Player Matchup

Cabrakan
Cabrakan
SENSIASWAg
Cabrakan
Level 108
God Stats
5W - 0L
1,858 SR
Queue Stats
113W - 61L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
jacobgtwentyfour
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 34L
1,638 Elo+
Party 1
Rama
Rama
thatpersonuknow
Rama
Level 88
God Stats
4W - 4L
1,554 SR
Queue Stats
30W - 26L
1,599 Elo+
Party 1
Team Averages
Level 100
1,638 SR
1,619 Elo+

VS

Team Averages
Level 62
1,681 SR
1,416 Elo+
King Arthur
King Arthur
Shaunstrocity
King Arthur
Level 45
God Stats
2W - 2L
1,642 SR
Queue Stats
11W - 25L
1,367 Elo+
Party 2
Discordia
Discordia
T-HutchY36
Discordia
Level 43
God Stats
8W - 6L
1,528 SR
Queue Stats
43W - 63L
1,337 Elo+
Solo
Awilix
Awilix
jaqe
Awilix
Level 98
God Stats
2W - 2L
1,873 SR
Queue Stats
89W - 82L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SENSIASWAg
Cabrakan
15
5 / 2 / 10
10,766
718
13,104
13,222
11,169
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 15
9,870
658
5,803
12,974
16,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 3 / 6
12,260
817
13,369
10,645
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shaunstrocity
King Arthur
12
1 / 7 / 6
9,026
602
7,526
16,647
12,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
T-HutchY36
Discordia
13
2 / 4 / 4
9,314
621
11,836
9,646
5,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
jaqe
Awilix
13
5 / 7 / 3
10,101
673
6,895
12,768
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
8
8
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
SENSIASWAg
Cabrakan
5
2
10
5
L
King Arthur
Shaunstrocity
King Arthur
1
7
6
0.57
L
Discordia
T-HutchY36
Discordia
2
4
4
1
W
1
3
15
2.83
L
Awilix
jaqe
Awilix
5
7
3
0.93
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
26,257
36,841
Taken
39,061
32,745
Mitigated
23,916
7,135
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
SENSIASWAg
Cabrakan
13,104
1,377
0
3,319
13,222
11,169
289
5,614
7,608
35,250
0
L
King Arthur
Shaunstrocity
King Arthur
7,526
511
0
500
16,647
12,186
0
7,527
9,120
0
24,861
L
Discordia
T-HutchY36
Discordia
11,836
152
106
489
9,646
5,808
0
6,419
3,227
42,658
0
W
5,803
2,074
0
2,210
12,974
16,928
338
3,152
9,524
18,544
0
L
Awilix
jaqe
Awilix
6,895
2,032
0
528
12,768
5,922
0
5,553
7,215
0
27,049
W
13,369
10,449
0
1,606
10,645
4,648
1,930
3,628
7,017
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
28,441
162
Minions Killed
156
6
Camps Cleared
8
768,299
Distance Traveled
801,351
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,766
718
61
4
4
262,012
4
L
King Arthur
9,026
602
36
2
1
252,914
1
L
Discordia
9,314
621
69
5
1
269,780
0
W
Kuzenbo
9,870
658
13
1
0
251,176
2
L
Awilix
10,101
673
51
3
6
278,657
4
W
Rama
12,260
817
88
6
2
255,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role