Player Matchup

Hel
Hel
PostwarTerror01
Hel
Level 17
God Stats
2W - 2L
1,195 SR
Queue Stats
2W - 11L
1,038 Elo+
Party 1
Da Ji
Da Ji
Rwbyarticfox
Da Ji
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
955 Elo+
Party 1
Thor
Thor
killerboss1132
Thor
Level 13
God Stats
4W - 11L
1,291 SR
Queue Stats
4W - 12L
1,120 Elo+
Party 1
Team Averages
Level 11
1,329 SR
1,038 Elo+

VS

Team Averages
Level 37
1,392 SR
1,260 Elo+
Bakasura
Bakasura
Energylizard914
Bakasura
Level 76
God Stats
0W - 1L
1,207 SR
Queue Stats
55W - 46L
1,405 Elo+
Solo
Artemis
Artemis
Melaniejean90
Artemis
Level 28
God Stats
2W - 3L
1,608 SR
Queue Stats
17W - 23L
1,241 Elo+
Solo
Susano
Susano
sterly_y
Susano
Level 6
God Stats
1W - 3L
1,362 SR
Queue Stats
5W - 14L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 18
11,405
713
6,461
8,663
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
22 / 4 / 4
14,355
897
27,693
19,509
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 13
10,114
632
4,606
13,684
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 9 / 5
10,128
633
8,754
19,337
12,189
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
15
8 / 7 / 3
11,941
746
10,284
12,031
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
sterly_y
Susano
13
3 / 11 / 6
10,758
672
5,355
18,095
7,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
14
14
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
9
5
0.61
L
Artemis
8
7
3
1.36
W
3
4
18
3
W
22
4
4
6
W
1
6
13
1.25
L
Susano
sterly_y
Susano
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
24,393
41,856
Taken
49,463
25,336
Mitigated
23,481
9,719
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,754
5,657
0
3,636
19,337
12,189
745
3,694
14,563
0
23,546
L
Artemis
10,284
3,638
0
962
12,031
4,250
231
989
10,672
0
33,612
W
6,461
1,198
1,727
1,796
8,663
3,279
961
0
8,613
39,001
0
W
27,693
7,140
0
5,572
19,509
14,566
1,115
0
18,992
0
52,971
W
4,606
838
0
624
13,684
7,491
1,042
0
13,629
0
7,575
L
Susano
sterly_y
Susano
5,355
2,005
0
0
18,095
7,042
483
2,353
14,722
0
24,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
32,827
129
Minions Killed
124
2
Camps Cleared
5
736,515
Distance Traveled
722,866
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,128
633
44
3
1
255,232
1
L
Artemis
11,941
746
49
3
1
223,095
0
W
Hel
11,405
713
82
5
0
215,077
0
W
Da Ji
14,355
897
46
3
2
267,547
0
W
Thor
10,114
632
1
0
0
253,891
1
L
Susano
10,758
672
31
2
3
244,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role