Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BabyBushMaker
Baron Samedi
Level 128
God Stats
4W - 7L
1,498 SR
Queue Stats
303W - 285L
1,531 Elo+
Party 1
Tiamat
Tiamat
VanillaBeany
Tiamat
Level 27
God Stats
5W - 0L
1,524 SR
Queue Stats
45W - 36L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VivaLaJuicy
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,048 SR
Queue Stats
10W - 11L
1,685 Elo+
Party 1
Achilles
Achilles
Zexlad
Achilles
Level 130
God Stats
1W - 1L
1,719 SR
Queue Stats
39W - 30L
1,513 Elo+
Party 1
Team Averages
Level 113
1,458 SR
1,555 Elo+

VS

Team Averages
Level 54
1,561 SR
1,499 Elo+
Ah Puch
Ah Puch
DaMcDub
Ah Puch
Level 18
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 4L
1,679 Elo+
Party 2
Merlin
Merlin
PabloGSC
Merlin
Level 86
God Stats
0W - 2L
1,566 SR
Queue Stats
193W - 178L
1,394 Elo+
Solo
Sol
Sol
SilverBlondie
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,460 Elo+
Party 3
Scylla
Scylla
TheDanny DiVito
Scylla
Level 87
God Stats
3W - 1L
1,586 SR
Queue Stats
50W - 37L
1,568 Elo+
Party 2
Agni
Agni
canedandunable
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 4 / 5
11,477
883
12,984
10,615
4,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
BabyBushMaker
Baron Samedi
15
2 / 8 / 10
9,578
737
8,585
13,748
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
5 / 3 / 9
10,624
817
8,027
10,606
8,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
VivaLaJuicy
Morgan Le Fay
18
8 / 3 / 13
10,725
825
15,292
11,550
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Zexlad
Achilles
16
2 / 5 / 14
10,141
780
6,844
23,791
42,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaMcDub
Ah Puch
19
6 / 3 / 8
10,760
828
12,388
10,505
4,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
PabloGSC
Merlin
17
5 / 6 / 11
10,391
799
18,115
11,742
4,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 4
9,689
745
11,212
9,112
3,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 8 / 11
9,269
713
9,629
14,407
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 5
8,305
639
6,876
9,179
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
62
26
Kills
23
23
Deaths
26
51
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
5
2.88
W
Baron Samedi
BabyBushMaker
Baron Samedi
2
8
10
0.88
L
Ah Puch
DaMcDub
Ah Puch
6
3
8
3.33
L
Merlin
PabloGSC
Merlin
5
6
11
1.75
L
5
3
4
2.33
L
6
8
11
1.44
W
Tiamat
5
3
9
3.17
W
Morgan Le Fay
VivaLaJuicy
Morgan Le Fay
8
3
13
4.83
W
Achilles
Zexlad
Achilles
2
5
14
1.8
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
58,220
70,310
Taken
54,945
69,250
Mitigated
20,599
26,822
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,984
5,176
1,644
3,157
10,615
4,651
2,967
9,962
559
0
35,605
W
Baron Samedi
BabyBushMaker
Baron Samedi
8,585
88
5,614
3,444
13,748
6,884
926
11,906
1,742
19,424
0
L
Ah Puch
DaMcDub
Ah Puch
12,388
451
559
2,759
10,505
4,505
213
5,146
5,187
29,724
0
L
Merlin
PabloGSC
Merlin
18,115
419
1,933
2,625
11,742
4,691
0
6,582
5,032
32,911
0
L
11,212
2,808
336
2,764
9,112
3,106
0
5,907
3,099
19,645
0
L
9,629
466
1,253
3,400
14,407
5,022
0
9,037
5,130
16,858
0
W
Tiamat
8,027
495
217
1,244
10,606
8,894
294
7,998
2,566
17,666
0
W
Morgan Le Fay
VivaLaJuicy
Morgan Le Fay
15,292
1,816
1,393
3,119
11,550
5,877
952
10,693
759
28,361
0
W
Achilles
Zexlad
Achilles
6,844
547
932
6,058
23,791
42,944
257
16,930
6,464
1,569
10,319
L
6,876
718
120
453
9,179
3,275
0
5,931
3,024
16,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,545
Gold Earned
48,414
124
Minions Killed
138
0
Camps Cleared
0
1,175,992
Distance Traveled
1,093,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,477
883
41
3
0
192,394
0
W
Baron Samedi
9,578
737
21
2
0
238,241
0
L
Ah Puch
10,760
828
39
3
0
240,492
0
L
Merlin
10,391
799
41
3
0
227,703
1
L
Sol
9,689
745
14
1
0
237,261
0
L
Scylla
9,269
713
18
1
0
192,999
1
W
Tiamat
10,624
817
21
2
0
266,264
0
W
Morgan Le Fay
10,725
825
33
3
0
253,512
0
W
Achilles
10,141
780
8
1
0
225,581
0
L
Agni
8,305
639
26
2
0
195,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role