Player Matchup

Medusa
Medusa
BLACKMASK_D
Medusa
Level 12
God Stats
1W - 0L
1,398 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DaRedz
Tsukuyomi
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,638 Elo+
Party 3
King Arthur
King Arthur
Dëbt
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,656 Elo+
Solo
Sol
Sol
SleepisforNoobs
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,569 Elo+
Party 3
Ymir
Ymir
TheLegand27
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Team Averages
Level 22
1,480 SR
1,551 Elo+

VS

Team Averages
Level 20
1,345 SR
1,347 Elo+
Merlin
Merlin
BABY_HUEY213
Merlin
Level 25
God Stats
6W - 12L
1,374 SR
Queue Stats
108W - 131L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
IGP_Drago
Cabrakan
Level 28
God Stats
11W - 9L
1,594 SR
Queue Stats
102W - 105L
1,392 Elo+
Party 2
Odin
Odin
Monstrousbug64
Odin
Level 36
God Stats
1W - 3L
1,188 SR
Queue Stats
242W - 255L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
Morza85
Cernunnos
Level 7
God Stats
12W - 10L
1,132 SR
Queue Stats
28W - 28L
1,301 Elo+
Party 1
Loki
Loki
yoki_2002
Loki
Level 6
God Stats
7W - 9L
1,438 SR
Queue Stats
16W - 17L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 1 / 3
5,010
501
2,038
4,670
1,157
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DaRedz
Tsukuyomi
11
4 / 1 / 3
6,271
627
2,413
6,064
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Dëbt
King Arthur
12
5 / 1 / 0
6,932
693
4,729
8,011
4,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 0 / 3
7,080
708
3,472
4,138
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 0 / 4
5,899
590
3,233
4,848
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 3 / 1
5,291
529
2,672
4,163
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IGP_Drago
Cabrakan
7
0 / 3 / 1
4,758
476
2,188
5,662
4,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 0
5,427
543
913
5,455
1,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cernunnos
Morza85
Cernunnos
7
1 / 4 / 0
4,572
457
1,633
4,372
1,063
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
7
0 / 4 / 0
4,641
464
1,329
5,182
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
W
Medusa
0
1
3
1.5
W
Tsukuyomi
DaRedz
Tsukuyomi
4
1
3
5.5
W
King Arthur
Dëbt
King Arthur
5
1
0
5
L
Cabrakan
IGP_Drago
Cabrakan
0
3
1
0.17
L
1
3
0
0.33
L
Cernunnos
Morza85
Cernunnos
1
4
0
0.25
W
6
0
3
7.5
W
2
0
4
4
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
8,735
27,731
Taken
24,834
11,833
Mitigated
10,376
7,365
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,672
179
0
611
4,163
1,180
0
1,239
2,872
22,497
0
W
Medusa
2,038
875
0
250
4,670
1,157
531
1,350
3,320
0
16,618
W
Tsukuyomi
DaRedz
Tsukuyomi
2,413
986
0
769
6,064
1,850
279
468
5,562
0
29,136
W
King Arthur
Dëbt
King Arthur
4,729
477
0
3,034
8,011
4,255
29
587
7,347
0
40,888
L
Cabrakan
IGP_Drago
Cabrakan
2,188
681
0
433
5,662
4,829
0
2,049
3,596
11,853
0
L
913
209
0
1,419
5,455
1,642
0
0
5,455
0
13,841
L
Cernunnos
Morza85
Cernunnos
1,633
753
0
0
4,372
1,063
0
1,731
2,573
0
12,141
W
3,472
1,237
0
2,170
4,138
1,300
727
663
3,399
42,651
0
W
3,233
1,203
0
1,142
4,848
3,271
39
1,523
3,243
17,596
0
L
Loki
1,329
248
0
640
5,182
1,662
0
1,543
3,633
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
24,689
282
Minions Killed
169
0
Camps Cleared
0
1,052,580
Distance Traveled
953,112
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,291
529
48
5
0
208,050
2
W
Medusa
5,010
501
31
3
0
199,926
0
W
Tsukuyomi
6,271
627
49
5
0
244,480
3
W
King Arthur
6,932
693
89
9
0
193,949
4
L
Cabrakan
4,758
476
23
2
0
194,327
1
L
Odin
5,427
543
28
3
0
193,531
0
L
Cernunnos
4,572
457
26
3
0
177,216
0
W
Sol
7,080
708
88
9
0
219,861
2
W
Ymir
5,899
590
25
3
0
194,364
4
L
Loki
4,641
464
44
4
0
179,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role