Player Matchup

Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Benigasumi
Khepri
Level 125
God Stats
19W - 13L
1,548 SR
Queue Stats
109W - 95L
1,485 Elo+
Party 1
Chang'e
Chang'e
krysteldegyves
Chang'e
Level 128
God Stats
61W - 66L
1,490 SR
Queue Stats
209W - 197L
1,462 Elo+
Party 3
Gilgamesh
Gilgamesh
lIo Sasuke oIl
Gilgamesh
Level 36
God Stats
108W - 95L
1,523 SR
Queue Stats
270W - 282L
1,456 Elo+
Party 3
Neith
Neith
zBeIpheGor
Neith
Level 22
God Stats
27W - 23L
1,522 SR
Queue Stats
59W - 62L
1,423 Elo+
Party 3
Team Averages
Level 89
1,517 SR
1,465 Elo+

VS

Team Averages
Level 87
1,583 SR
1,569 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Light-Envoy
Hel
Level 124
God Stats
23W - 18L
1,604 SR
Queue Stats
738W - 500L
1,714 Elo+
Party 2
Da Ji
Da Ji
MistasWife
Da Ji
Level 28
God Stats
39W - 14L
1,632 SR
Queue Stats
449W - 157L
1,813 Elo+
Party 2
Izanami
Izanami
Reaper0416
Izanami
Level 39
God Stats
39W - 50L
1,444 SR
Queue Stats
259W - 330L
1,333 Elo+
Solo
Kuzenbo
Kuzenbo
zero_getsuga
Kuzenbo
Level 124
God Stats
1W - 1L
1,734 SR
Queue Stats
254W - 265L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 2 / 5
10,188
1,019
14,422
9,075
5,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Benigasumi
Khepri
16
1 / 2 / 5
9,330
933
3,959
8,404
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 4
9,103
910
10,228
9,033
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lIo Sasuke oIl
Gilgamesh
15
1 / 0 / 4
9,148
915
7,934
7,987
4,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
16
2 / 0 / 4
9,753
975
10,212
5,073
1,988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

267

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 1 / 4
9,353
935
4,790
16,203
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 1 / 3
9,367
937
10,009
10,252
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
3 / 0 / 2
9,730
973
6,616
4,786
2,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Reaper0416
Izanami
15
0 / 1 / 2
9,194
919
6,109
5,285
2,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
zero_getsuga
Kuzenbo
15
0 / 4 / 4
8,707
871
8,718
16,089
23,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
7
Kills
5
5
Deaths
7
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
5
2.25
L
Sobek
 
Sobek
0
1
4
2
W
Khepri
Benigasumi
Khepri
1
2
5
1.75
L
2
1
3
3.5
L
Da Ji
3
0
2
4
L
Izanami
Reaper0416
Izanami
0
1
2
1
W
1
1
4
3
W
Gilgamesh
lIo Sasuke oIl
Gilgamesh
1
0
4
3
W
Neith
2
0
4
4
L
Kuzenbo
zero_getsuga
Kuzenbo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
36,242
39,572
Taken
52,615
22,607
Mitigated
47,675
13,013
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,422
1,058
0
4,593
9,075
5,107
0
6,339
2,736
50,208
0
L
Sobek
 
Sobek
4,790
144
0
1,696
16,203
15,163
0
9,784
6,419
10,004
0
W
Khepri
Benigasumi
Khepri
3,959
521
0
120
8,404
7,090
0
3,318
5,086
9,660
0
L
10,009
93
6,835
5,893
10,252
4,732
0
5,606
4,646
29,588
0
L
Da Ji
6,616
1,098
0
0
4,786
2,268
0
3,000
1,786
0
10,638
L
Izanami
Reaper0416
Izanami
6,109
3,343
0
0
5,285
2,249
0
2,652
2,633
0
41,034
W
10,228
525
3,058
2,929
9,033
3,463
0
5,559
3,474
28,673
0
W
Gilgamesh
lIo Sasuke oIl
Gilgamesh
7,934
1,734
0
171
7,987
4,959
0
4,745
3,242
0
20,565
W
Neith
10,212
5,341
0
2,142
5,073
1,988
0
3,556
1,517
0
30,292
L
Kuzenbo
zero_getsuga
Kuzenbo
8,718
2,911
0
0
16,089
23,263
0
7,567
8,522
20,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
46,351
217
Minions Killed
166
8
Camps Cleared
4
923,963
Distance Traveled
997,416
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,188
1,019
99
10
2
166,636
0
L
Sobek
9,353
935
9
1
0
197,099
0
W
Khepri
9,330
933
14
1
0
180,021
0
L
Hel
9,367
937
54
5
1
212,423
0
L
Da Ji
9,730
973
6
1
1
193,389
1
L
Izanami
9,194
919
79
8
1
194,018
0
W
Chang'e
9,103
910
42
4
3
187,004
1
W
Gilgamesh
9,148
915
23
2
2
223,947
0
W
Neith
9,753
975
39
4
1
166,355
4
L
Kuzenbo
8,707
871
18
2
1
200,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role