Player Matchup

Merlin
Merlin
CuragaVIII
Merlin
Level 22
God Stats
19W - 9L
1,736 SR
Queue Stats
125W - 96L
1,641 Elo+
Party 2
Achilles
Achilles
DooKiieZ
Achilles
Level 82
God Stats
16W - 5L
1,818 SR
Queue Stats
296W - 214L
1,630 Elo+
Party 2
Izanami
Izanami
Morttimuss
Izanami
Level 67
God Stats
20W - 3L
1,961 SR
Queue Stats
54W - 40L
1,640 Elo+
Party 2
Team Averages
Level 57
1,839 SR
1,637 Elo+

VS

Team Averages
Level 44
1,413 SR
1,631 Elo+
Ares
Ares
FROST FI2H
Ares
Level 107
God Stats
3W - 2L
1,777 SR
Queue Stats
99W - 83L
1,632 Elo+
Party 1
Medusa
Medusa
OLIMPUS796
Medusa
Level 6
God Stats
0W - 3L
1,146 SR
Queue Stats
1W - 5L
1,562 Elo+
Solo
Janus
Janus
TB1117
Janus
Level 18
God Stats
3W - 6L
1,317 SR
Queue Stats
106W - 63L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CuragaVIII
Merlin
14
5 / 1 / 10
10,737
767
10,199
7,611
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
DooKiieZ
Achilles
14
5 / 0 / 13
10,410
744
12,470
14,873
22,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Morttimuss
Izanami
15
8 / 1 / 6
10,665
762
12,367
8,332
3,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
8,129
581
6,685
16,910
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
OLIMPUS796
Medusa
9
1 / 7 / 0
7,779
556
2,877
16,170
5,038
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TB1117
Janus
12
1 / 3 / 1
8,134
581
12,145
8,134
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
CuragaVIII
Merlin
5
1
10
10
W
Achilles
DooKiieZ
Achilles
5
0
13
11.5
L
0
8
2
0.13
W
Izanami
Morttimuss
Izanami
8
1
6
11
L
Medusa
OLIMPUS796
Medusa
1
7
0
0.14
L
Janus
TB1117
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
21,707
30,816
Taken
41,214
28,282
Mitigated
24,152
7,591
Healing
985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CuragaVIII
Merlin
10,199
305
0
918
7,611
2,780
1,179
5,578
2,033
43,906
0
W
Achilles
DooKiieZ
Achilles
12,470
2,564
0
4,601
14,873
22,295
140
6,971
7,902
0
22,766
L
6,685
666
0
744
16,910
16,732
0
3,800
12,488
9,412
0
W
Izanami
Morttimuss
Izanami
12,367
9,587
0
2,072
8,332
3,207
948
6,803
1,529
0
60,309
L
Medusa
OLIMPUS796
Medusa
2,877
953
0
0
16,170
5,038
0
4,818
10,769
0
14,367
L
Janus
TB1117
Janus
12,145
334
0
241
8,134
2,382
0
2,054
5,816
44,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
24,042
178
Minions Killed
97
11
Camps Cleared
1
803,070
Distance Traveled
729,322
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,737
767
55
4
3
266,218
3
W
Achilles
10,410
744
26
2
0
269,738
2
L
Ares
8,129
581
4
0
0
252,108
1
W
Izanami
10,665
762
97
7
8
267,114
1
L
Medusa
7,779
556
27
2
1
241,320
0
L
Janus
8,134
581
66
5
0
235,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role