Player Matchup

Hun Batz
Hun Batz
OmagaprimeX
Hun Batz
Level 89
God Stats
7W - 6L
1,384 SR
Queue Stats
197W - 227L
1,380 Elo+
Solo
Anhur
Anhur
TAYO Gameryt
Anhur
Level 76
God Stats
1W - 1L
1,672 SR
Queue Stats
138W - 134L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Tomandfriends_
Baron Samedi
Level 68
God Stats
6W - 5L
1,508 SR
Queue Stats
10W - 9L
1,490 Elo+
Solo
Skadi
Skadi
Wonderosity
Skadi
Level 148
God Stats
36W - 22L
1,498 SR
Queue Stats
160W - 139L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
Xema CraZy
Cabrakan
Level 135
God Stats
2W - 3L
1,554 SR
Queue Stats
64W - 52L
1,444 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,446 Elo+

VS

Team Averages
Level 115
1,507 SR
1,424 Elo+
Skadi
Skadi
FatherAlchemist
Skadi
Level 98
God Stats
7W - 4L
1,721 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
LuckDucky77
Sun Wukong
Level 123
God Stats
16W - 14L
1,508 SR
Queue Stats
92W - 93L
1,394 Elo+
Solo
Artio
Artio
Rai1234
Artio
Level 128
God Stats
1W - 1L
1,211 SR
Queue Stats
201W - 203L
1,444 Elo+
Solo
Nu Wa
Nu Wa
TheBlackBoss007
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
duskdeath
Ao Kuang
Level 103
God Stats
7W - 5L
1,593 SR
Queue Stats
15W - 27L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OmagaprimeX
Hun Batz
15
3 / 6 / 1
9,208
512
8,751
11,863
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 7 / 5
9,038
502
10,310
17,805
5,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Tomandfriends_
Baron Samedi
16
6 / 3 / 3
10,192
566
10,844
11,123
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
7,071
393
2,029
5,190
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Xema CraZy
Cabrakan
14
1 / 4 / 3
8,336
463
4,978
12,755
10,314
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,046
503
7,549
11,692
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
LuckDucky77
Sun Wukong
16
4 / 0 / 6
10,247
569
5,246
11,896
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Rai1234
Artio
15
1 / 1 / 9
9,146
508
4,950
14,792
13,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 9
10,870
604
13,455
13,043
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
duskdeath
Ao Kuang
19
10 / 2 / 3
11,679
649
9,569
14,118
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
16
Kills
22
23
Deaths
16
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
W
Sun Wukong
LuckDucky77
Sun Wukong
4
0
6
7
L
Hun Batz
OmagaprimeX
Hun Batz
3
6
1
0.58
W
Artio
Rai1234
Artio
1
1
9
5.5
L
5
7
5
1.07
W
5
6
9
1.58
L
Baron Samedi
Tomandfriends_
Baron Samedi
6
3
3
2.5
L
1
3
1
0.5
L
Cabrakan
Xema CraZy
Cabrakan
1
4
3
0.63
W
Ao Kuang
duskdeath
Ao Kuang
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
40,769
58,736
Taken
65,541
26,020
Mitigated
32,766
15,012
Healing
20,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
3,713
0
910
11,692
2,485
2,298
2,670
8,920
0
46,807
W
Sun Wukong
LuckDucky77
Sun Wukong
5,246
967
0
6,459
11,896
8,218
1,218
4,330
7,442
0
57,886
L
Hun Batz
OmagaprimeX
Hun Batz
8,751
3,217
0
2,310
11,863
4,668
370
4,823
6,769
0
60,319
W
Artio
Rai1234
Artio
4,950
712
813
2,721
14,792
13,155
251
1,275
13,447
39,815
0
L
10,310
4,890
395
5,766
17,805
5,156
276
5,522
12,186
0
57,834
W
13,455
5,330
0
2,213
13,043
3,704
3,354
3,856
8,811
69,793
0
L
Baron Samedi
Tomandfriends_
Baron Samedi
10,844
368
1,046
3,211
11,123
4,484
642
8,086
3,037
55,585
0
L
2,029
1,125
0
240
5,190
1,398
944
3,446
1,744
0
25,488
L
Cabrakan
Xema CraZy
Cabrakan
4,978
514
0
2,044
12,755
10,314
222
6,097
6,391
36,948
0
W
Ao Kuang
duskdeath
Ao Kuang
9,569
2,796
0
7,765
14,118
5,204
320
2,945
11,099
77,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
50,988
410
Minions Killed
488
0
Camps Cleared
0
1,441,082
Distance Traveled
1,604,018
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,046
503
82
5
0
289,560
5
W
Sun Wukong
10,247
569
100
6
0
349,787
2
L
Hun Batz
9,208
512
93
5
0
334,025
1
W
Artio
9,146
508
68
4
0
315,353
2
L
Anhur
9,038
502
88
5
0
293,602
1
W
Nu Wa
10,870
604
111
6
0
305,751
1
L
Baron Samedi
10,192
566
112
6
0
337,046
4
L
Skadi
7,071
393
51
3
0
214,944
0
L
Cabrakan
8,336
463
66
4
0
261,465
3
W
Ao Kuang
11,679
649
127
7
0
343,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role