Player Matchup

Aphrodite
Aphrodite
Kokais0602
Aphrodite
Level 28
God Stats
1W - 3L
1,587 SR
Queue Stats
19W - 31L
1,400 Elo+
Solo
Thanatos
Thanatos
Orosuko
Thanatos
Level 12
God Stats
3W - 5L
1,311 SR
Queue Stats
15W - 23L
1,372 Elo+
Solo
Danzaburou
Danzaburou
TTV__Randaru
Danzaburou
Level 57
God Stats
3W - 3L
1,286 SR
Queue Stats
23W - 27L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
guishen14
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Olorun
Olorun
mmmesmer
Olorun
Level 8
God Stats
3W - 2L
1,618 SR
Queue Stats
11W - 15L
1,380 Elo+
Party 1
Team Averages
Level 26
1,460 SR
1,367 Elo+

VS

Team Averages
Level 19
1,425 SR
1,395 Elo+
Tiamat
Tiamat
DraxuonDragon
Tiamat
Level 11
God Stats
4W - 6L
1,361 SR
Queue Stats
5W - 11L
1,264 Elo+
Solo
Bacchus
Bacchus
Strykr155
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,359 Elo+
Solo
Jing Wei
Jing Wei
Taydawgaz
Jing Wei
Level 28
God Stats
5W - 13L
1,500 SR
Queue Stats
100W - 112L
1,471 Elo+
Solo
Kukulkan
Kukulkan
apeasantslife3
Kukulkan
Level 13
God Stats
0W - 2L
1,334 SR
Queue Stats
25W - 25L
1,435 Elo+
Solo
Da Ji
Da Ji
falconpetal
Da Ji
Level 26
God Stats
7W - 10L
1,428 SR
Queue Stats
90W - 90L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kokais0602
Aphrodite
20
2 / 3 / 23
13,679
977
17,806
17,043
12,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Orosuko
Thanatos
20
9 / 7 / 15
14,256
1,018
17,086
17,895
6,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
TTV__Randaru
Danzaburou
20
7 / 3 / 13
14,310
1,022
19,231
14,051
4,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
guishen14
Jormungandr
20
11 / 5 / 12
14,323
1,023
27,961
20,276
7,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
mmmesmer
Olorun
20
6 / 7 / 14
13,723
980
21,314
18,095
6,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 13
11,823
845
6,492
22,967
14,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Strykr155
Bacchus
20
3 / 9 / 14
13,277
948
9,767
23,299
32,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Taydawgaz
Jing Wei
19
4 / 7 / 11
13,325
952
23,941
24,325
8,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
20
5 / 3 / 8
13,596
971
20,670
17,639
6,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 6 / 9
16,047
1,146
22,955
22,289
10,783
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
35
Kills
25
25
Deaths
35
77
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
10
13
0.65
W
Aphrodite
Kokais0602
Aphrodite
2
3
23
4.5
W
Thanatos
Orosuko
Thanatos
9
7
15
2.36
L
Bacchus
Strykr155
Bacchus
3
9
14
1.11
W
Danzaburou
TTV__Randaru
Danzaburou
7
3
13
4.5
L
Jing Wei
Taydawgaz
Jing Wei
4
7
11
1.36
L
Kukulkan
5
3
8
3
L
13
6
9
2.92
W
Jormungandr
guishen14
Jormungandr
11
5
12
3.4
W
Olorun
mmmesmer
Olorun
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,398
Damage
83,825
87,360
Taken
110,519
38,500
Mitigated
72,204
27,808
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
1,992
0
3,124
22,967
14,036
0
16,145
6,822
17,978
0
W
Aphrodite
Kokais0602
Aphrodite
17,806
2,339
6,454
9,876
17,043
12,672
0
6,165
10,878
31,319
0
W
Thanatos
Orosuko
Thanatos
17,086
6,369
0
4,987
17,895
6,603
0
6,509
11,386
0
35,055
L
Bacchus
Strykr155
Bacchus
9,767
951
0
0
23,299
32,658
0
10,669
12,630
29,846
0
W
Danzaburou
TTV__Randaru
Danzaburou
19,231
13,293
109
524
14,051
4,958
0
6,409
7,642
0
44,688
L
Jing Wei
Taydawgaz
Jing Wei
23,941
21,983
0
3,310
24,325
8,601
0
13,597
10,728
0
55,583
L
Kukulkan
20,670
3,114
0
1,451
17,639
6,126
0
12,680
4,959
52,646
0
L
22,955
5,319
0
400
22,289
10,783
0
13,990
8,299
0
28,586
W
Jormungandr
guishen14
Jormungandr
27,961
7,966
0
1,568
20,276
7,927
0
8,715
11,561
58,739
0
W
Olorun
mmmesmer
Olorun
21,314
13,959
625
3,665
18,095
6,340
0
9,131
8,964
44,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,291
Gold Earned
68,068
260
Minions Killed
210
8
Camps Cleared
6
1,198,502
Distance Traveled
1,158,720
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,823
845
17
1
0
150,781
0
W
Aphrodite
13,679
977
35
3
2
274,113
0
W
Thanatos
14,256
1,018
48
3
2
254,311
0
L
Bacchus
13,277
948
31
2
0
193,302
0
W
Danzaburou
14,310
1,022
63
5
2
224,380
0
L
Jing Wei
13,325
952
74
5
2
299,722
4
L
Kukulkan
13,596
971
79
6
1
241,456
0
L
Da Ji
16,047
1,146
9
1
3
273,459
0
W
Jormungandr
14,323
1,023
61
4
0
250,232
0
W
Olorun
13,723
980
53
4
2
195,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role