Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Masters
Horrify
Loki
Masters
Level 160
God Stats
11W - 11L
1,610 SR
Queue Stats
822W - 793L
2,423 MMR
Party 2
Hel
Hel
Masters
Serenιty
Hel
Masters
Level 66
God Stats
7W - 8L
1,661 SR
Queue Stats
142W - 129L
2,580 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 100
1,554 SR
1,901 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,720 SR
2,330 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
Arcani22
Skadi
Diamond I
Level 81
God Stats
5W - 2L
1,883 SR
Queue Stats
43W - 30L
2,471 MMR
Party 4
Eset
Eset
Masters
Exhortation
Eset
Masters
Level 80
God Stats
23W - 13L
1,529 SR
Queue Stats
312W - 308L
2,685 MMR
Party 4
Artio
Artio
Masters
azaeraith
Artio
Masters
Level 146
God Stats
4W - 1L
1,776 SR
Queue Stats
314W - 287L
2,616 MMR
Party 1
Serqet
Serqet
Diamond III
fishehhh
Serqet
Diamond III
Level 156
God Stats
7W - 3L
1,910 SR
Queue Stats
75W - 58L
2,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 2 / 3
6,949
632
6,759
7,345
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
 
Da Ji
10
3 / 5 / 4
6,155
560
5,004
9,025
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
8
1 / 4 / 7
5,708
519
3,330
9,757
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Horrify
Loki
9
1 / 4 / 0
5,654
514
1,726
7,902
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 4
6,371
579
5,396
7,938
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OdinTiamatOsirisGilgamesh

VS

Bans
PersephoneMorgan Le FayCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 3 / 4
6,416
583
8,587
10,003
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Arcani22
Skadi
11
2 / 4 / 4
6,991
636
6,299
7,546
1,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 3
7,435
676
6,340
5,566
2,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
azaeraith
Artio
12
5 / 1 / 4
7,438
676
7,777
8,667
7,207
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
fishehhh
Serqet
11
3 / 1 / 3
6,698
609
3,800
5,531
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
18
18
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
3
2.75
L
Da Ji
 
Da Ji
3
5
4
1
L
Khepri
 
Khepri
1
4
7
1.13
W
Erlang Shen
 
Erlang Shen
3
3
4
1.67
W
Skadi
Arcani22
Skadi
2
4
4
1
W
5
2
3
3.25
L
Loki
Horrify
Loki
1
4
0
0.25
L
2
3
4
1.33
W
Artio
azaeraith
Artio
5
1
4
7
W
Serqet
fishehhh
Serqet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
32,803
41,967
Taken
37,313
18,331
Mitigated
17,319
13,447
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,759
3,743
0
1,498
7,345
2,235
330
1,278
6,067
0
39,605
L
Da Ji
 
Da Ji
5,004
1,530
0
2,244
9,025
3,542
0
2,692
6,271
0
30,669
L
Khepri
 
Khepri
3,330
704
0
1,437
9,757
6,913
0
1,293
8,464
7,420
0
W
Erlang Shen
 
Erlang Shen
8,587
4,744
0
2,397
10,003
3,834
0
2,450
7,553
0
34,294
W
Skadi
Arcani22
Skadi
6,299
3,305
0
1,166
7,546
1,801
0
866
6,680
0
38,083
W
6,340
1,199
461
1,372
5,566
2,749
0
2,792
2,774
44,743
0
L
Loki
Horrify
Loki
1,726
529
0
2,184
7,902
2,421
0
4,205
3,181
0
26,299
L
5,396
362
1,888
4,196
7,938
3,220
0
4,649
3,289
37,655
0
W
Artio
azaeraith
Artio
7,777
1,341
0
4,534
8,667
7,207
0
1,024
7,643
37,610
0
W
Serqet
fishehhh
Serqet
3,800
801
0
500
5,531
1,728
0
1,594
3,937
0
32,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
34,978
274
Minions Killed
342
0
Camps Cleared
0
1,105,726
Distance Traveled
1,192,126
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,949
632
82
7
0
220,414
6
L
Da Ji
6,155
560
55
5
0
212,529
5
L
Khepri
5,708
519
14
1
0
202,317
3
W
Erlang Shen
6,416
583
40
4
0
231,869
4
W
Skadi
6,991
636
81
7
0
208,027
4
W
Eset
7,435
676
76
7
0
221,923
3
L
Loki
5,654
514
55
5
0
217,737
5
L
Hel
6,371
579
68
6
0
252,729
4
W
Artio
7,438
676
80
7
0
259,006
2
W
Serqet
6,698
609
65
6
0
271,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role