Player Matchup

Ao Kuang
Ao Kuang
DankBandit
Ao Kuang
Level 109
God Stats
3W - 4L
1,601 SR
Queue Stats
254W - 282L
1,505 Elo+
Party 1
Neith
Neith
HeresJonnyyyy
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Hel
Hel
MissAmber
Hel
Level 160
God Stats
2W - 4L
1,834 SR
Queue Stats
71W - 77L
1,549 Elo+
Party 1
Horus
Horus
RainbowCrack
Horus
Level 62
God Stats
5W - 3L
1,554 SR
Queue Stats
151W - 149L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolvzrain
Gilgamesh
Level 27
God Stats
47W - 48L
1,497 SR
Queue Stats
53W - 60L
1,500 Elo+
Party 1
Team Averages
Level 96
1,597 SR
1,488 Elo+

VS

Team Averages
Level 104
1,628 SR
1,563 Elo+
Ao Kuang
Ao Kuang
Firerocketm
Ao Kuang
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 179L
1,584 Elo+
Party 2
Artemis
Artemis
LustLyríc
Artemis
Level 4
God Stats
2W - 2L
1,750 SR
Queue Stats
27W - 9L
1,564 Elo+
Party 2
Bakasura
Bakasura
Lyríc
Bakasura
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 68L
1,680 Elo+
Party 2
Medusa
Medusa
NovaLyn
Medusa
Level 63
God Stats
5W - 9L
1,559 SR
Queue Stats
43W - 57L
1,372 Elo+
Solo
Sol
Sol
fisch35
Sol
Level 153
God Stats
2W - 0L
1,829 SR
Queue Stats
381W - 310L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DankBandit
Ao Kuang
9
4 / 4 / 1
6,066
607
7,460
9,698
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 1
5,461
546
2,600
5,826
1,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,599
560
3,486
6,863
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
4,990
499
1,309
7,534
3,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Wolvzrain
Gilgamesh
8
1 / 5 / 1
5,252
525
1,298
7,853
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Firerocketm
Ao Kuang
11
3 / 2 / 0
6,454
645
2,486
6,988
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
LustLyríc
Artemis
12
3 / 0 / 3
7,150
715
7,863
5,124
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Lyríc
Bakasura
12
11 / 2 / 2
7,929
793
9,272
6,779
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
NovaLyn
Medusa
10
2 / 3 / 7
6,338
634
4,171
5,621
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
1 / 1 / 2
5,880
588
4,428
5,706
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
20
20
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DankBandit
Ao Kuang
4
4
1
1.13
W
Ao Kuang
Firerocketm
Ao Kuang
3
2
0
1.5
L
2
5
1
0.5
W
Artemis
LustLyríc
Artemis
3
0
3
4.5
W
Bakasura
Lyríc
Bakasura
11
2
2
6
L
1
3
1
0.5
W
Medusa
NovaLyn
Medusa
2
3
7
1.83
L
0
3
1
0.17
L
Gilgamesh
Wolvzrain
Gilgamesh
1
5
1
0.3
W
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
28,220
37,774
Taken
30,218
12,834
Mitigated
9,961
10,295
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DankBandit
Ao Kuang
7,460
1,935
0
1,465
9,698
2,765
0
3,008
6,262
30,000
0
W
Ao Kuang
Firerocketm
Ao Kuang
2,486
402
0
3,337
6,988
2,651
1,311
1,743
5,245
29,629
6,533
L
2,600
1,120
9
1,729
5,826
1,229
875
671
4,861
0
23,763
W
Artemis
LustLyríc
Artemis
7,863
3,003
0
2,218
5,124
1,701
231
2,379
2,745
0
43,613
W
Bakasura
Lyríc
Bakasura
9,272
5,523
0
1,950
6,779
2,470
0
2,109
4,670
0
33,232
L
3,486
143
1,071
2,814
6,863
1,985
538
1,422
4,778
29,391
0
W
Medusa
NovaLyn
Medusa
4,171
1,577
136
1,317
5,621
1,462
700
937
4,684
0
25,513
L
1,309
854
96
2,177
7,534
3,934
0
991
6,405
0
17,173
L
Gilgamesh
Wolvzrain
Gilgamesh
1,298
329
0
934
7,853
2,921
336
383
7,070
0
9,808
W
Sol
4,428
939
0
2,216
5,706
1,677
776
4,003
1,703
31,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
33,751
220
Minions Killed
322
0
Camps Cleared
0
957,071
Distance Traveled
1,054,112
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,066
607
60
6
0
227,149
0
W
Ao Kuang
6,454
645
70
7
0
213,853
3
L
Neith
5,461
546
49
5
0
146,832
4
W
Artemis
7,150
715
81
8
0
197,568
2
W
Bakasura
7,929
793
68
7
0
262,280
0
L
Hel
5,599
560
54
5
0
200,895
2
W
Medusa
6,338
634
43
4
0
187,859
1
L
Horus
4,990
499
44
4
0
204,361
4
L
Gilgamesh
5,252
525
13
1
0
177,834
4
W
Sol
5,880
588
60
6
0
192,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role