Player Matchup

Janus
Janus
AZOTH24
Janus
Level 109
God Stats
5W - 5L
1,578 SR
Queue Stats
68W - 75L
1,580 Elo+
Party 1
Bakasura
Bakasura
CaillouKillsYou
Bakasura
Level 99
God Stats
1W - 2L
1,528 SR
Queue Stats
231W - 206L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
david4scrummy
Danzaburou
Level 45
God Stats
5W - 6L
1,519 SR
Queue Stats
13W - 16L
1,397 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,504 Elo+

VS

Team Averages
Level 96
1,615 SR
1,534 Elo+
Ravana
Ravana
OhGodSaucySavge
Ravana
Level 66
God Stats
13W - 5L
1,575 SR
Queue Stats
216W - 221L
1,485 Elo+
Solo
Khepri
Khepri
SotoRush
Khepri
Level 99
God Stats
11W - 4L
1,623 SR
Queue Stats
85W - 77L
1,558 Elo+
Party 2
Chang'e
Chang'e
diemon11
Chang'e
Level 123
God Stats
2W - 1L
1,647 SR
Queue Stats
103W - 101L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AZOTH24
Janus
12
0 / 5 / 0
8,236
588
11,189
10,560
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
11
0 / 7 / 0
7,883
563
6,066
11,336
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
david4scrummy
Danzaburou
11
0 / 4 / 0
8,026
573
4,696
7,761
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 9
10,463
747
12,526
11,127
10,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
SotoRush
Khepri
13
3 / 0 / 11
10,285
735
3,459
8,121
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
diemon11
Chang'e
15
6 / 0 / 7
10,294
735
10,227
9,605
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
AZOTH24
Janus
0
5
0
0
L
Bakasura
0
7
0
0
W
7
0
9
11.5
W
Khepri
SotoRush
Khepri
3
0
11
8.5
L
Danzaburou
david4scrummy
Danzaburou
0
4
0
0
W
Chang'e
diemon11
Chang'e
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
26,212
29,657
Taken
28,853
10,094
Mitigated
25,337
5,061
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AZOTH24
Janus
11,189
210
70
3,170
10,560
3,212
0
5,072
5,325
43,759
0
L
Bakasura
6,066
3,400
0
1,043
11,336
4,216
0
6,655
4,347
0
15,385
W
12,526
1,956
359
2,359
11,127
10,195
447
3,716
6,610
7,405
21,184
W
Khepri
SotoRush
Khepri
3,459
165
0
2,893
8,121
11,179
342
2,595
4,813
17,026
0
L
Danzaburou
david4scrummy
Danzaburou
4,696
1,345
0
778
7,761
2,666
0
4,013
3,610
0
23,349
W
Chang'e
diemon11
Chang'e
10,227
224
2,626
5,040
9,605
3,963
759
4,260
4,723
46,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
31,042
178
Minions Killed
154
7
Camps Cleared
7
789,824
Distance Traveled
826,873
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,236
588
101
7
3
264,995
5
L
Bakasura
7,883
563
40
3
4
276,425
6
W
Ravana
10,463
747
31
2
0
280,837
4
W
Khepri
10,285
735
22
2
1
256,876
5
L
Danzaburou
8,026
573
37
3
0
248,404
2
W
Chang'e
10,294
735
101
7
6
289,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role