
Nu Wa
Avillalobos199
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,372 Elo+
Party 1
Hel
Hel
Poster iQ
Hel
Level 13
God Stats
1W - 2L
1,472 SR
Queue Stats
4W - 9L
1,241 Elo+
Solo
Bellona
Bellona
ROBOLOXVIP
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 28
God Stats
53W - 68L
1,529 SR
Queue Stats
103W - 115L
1,503 Elo+
Solo
Awilix
Awilix
WZX-Silvexz
Awilix
Level 64
God Stats
17W - 16L
1,428 SR
Queue Stats
410W - 437L
1,298 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,383 Elo+

VS

Team Averages
Level 29
1,728 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
DC3XX
Tsukuyomi
Level 19
God Stats
6W - 3L
1,473 SR
Queue Stats
28W - 29L
1,267 Elo+
Party 3
Olorun
Olorun
GatoDePlata9546
Olorun
Level 6
God Stats
4W - 0L
1,842 SR
Queue Stats
11W - 5L
1,608 Elo+
Solo
Fenrir
Fenrir
HighWattage55
Fenrir
Level 17
God Stats
15W - 10L
1,889 SR
Queue Stats
88W - 82L
1,243 Elo+
Party 3
Ah Puch
Ah Puch
Jorgino3755
Ah Puch
Level 7
God Stats
3W - 1L
1,753 SR
Queue Stats
5W - 3L
1,537 Elo+
Party 2
Ares
Ares
Terminator4895
Ares
Level 95
God Stats
3W - 0L
1,683 SR
Queue Stats
15W - 17L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,515
452
2,366
2,261
675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,695
370
326
2,404
630
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ROBOLOXVIP
Bellona
5
0 / 7 / 1
4,056
406
1,334
8,320
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
2
0 / 0 / 0
3,433
343
0
168
52
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
9
3 / 3 / 1
5,527
553
3,692
6,800
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DC3XX
Tsukuyomi
9
2 / 3 / 1
5,885
589
1,723
5,192
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 0
8,113
811
865
5,783
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 1 / 2
6,200
620
2,158
5,991
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Jorgino3755
Ah Puch
9
2 / 0 / 6
5,641
564
4,896
1,329
533
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 6
5,493
549
2,946
3,558
2,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Tsukuyomi
DC3XX
Tsukuyomi
2
3
1
0.83
W
2
0
0
2
W
4
1
2
5
W
Ah Puch
Jorgino3755
Ah Puch
2
0
6
5
L
0
3
0
0
L
Bellona
ROBOLOXVIP
Bellona
0
7
1
0.07
W
3
0
6
6
L
Sylvanus
0
0
0
0
L
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,718
Damage
12,588
19,953
Taken
21,853
7,332
Mitigated
8,329
3,378
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,366
553
0
230
2,261
675
0
1,948
313
15,175
0
W
Tsukuyomi
DC3XX
Tsukuyomi
1,723
219
0
823
5,192
1,691
1,424
116
5,076
0
19,745
W
865
445
0
3,691
5,783
2,179
5,541
207
5,576
60,592
0
W
2,158
695
0
1,472
5,991
1,808
1,538
968
5,023
0
20,631
W
Ah Puch
Jorgino3755
Ah Puch
4,896
496
0
771
1,329
533
363
505
824
20,814
0
L
326
29
118
147
2,404
630
0
1,304
1,100
3,622
0
L
Bellona
ROBOLOXVIP
Bellona
1,334
744
0
426
8,320
4,215
38
4,249
4,071
0
9,184
W
2,946
108
0
0
3,558
2,118
345
896
2,662
10,934
0
L
Sylvanus
0
0
0
0
168
52
0
0
168
1,397
497
L
Awilix
3,692
1,321
0
2,457
6,800
1,760
0
1,206
5,594
0
18,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
31,332
116
Minions Killed
269
0
Camps Cleared
0
689,870
Distance Traveled
863,482
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,515
452
34
3
0
145,816
0
W
Tsukuyomi
5,885
589
46
5
0
144,067
0
W
Olorun
8,113
811
134
13
0
178,503
1
W
Fenrir
6,200
620
48
5
0
173,789
2
W
Ah Puch
5,641
564
29
3
0
172,395
0
L
Hel
3,695
370
10
1
0
97,172
2
L
Bellona
4,056
406
23
2
0
189,218
0
W
Ares
5,493
549
12
1
0
194,728
4
L
Sylvanus
3,433
343
1
0
0
51,063
1
L
Awilix
5,527
553
48
5
0
206,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role