Player Matchup

Neith
Neith
Bronze IV
ElPapoAlb
Neith
Bronze IV
Level 62
God Stats
0W - 7L
1,215 SR
Queue Stats
1W - 12L
1,180 MMR
Party 1
Achilles
Achilles
Bronze IV
KngNarwhal420
Achilles
Bronze IV
Level 62
God Stats
0W - 6L
1,450 SR
Queue Stats
1W - 13L
1,173 MMR
Party 1
Hel
Hel
Bronze IV
Mr Champions287
Hel
Bronze IV
Level 89
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 13L
1,180 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 71
1,445 SR
1,178 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,337 SR
843 MMR
Danzaburou
Danzaburou
Silver III
ZSS chiririmon
Danzaburou
Silver III
Level 105
God Stats
5W - 7L
1,376 SR
Queue Stats
68W - 93L
801 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
Zxdquiel 666
Sylvanus
Silver IV
Level 68
God Stats
2W - 2L
1,242 SR
Queue Stats
66W - 89L
750 MMR
Party 2
Zeus
Zeus
Silver I
churruperry
Zeus
Silver I
Level 58
God Stats
15W - 19L
1,393 SR
Queue Stats
27W - 36L
977 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElPapoAlb
Neith
16
4 / 4 / 3
12,259
645
15,385
20,958
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
KngNarwhal420
Achilles
13
3 / 5 / 2
10,831
570
8,836
21,906
27,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 7 / 5
11,464
603
15,474
20,459
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
AphroditeBacchusHadesMedusaPersephone

VS

Bans
DiscordiaAthenaKumbhakarnaGilgameshCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ZSS chiririmon
Danzaburou
16
5 / 5 / 11
13,107
690
19,457
21,102
9,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Zxdquiel 666
Sylvanus
15
0 / 1 / 13
11,482
604
6,003
21,562
32,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 2 / 3
13,422
706
30,345
12,839
4,906
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
16
16
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
ElPapoAlb
Neith
4
4
3
1.38
L
Achilles
KngNarwhal420
Achilles
3
5
2
0.8
L
1
7
5
0.5
W
Danzaburou
ZSS chiririmon
Danzaburou
5
5
11
2.1
W
Sylvanus
Zxdquiel 666
Sylvanus
0
1
13
6.5
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
55,805
63,323
Taken
55,503
39,778
Mitigated
46,319
25,400
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ElPapoAlb
Neith
15,385
5,871
278
8,013
20,958
6,390
972
12,883
8,075
0
51,761
L
Achilles
KngNarwhal420
Achilles
8,836
1,875
0
2,524
21,906
27,519
72
10,995
10,911
0
21,299
L
15,474
364
6,033
8,552
20,459
5,869
441
12,844
7,615
51,461
0
W
Danzaburou
ZSS chiririmon
Danzaburou
19,457
9,215
0
4,463
21,102
9,201
1,403
5,510
15,592
0
59,495
W
Sylvanus
Zxdquiel 666
Sylvanus
6,003
1,024
3,086
7,473
21,562
32,212
221
6,662
14,900
31,415
0
W
30,345
1,615
1,118
6,727
12,839
4,906
1,169
4,360
8,479
66,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
38,011
210
Minions Killed
205
6
Camps Cleared
6
951,383
Distance Traveled
952,738
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,259
645
90
5
2
324,077
1
L
Achilles
10,831
570
18
1
2
312,135
2
L
Hel
11,464
603
102
5
2
315,171
2
W
Danzaburou
13,107
690
66
3
0
309,379
2
W
Sylvanus
11,482
604
38
2
3
315,741
1
W
Zeus
13,422
706
101
5
3
327,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role