Player Matchup

Zeus
Zeus
CactusJack2001
Zeus
Level 61
God Stats
1W - 0L
1,757 SR
Queue Stats
109W - 106L
1,531 Elo+
Party 1
Tyr
Tyr
CleanableOlive2
Tyr
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 186L
1,537 Elo+
Party 1
Tiamat
Tiamat
MrGetowned
Tiamat
Level 89
God Stats
1W - 0L
1,457 SR
Queue Stats
13W - 7L
1,680 Elo+
Party 1
Erlang Shen
Erlang Shen
Sabihh
Erlang Shen
Level 121
God Stats
3W - 1L
1,518 SR
Queue Stats
99W - 80L
1,550 Elo+
Party 1
Chang'e
Chang'e
SillyBunny75237
Chang'e
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 62L
1,618 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,583 Elo+

VS

Team Averages
Level 46
1,585 SR
1,385 Elo+
Yemoja
Yemoja
Aceroy
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,427 Elo+
Party 2
Chaac
Chaac
FokJaDoode
Chaac
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Gnathos
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,246 Elo+
Party 2
Jormungandr
Jormungandr
Mesmr5451
Jormungandr
Level 17
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Apollo
Apollo
SirenXZX
Apollo
Level 26
God Stats
1W - 3L
1,643 SR
Queue Stats
34W - 51L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 23
10,609
758
18,674
11,519
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 1 / 30
11,596
828
11,781
18,248
19,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
MrGetowned
Tiamat
19
10 / 4 / 19
11,930
852
19,428
19,136
17,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Sabihh
Erlang Shen
20
11 / 2 / 22
12,554
897
17,136
17,517
8,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
12 / 3 / 22
11,865
848
22,638
18,667
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aceroy
Yemoja
14
0 / 11 / 5
8,088
578
7,121
21,257
18,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
15
1 / 7 / 7
9,474
677
11,486
22,095
19,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
Gnathos
Odin
17
4 / 7 / 4
10,000
714
8,398
15,242
13,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Mesmr5451
Jormungandr
18
8 / 7 / 3
10,042
717
24,471
19,556
27,446
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
SirenXZX
Apollo
16
1 / 9 / 7
9,178
656
9,913
17,660
7,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
40
41
Kills
14
15
Deaths
41
116
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aceroy
Yemoja
0
11
5
0.23
W
3
5
23
2.9
W
5
1
30
20
L
Chaac
1
7
7
0.64
L
Odin
Gnathos
Odin
4
7
4
0.86
L
Jormungandr
Mesmr5451
Jormungandr
8
7
3
1.36
W
Tiamat
MrGetowned
Tiamat
10
4
19
4.88
W
Erlang Shen
Sabihh
Erlang Shen
11
2
22
11
W
12
3
22
7.67
L
Apollo
SirenXZX
Apollo
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,657
Damage
61,389
85,087
Taken
95,810
57,612
Mitigated
86,003
52,064
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aceroy
Yemoja
7,121
657
4,002
1,555
21,257
18,164
0
14,127
6,943
16,175
0
W
18,674
1,875
1,481
1,097
11,519
4,093
814
5,099
6,420
38,555
0
W
11,781
1,800
958
6,184
18,248
19,578
274
7,281
10,967
0
16,188
L
Chaac
11,486
1,150
787
5,077
22,095
19,094
0
14,614
7,024
0
24,401
L
Odin
Gnathos
Odin
8,398
2,543
1,439
1,336
15,242
13,988
0
8,869
5,909
0
15,318
L
Jormungandr
Mesmr5451
Jormungandr
24,471
2,808
707
1,549
19,556
27,446
0
9,712
9,343
39,061
0
W
Tiamat
MrGetowned
Tiamat
19,428
1,676
1,747
7,264
19,136
17,778
627
4,417
14,719
43,147
0
W
Erlang Shen
Sabihh
Erlang Shen
17,136
7,620
3,370
7,306
17,517
8,638
1,291
6,044
11,473
0
28,588
W
22,638
1,685
11,556
11,101
18,667
7,525
2,563
8,751
9,916
34,008
0
L
Apollo
SirenXZX
Apollo
9,913
4,164
1,272
3,707
17,660
7,311
0
13,418
4,199
0
27,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
46,782
142
Minions Killed
112
0
Camps Cleared
0
1,424,561
Distance Traveled
1,158,240
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,088
578
18
1
0
207,456
0
W
Zeus
10,609
758
41
3
0
245,714
1
W
Tyr
11,596
828
15
1
0
321,231
0
L
Chaac
9,474
677
7
1
0
282,842
1
L
Odin
10,000
714
22
2
0
237,831
0
L
Jormungandr
10,042
717
27
2
0
216,733
0
W
Tiamat
11,930
852
36
3
0
266,053
0
W
Erlang Shen
12,554
897
28
2
0
321,766
0
W
Chang'e
11,865
848
22
2
0
269,797
1
L
Apollo
9,178
656
38
3
0
213,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role