Player Matchup

Arachne
Arachne
Max_Moon101
Arachne
Level 43
God Stats
16W - 42L
1,306 SR
Queue Stats
174W - 233L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
baron007von
Baron Samedi
Level 14
God Stats
0W - 1L
1,244 SR
Queue Stats
35W - 56L
1,212 Elo+
Party 1
Thanatos
Thanatos
sterly_y
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,059 Elo+
Solo
Team Averages
Level 21
1,350 SR
1,173 Elo+

VS

Team Averages
Level 19
1,273 SR
1,139 Elo+
Ra
Ra
RGK_DanyRan
Ra
Level 26
God Stats
1W - 1L
1,108 SR
Queue Stats
49W - 79L
1,132 Elo+
Party 2
Pele
Pele
RKG_Poet
Pele
Level 21
God Stats
4W - 7L
1,307 SR
Queue Stats
9W - 26L
1,130 Elo+
Party 2
Ymir
Ymir
xTeufel-Hunden
Ymir
Level 10
God Stats
7W - 14L
1,405 SR
Queue Stats
7W - 15L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Max_Moon101
Arachne
14
6 / 16 / 3
13,388
705
13,061
22,357
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
baron007von
Baron Samedi
14
1 / 9 / 8
11,766
619
17,167
18,032
20,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
sterly_y
Thanatos
14
3 / 11 / 2
11,990
631
6,549
16,973
11,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 20
14,168
746
14,473
12,767
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
17
16 / 4 / 16
15,293
805
22,641
15,420
5,236
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 23
14,268
751
11,887
15,751
11,528
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
10
Kills
35
36
Deaths
10
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
Max_Moon101
Arachne
6
16
3
0.47
W
10
4
20
5
W
Pele
16
4
16
6
L
Baron Samedi
baron007von
Baron Samedi
1
9
8
0.56
L
Thanatos
sterly_y
Thanatos
3
11
2
0.36
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
49,001
57,362
Taken
43,938
42,167
Mitigated
26,012
9,903
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Max_Moon101
Arachne
13,061
8,390
0
1,965
22,357
10,787
0
11,793
10,564
0
40,868
W
14,473
2,754
3,464
4,179
12,767
9,248
604
5,880
6,887
51,042
0
W
Pele
22,641
9,641
0
1,196
15,420
5,236
455
5,958
9,462
0
56,669
L
Baron Samedi
baron007von
Baron Samedi
17,167
1,331
905
3,134
18,032
20,300
0
7,867
10,165
41,182
0
L
Thanatos
sterly_y
Thanatos
6,549
3,174
0
3,899
16,973
11,080
206
7,516
9,457
0
20,924
W
11,887
2,982
0
2,007
15,751
11,528
382
6,859
8,892
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
43,729
113
Minions Killed
202
7
Camps Cleared
10
900,893
Distance Traveled
1,115,034
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,388
705
37
2
5
286,671
0
W
Ra
14,168
746
73
4
3
357,713
1
W
Pele
15,293
805
74
4
4
377,876
0
L
Baron Samedi
11,766
619
50
3
1
303,949
0
L
Thanatos
11,990
631
26
1
1
310,273
0
W
Ymir
14,268
751
55
3
3
379,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role