Player Matchup

Mercury
Mercury
Gmz808
Mercury
Level 71
God Stats
7W - 5L
1,595 SR
Queue Stats
154W - 141L
1,542 Elo+
Party 2
Chang'e
Chang'e
RiiGht x TwiiX
Chang'e
Level 119
God Stats
7W - 3L
1,651 SR
Queue Stats
184W - 166L
1,580 Elo+
Party 2
Chaac
Chaac
Sanzar_D10
Chaac
Level 124
God Stats
2W - 0L
1,465 SR
Queue Stats
31W - 38L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
alcala_jimenez
Sylvanus
Level 125
God Stats
6W - 6L
1,745 SR
Queue Stats
29W - 34L
1,575 Elo+
Party 1
Izanami
Izanami
peskyscorpion13
Izanami
Level 85
God Stats
24W - 24L
1,566 SR
Queue Stats
56W - 62L
1,514 Elo+
Party 1
Team Averages
Level 105
1,604 SR
1,554 Elo+

VS

Team Averages
Level 125
1,574 SR
1,572 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DropThaSoap
Fenrir
Level 125
God Stats
3W - 9L
1,352 SR
Queue Stats
326W - 298L
1,701 Elo+
Party 3
Charybdis
Charybdis
THE GREAT ROOK
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 175L
1,581 Elo+
Solo
Cabrakan
Cabrakan
vegaspaisen
Cabrakan
Level 103
God Stats
14W - 8L
1,677 SR
Queue Stats
367W - 357L
1,524 Elo+
Solo
Discordia
Discordia
x Stickyiky x
Discordia
Level 124
God Stats
7W - 4L
1,840 SR
Queue Stats
65W - 75L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gmz808
Mercury
9
3 / 1 / 1
5,778
578
2,919
6,395
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 3
6,117
612
3,158
5,343
2,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
4 / 0 / 2
5,470
547
3,546
8,022
4,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
11
1 / 2 / 0
5,928
593
5,342
5,257
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 4
5,612
561
3,431
4,761
1,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 3 / 0
4,244
424
2,853
7,125
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 2 / 0
5,061
506
1,300
7,037
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
THE GREAT ROOK
Charybdis
9
0 / 2 / 0
5,094
509
4,152
5,265
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
vegaspaisen
Cabrakan
10
2 / 2 / 0
5,536
554
4,950
8,335
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
x Stickyiky x
Discordia
9
1 / 3 / 0
5,111
511
2,176
4,057
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Fenrir
0
2
0
0
W
Mercury
Gmz808
Mercury
3
1
1
3.5
W
3
0
3
4.5
W
Chaac
4
0
2
5
L
Charybdis
THE GREAT ROOK
Charybdis
0
2
0
0
W
Sylvanus
1
2
0
0.5
W
1
0
4
3
L
Cabrakan
vegaspaisen
Cabrakan
2
2
0
1
L
Discordia
x Stickyiky x
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
15,431
29,778
Taken
31,819
13,563
Mitigated
14,638
14,465
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,853
746
196
1,980
7,125
4,319
0
497
6,628
0
11,315
L
Fenrir
1,300
423
0
2,237
7,037
2,460
0
1,151
5,886
0
25,395
W
Mercury
Gmz808
Mercury
2,919
1,832
0
2,658
6,395
1,891
0
1,439
4,854
0
23,237
W
3,158
373
306
2,984
5,343
2,043
0
1,527
3,442
31,579
0
W
Chaac
3,546
1,015
478
3,827
8,022
4,754
261
0
8,022
0
17,038
L
Charybdis
THE GREAT ROOK
Charybdis
4,152
2,094
0
1,764
5,265
1,263
0
188
5,077
0
31,269
W
Sylvanus
5,342
1,994
165
1,784
5,257
3,749
751
3,684
1,573
26,986
8,044
W
3,431
2,209
0
2,263
4,761
1,126
879
0
4,761
0
38,595
L
Cabrakan
vegaspaisen
Cabrakan
4,950
819
0
3,801
8,335
5,504
0
4,087
4,248
23,681
0
L
Discordia
x Stickyiky x
Discordia
2,176
52
0
750
4,057
1,092
0
1,752
2,305
24,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
25,046
306
Minions Killed
279
0
Camps Cleared
0
941,743
Distance Traveled
894,958
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,244
424
16
2
0
192,266
1
L
Fenrir
5,061
506
69
7
0
202,334
4
W
Mercury
5,778
578
55
6
0
216,506
1
W
Chang'e
6,117
612
62
6
0
204,420
3
W
Chaac
5,470
547
27
3
0
187,024
0
L
Charybdis
5,094
509
69
7
0
166,075
2
W
Sylvanus
5,928
593
74
7
0
148,130
1
W
Izanami
5,612
561
88
9
0
185,663
1
L
Cabrakan
5,536
554
57
6
0
157,536
4
L
Discordia
5,111
511
68
7
0
176,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role