Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JankedBeef
Danzaburou
Level 17
God Stats
6W - 6L
1,589 SR
Queue Stats
30W - 32L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
Luiigii2
Gilgamesh
Level 9
God Stats
20W - 10L
1,633 SR
Queue Stats
22W - 20L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
MaxTheOnlyOne
Kukulkan
Level 25
God Stats
33W - 16L
1,663 SR
Queue Stats
92W - 81L
1,466 Elo+
Party 2
Chaac
Chaac
Salty Pancake43
Chaac
Level 29
God Stats
26W - 17L
1,690 SR
Queue Stats
45W - 40L
1,528 Elo+
Party 3
Team Averages
Level 41
1,615 SR
1,479 Elo+

VS

Team Averages
Level 13
1,618 SR
1,495 Elo+
Guan Yu
Guan Yu
Kiszuujie
Guan Yu
Level 26
God Stats
2W - 1L
1,484 SR
Queue Stats
40W - 29L
1,219 Elo+
Solo
Artemis
Artemis
Preyr
Artemis
Level 8
God Stats
3W - 2L
1,754 SR
Queue Stats
12W - 12L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaltySpitoon98
Morgan Le Fay
Level 17
God Stats
6W - 2L
1,709 SR
Queue Stats
246W - 160L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
Vitalikai
Cthulhu
Level 8
God Stats
17W - 6L
1,643 SR
Queue Stats
62W - 26L
1,599 Elo+
Party 1
Discordia
Discordia
hauntedvictorian
Discordia
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
234W - 170L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 2 / 6
15,233
1,016
38,042
15,756
5,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
JankedBeef
Danzaburou
18
2 / 10 / 1
12,784
852
8,745
19,501
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Luiigii2
Gilgamesh
19
0 / 9 / 4
11,855
790
8,515
22,743
16,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MaxTheOnlyOne
Kukulkan
20
6 / 6 / 6
15,769
1,051
22,164
19,677
8,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 11 / 8
14,952
997
21,618
35,571
34,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kiszuujie
Guan Yu
20
6 / 1 / 27
15,121
1,008
12,193
26,633
39,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Preyr
Artemis
20
10 / 7 / 19
15,668
1,045
32,922
23,137
10,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SaltySpitoon98
Morgan Le Fay
20
13 / 2 / 16
15,501
1,033
28,238
17,864
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Vitalikai
Cthulhu
20
5 / 1 / 22
14,578
972
13,902
19,555
27,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
20
4 / 5 / 18
13,567
904
20,621
16,105
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
16
Kills
38
38
Deaths
16
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
6
3.5
L
Danzaburou
JankedBeef
Danzaburou
2
10
1
0.25
W
Guan Yu
Kiszuujie
Guan Yu
6
1
27
19.5
L
Gilgamesh
Luiigii2
Gilgamesh
0
9
4
0.22
L
Kukulkan
MaxTheOnlyOne
Kukulkan
6
6
6
1.5
W
Artemis
Preyr
Artemis
10
7
19
2.79
L
4
11
8
0.73
W
Morgan Le Fay
SaltySpitoon98
Morgan Le Fay
13
2
16
10.5
W
Cthulhu
Vitalikai
Cthulhu
5
1
22
16
W
Discordia
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,084
Damage
107,876
113,248
Taken
103,294
71,643
Mitigated
93,418
15,684
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
38,042
468
234
4,111
15,756
5,713
0
9,909
5,751
79,733
0
L
Danzaburou
JankedBeef
Danzaburou
8,745
4,870
0
877
19,501
7,208
0
14,447
4,959
0
20,259
W
Guan Yu
Kiszuujie
Guan Yu
12,193
2,910
4,540
5,861
26,633
39,186
0
17,613
9,020
0
27,378
L
Gilgamesh
Luiigii2
Gilgamesh
8,515
2,038
0
0
22,743
16,341
0
12,241
10,051
0
9,700
L
Kukulkan
MaxTheOnlyOne
Kukulkan
22,164
1,137
0
3,118
19,677
8,283
0
10,279
9,247
87,393
0
W
Artemis
Preyr
Artemis
32,922
15,504
0
0
23,137
10,932
0
14,653
8,484
0
64,484
L
21,618
3,591
0
7,344
35,571
34,098
0
15,885
19,015
0
45,630
W
Morgan Le Fay
SaltySpitoon98
Morgan Le Fay
28,238
1,182
149
3,479
17,864
8,502
0
6,233
11,631
48,339
0
W
Cthulhu
Vitalikai
Cthulhu
13,902
607
1,022
0
19,555
27,763
0
12,576
6,979
54,239
0
W
Discordia
20,621
1,208
206
961
16,105
7,035
0
9,131
6,974
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,593
Gold Earned
74,435
324
Minions Killed
313
4
Camps Cleared
5
1,387,916
Distance Traveled
1,530,085
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,233
1,016
110
7
0
304,379
2
L
Danzaburou
12,784
852
20
1
0
213,755
0
W
Guan Yu
15,121
1,008
48
3
0
334,658
1
L
Gilgamesh
11,855
790
3
0
0
293,702
0
L
Kukulkan
15,769
1,051
146
10
2
314,473
1
W
Artemis
15,668
1,045
93
6
2
282,535
1
L
Chaac
14,952
997
45
3
2
261,607
0
W
Morgan Le Fay
15,501
1,033
62
4
3
324,139
0
W
Cthulhu
14,578
972
81
5
0
327,631
0
W
Discordia
13,567
904
29
2
0
261,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role