Player Matchup

Izanami
Izanami
DimuNet
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,094 Elo+
Party 2
Sylvanus
Sylvanus
ElPatroN284
Sylvanus
Level 18
God Stats
1W - 2L
1,178 SR
Queue Stats
17W - 21L
1,384 Elo+
Party 2
Chernobog
Chernobog
Kalakazy
Chernobog
Level 18
God Stats
4W - 6L
1,345 SR
Queue Stats
62W - 73L
1,258 Elo+
Party 3
The Morrigan
The Morrigan
SpanishSan
The Morrigan
Level 25
God Stats
7W - 2L
1,872 SR
Queue Stats
99W - 71L
1,655 Elo+
Solo
Khepri
Khepri
TraitorTurtle1
Khepri
Level 8
God Stats
9W - 7L
1,247 SR
Queue Stats
47W - 42L
1,240 Elo+
Party 3
Team Averages
Level 17
1,428 SR
1,326 Elo+

VS

Team Averages
Level 4
1,399 SR
1,197 Elo+
Anubis
Anubis
ACEsahriGan
Anubis
Level 6
God Stats
2W - 3L
1,517 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 4
Cerberus
Cerberus
CaveManRoo
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Thor
Thor
Tsfkiwi
Thor
Level 4
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 9L
970 Elo+
Party 1
Ares
Ares
Wuzzup27
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
970 Elo+
Party 1
Nu Wa
Nu Wa
justtgracie
Nu Wa
Level 5
God Stats
1W - 3L
1,252 SR
Queue Stats
1W - 15L
970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DimuNet
Izanami
20
3 / 1 / 25
12,637
972
8,179
11,861
8,587
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ElPatroN284
Sylvanus
19
0 / 2 / 19
12,024
925
3,196
11,578
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Kalakazy
Chernobog
20
8 / 3 / 27
13,778
1,060
20,345
11,347
3,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
SpanishSan
The Morrigan
20
27 / 0 / 14
16,470
1,267
48,123
9,041
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 28
13,198
1,015
10,759
12,457
13,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 5 / 5
12,040
926
20,550
23,100
12,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
CaveManRoo
Cerberus
17
1 / 5 / 5
10,836
834
7,862
17,274
17,587
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Tsfkiwi
Thor
17
4 / 12 / 3
11,780
906
13,151
20,766
7,716
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
1 / 7 / 6
11,181
860
5,719
21,081
23,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
0 / 14 / 5
10,597
815
6,030
21,636
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
32
43
Kills
8
8
Deaths
43
113
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
5
0.9
L
Cerberus
CaveManRoo
Cerberus
1
5
5
0.7
W
Izanami
DimuNet
Izanami
3
1
25
15.5
W
Sylvanus
ElPatroN284
Sylvanus
0
2
19
4.75
W
Chernobog
Kalakazy
Chernobog
8
3
27
7.17
W
The Morrigan
SpanishSan
The Morrigan
27
0
14
34
W
5
2
28
9.5
L
Thor
Tsfkiwi
Thor
4
12
3
0.46
L
Ares
1
7
6
0.57
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,602
Damage
53,312
56,284
Taken
103,857
42,339
Mitigated
71,427
3,258
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
20,550
901
72
7,180
23,100
12,546
0
14,777
8,323
78,511
0
L
Cerberus
CaveManRoo
Cerberus
7,862
787
0
1,182
17,274
17,587
0
9,724
7,508
26,112
0
W
Izanami
DimuNet
Izanami
8,179
5,843
0
0
11,861
8,587
0
7,811
3,796
0
13,618
W
Sylvanus
ElPatroN284
Sylvanus
3,196
2,131
0
818
11,578
13,071
0
9,233
2,210
12,446
0
W
Chernobog
Kalakazy
Chernobog
20,345
9,937
0
1,329
11,347
3,934
0
6,723
4,537
0
42,373
W
The Morrigan
SpanishSan
The Morrigan
48,123
8,344
0
1,111
9,041
3,137
0
6,382
2,481
96,367
0
W
10,759
868
0
0
12,457
13,610
0
9,204
3,099
21,759
0
L
Thor
Tsfkiwi
Thor
13,151
3,042
0
497
20,766
7,716
0
12,948
7,818
0
31,072
L
Ares
5,719
747
0
472
21,081
23,716
0
11,439
9,432
17,567
0
L
6,030
2,729
0
1,116
21,636
9,862
0
13,653
7,983
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,107
Gold Earned
56,434
229
Minions Killed
216
3
Camps Cleared
5
1,105,966
Distance Traveled
984,613
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,040
926
129
10
2
200,948
0
L
Cerberus
10,836
834
32
2
2
196,175
1
W
Izanami
12,637
972
12
1
0
224,150
0
W
Sylvanus
12,024
925
16
1
0
163,741
0
W
Chernobog
13,778
1,060
53
4
1
205,578
0
W
The Morrigan
16,470
1,267
124
10
0
257,612
3
W
Khepri
13,198
1,015
24
2
2
254,885
0
L
Thor
11,780
906
26
2
1
202,378
2
L
Ares
11,181
860
15
1
0
231,731
3
L
Nu Wa
10,597
815
14
1
0
153,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role