Player Matchup

Heimdallr
Heimdallr
DroCaal
Heimdallr
Level 84
God Stats
7W - 6L
1,548 SR
Queue Stats
144W - 156L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
Lizarddank
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,539 Elo+
Party 2
Scylla
Scylla
Popcorn1006
Scylla
Level 26
God Stats
0W - 2L
1,621 SR
Queue Stats
66W - 51L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
diskdinomite
Kuzenbo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 24L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
moenochrome
Gilgamesh
Level 29
God Stats
21W - 24L
1,506 SR
Queue Stats
44W - 37L
1,515 Elo+
Party 3
Team Averages
Level 73
1,535 SR
1,523 Elo+

VS

Team Averages
Level 94
1,630 SR
1,568 Elo+
Cerberus
Cerberus
FUERZATOTAL
Cerberus
Level 158
God Stats
4W - 2L
1,738 SR
Queue Stats
16W - 15L
1,646 Elo+
Party 1
Kali
Kali
LUICER16
Kali
Level 117
God Stats
6W - 6L
1,575 SR
Queue Stats
260W - 213L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SergiozDJ
Cu Chulainn
Level 26
God Stats
5W - 2L
1,775 SR
Queue Stats
55W - 56L
1,508 Elo+
Party 1
Apollo
Apollo
XxPeruxhitoXx
Apollo
Level 128
God Stats
39W - 28L
1,566 SR
Queue Stats
295W - 227L
1,615 Elo+
Party 1
Anubis
Anubis
aquamaniscool
Anubis
Level 41
God Stats
87W - 59L
1,495 SR
Queue Stats
110W - 94L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DroCaal
Heimdallr
10
1 / 7 / 2
6,481
463
5,674
10,295
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Lizarddank
Hun Batz
11
2 / 7 / 3
7,092
507
7,836
12,327
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
3 / 6 / 2
7,368
526
5,661
9,470
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
diskdinomite
Kuzenbo
10
3 / 4 / 6
7,099
507
6,915
13,599
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
moenochrome
Gilgamesh
11
1 / 4 / 1
6,681
477
4,225
11,720
6,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FUERZATOTAL
Cerberus
13
8 / 3 / 7
7,964
569
6,788
12,648
14,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
5 / 2 / 5
8,599
614
6,208
14,425
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SergiozDJ
Cu Chulainn
14
5 / 1 / 5
8,600
614
8,447
12,214
9,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 1 / 8
8,273
591
11,019
10,904
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 7
8,132
581
10,450
8,142
4,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
28
28
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DroCaal
Heimdallr
1
7
2
0.29
W
Cerberus
FUERZATOTAL
Cerberus
8
3
7
3.83
W
Kali
5
2
5
3.75
L
Hun Batz
Lizarddank
Hun Batz
2
7
3
0.5
L
Scylla
3
6
2
0.67
W
Cu Chulainn
SergiozDJ
Cu Chulainn
5
1
5
7.5
W
5
1
8
9
W
5
3
7
2.83
L
Kuzenbo
diskdinomite
Kuzenbo
3
4
6
1.5
L
Gilgamesh
moenochrome
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
42,912
57,411
Taken
58,333
29,131
Mitigated
40,358
8,561
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DroCaal
Heimdallr
5,674
2,374
0
1,595
10,295
2,505
0
2,963
7,332
0
31,422
W
Cerberus
FUERZATOTAL
Cerberus
6,788
843
0
820
12,648
14,226
49
3,851
8,671
20,561
0
W
Kali
6,208
2,421
0
7,513
14,425
7,329
0
1,728
12,697
0
58,704
L
Hun Batz
Lizarddank
Hun Batz
7,836
2,990
0
2,676
12,327
4,090
0
3,188
9,139
0
42,582
L
Scylla
5,661
488
0
1,084
9,470
1,902
0
5,187
4,283
34,473
0
W
Cu Chulainn
SergiozDJ
Cu Chulainn
8,447
1,109
0
3,217
12,214
9,394
486
1,247
10,887
9,332
46,462
W
11,019
7,507
0
2,800
10,904
4,848
79
2,040
8,836
0
63,237
W
10,450
486
139
3,791
8,142
4,561
61
4,090
3,792
48,562
0
L
Kuzenbo
diskdinomite
Kuzenbo
6,915
3,328
0
936
13,599
14,019
0
5,215
8,384
15,850
0
L
Gilgamesh
moenochrome
Gilgamesh
4,225
1,051
0
2,270
11,720
6,615
0
2,202
9,518
4,474
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
41,568
286
Minions Killed
449
0
Camps Cleared
0
1,296,335
Distance Traveled
1,528,545
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,481
463
51
4
0
256,674
3
W
Cerberus
7,964
569
38
3
0
286,540
4
W
Kali
8,599
614
110
8
0
362,515
4
L
Hun Batz
7,092
507
72
5
0
270,620
2
L
Scylla
7,368
526
79
6
0
259,207
3
W
Cu Chulainn
8,600
614
101
7
0
319,620
6
W
Apollo
8,273
591
104
7
0
298,649
2
W
Anubis
8,132
581
96
7
0
261,221
3
L
Kuzenbo
7,099
507
17
1
0
271,424
5
L
Gilgamesh
6,681
477
67
5
0
238,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role