Player Matchup

Odin
Odin
Silver III
AlphaSalmon23
Odin
Silver III
Level 87
God Stats
6W - 3L
1,748 SR
Queue Stats
43W - 39L
1,411 MMR
Party 1
Vulcan
Vulcan
Silver I
MENTEDEUMVILAO13
Vulcan
Silver I
Level 159
God Stats
126W - 142L
1,558 SR
Queue Stats
400W - 501L
1,229 MMR
Solo
Mulan
Mulan
Silver II
drippin_wolf_32
Mulan
Silver II
Level 108
God Stats
5W - 8L
1,618 SR
Queue Stats
25W - 32L
1,535 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,642 SR
1,391 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 71
1,496 SR
1,094 MMR
Danzaburou
Danzaburou
Bronze IV
ElPapoAlb
Danzaburou
Bronze IV
Level 62
God Stats
1W - 2L
1,399 SR
Queue Stats
1W - 12L
1,097 MMR
Party 2
Xing Tian
Xing Tian
Bronze IV
KngNarwhal420
Xing Tian
Bronze IV
Level 62
God Stats
1W - 4L
1,365 SR
Queue Stats
1W - 13L
1,089 MMR
Party 2
Discordia
Discordia
Bronze IV
Mr Champions287
Discordia
Bronze IV
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 13L
1,097 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 11
14,756
703
17,528
23,628
25,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 2 / 14
13,503
643
24,028
12,252
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 1 / 15
15,041
716
17,319
25,501
34,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CthulhuHadesGilgameshAphroditeZeus

VS

Bans
PersephoneYmirMorgan Le FayCabrakanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElPapoAlb
Danzaburou
14
2 / 12 / 2
12,294
585
8,589
23,759
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
KngNarwhal420
Xing Tian
17
5 / 4 / 1
15,377
732
12,328
25,377
31,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Mr Champions287
Discordia
14
0 / 10 / 3
11,700
557
11,001
19,074
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
26
Kills
7
7
Deaths
26
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
4
11
4.38
L
Danzaburou
ElPapoAlb
Danzaburou
2
12
2
0.25
L
Xing Tian
KngNarwhal420
Xing Tian
5
4
1
1.38
W
4
2
14
5.5
L
Discordia
Mr Champions287
Discordia
0
10
3
0.15
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,875
Damage
31,918
61,381
Taken
68,210
67,736
Mitigated
45,142
11,963
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,528
1,255
0
4,898
23,628
25,921
686
8,766
13,776
11,207
48,790
L
Danzaburou
ElPapoAlb
Danzaburou
8,589
2,365
302
4,777
23,759
8,239
1,626
9,157
13,429
0
39,786
L
Xing Tian
KngNarwhal420
Xing Tian
12,328
855
0
3,929
25,377
31,164
248
11,930
11,727
37,499
0
W
24,028
11,583
0
1,334
12,252
6,984
994
5,167
7,085
75,919
0
L
Discordia
Mr Champions287
Discordia
11,001
447
75
1,153
19,074
5,739
98
6,228
12,197
44,223
0
W
17,319
778
0
5,731
25,501
34,831
1,136
10,341
14,423
0
53,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
39,371
253
Minions Killed
169
14
Camps Cleared
1
1,228,666
Distance Traveled
976,429
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,756
703
73
3
6
402,213
4
L
Danzaburou
12,294
585
59
3
0
287,548
1
L
Xing Tian
15,377
732
40
2
0
362,531
2
W
Vulcan
13,503
643
110
5
4
410,773
3
L
Discordia
11,700
557
70
3
1
326,350
6
W
Mulan
15,041
716
70
3
4
415,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role