Player Matchup

Cerberus
Cerberus
ElPaolo
Cerberus
Level 101
God Stats
6W - 9L
1,127 SR
Queue Stats
192W - 235L
1,378 Elo+
Party 1
Ymir
Ymir
IronPantera
Ymir
Level 15
God Stats
1W - 3L
1,444 SR
Queue Stats
2W - 8L
1,345 Elo+
Party 1
Thanatos
Thanatos
Luchoas09
Thanatos
Level 107
God Stats
0W - 2L
1,503 SR
Queue Stats
62W - 64L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
Nojlas
Xbalanque
Level 154
God Stats
3W - 6L
1,620 SR
Queue Stats
232W - 233L
1,460 Elo+
Party 1
Ra
Ra
VastoSais
Ra
Level 146
God Stats
1W - 4L
1,437 SR
Queue Stats
73W - 89L
1,467 Elo+
Party 1
Team Averages
Level 105
1,426 SR
1,425 Elo+

VS

Team Averages
Level 57
1,488 SR
1,452 Elo+
Chiron
Chiron
Dommzz
Chiron
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 204L
1,413 Elo+
Party 2
Ymir
Ymir
JWHEEL
Ymir
Level 17
God Stats
9W - 14L
1,230 SR
Queue Stats
127W - 177L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
Lads777
Sun Wukong
Level 27
God Stats
18W - 24L
1,278 SR
Queue Stats
56W - 76L
1,397 Elo+
Party 2
Scylla
Scylla
sunofaboom
Scylla
Level 156
God Stats
2W - 1L
1,552 SR
Queue Stats
93W - 78L
1,620 Elo+
Party 3
Pele
Pele
tkriot
Pele
Level 28
God Stats
3W - 1L
1,881 SR
Queue Stats
47W - 50L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElPaolo
Cerberus
16
1 / 0 / 1
8,901
495
9,020
14,557
12,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 0
7,679
427
1,974
13,320
7,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Luchoas09
Thanatos
14
1 / 5 / 3
8,485
471
6,301
13,335
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Nojlas
Xbalanque
14
1 / 7 / 3
8,349
464
11,787
13,923
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 6 / 1
9,050
503
6,609
13,186
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dommzz
Chiron
14
4 / 2 / 5
9,096
505
12,481
12,436
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
JWHEEL
Ymir
13
4 / 1 / 4
9,303
517
3,188
11,144
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Lads777
Sun Wukong
17
0 / 2 / 0
10,185
566
10,088
16,017
6,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
sunofaboom
Scylla
19
7 / 1 / 8
11,769
654
13,254
12,209
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
tkriot
Pele
17
8 / 1 / 4
10,487
583
10,689
12,404
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
23
23
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dommzz
Chiron
4
2
5
3.25
L
Cerberus
ElPaolo
Cerberus
1
0
1
1.5
L
2
5
0
0.4
W
Ymir
JWHEEL
Ymir
4
1
4
6
W
Sun Wukong
Lads777
Sun Wukong
0
2
0
0
L
Thanatos
Luchoas09
Thanatos
1
5
3
0.5
L
Xbalanque
Nojlas
Xbalanque
1
7
3
0.36
L
2
6
1
0.42
W
Scylla
sunofaboom
Scylla
7
1
8
11
W
Pele
tkriot
Pele
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
49,700
68,321
Taken
64,210
32,728
Mitigated
28,797
22,762
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dommzz
Chiron
12,481
5,688
959
4,918
12,436
4,522
392
2,037
10,295
0
67,027
L
Cerberus
ElPaolo
Cerberus
9,020
355
0
8,437
14,557
12,299
0
0
14,557
60,542
0
L
1,974
644
0
0
13,320
7,325
0
3,169
10,075
17,337
0
W
Ymir
JWHEEL
Ymir
3,188
683
0
1,279
11,144
9,440
54
1,708
9,330
22,313
0
W
Sun Wukong
Lads777
Sun Wukong
10,088
2,028
0
7,597
16,017
6,327
153
8,303
7,666
0
70,690
L
Thanatos
Luchoas09
Thanatos
6,301
1,571
0
7,888
13,335
4,231
0
3,693
9,532
0
55,016
L
Xbalanque
Nojlas
Xbalanque
11,787
5,843
0
2,300
13,923
4,005
186
3,753
10,088
0
61,933
L
6,609
995
347
3,790
13,186
4,868
522
5,365
7,627
58,780
0
W
Scylla
sunofaboom
Scylla
13,254
1,816
0
2,825
12,209
4,507
50
2,253
9,920
100,838
0
W
Pele
tkriot
Pele
10,689
1,720
0
2,607
12,404
4,001
57
2,932
9,396
0
64,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
50,840
486
Minions Killed
549
0
Camps Cleared
0
1,648,030
Distance Traveled
1,899,440
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,096
505
107
6
0
356,518
6
L
Cerberus
8,901
495
147
8
0
335,594
4
L
Ymir
7,679
427
21
1
0
319,037
0
W
Ymir
9,303
517
36
2
0
372,563
5
W
Sun Wukong
10,185
566
149
8
0
388,691
6
L
Thanatos
8,485
471
85
5
0
340,718
2
L
Xbalanque
8,349
464
107
6
0
310,537
2
L
Ra
9,050
503
126
7
0
342,144
2
W
Scylla
11,769
654
169
9
0
376,380
6
W
Pele
10,487
583
88
5
0
405,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role