Player Matchup

Gilgamesh
Gilgamesh
NotoriousoAo
Gilgamesh
Level 139
God Stats
13W - 13L
1,564 SR
Queue Stats
422W - 224L
1,751 Elo+
Party 2
Ymir
Ymir
PKG_Horty
Ymir
Level 84
God Stats
15W - 3L
1,579 SR
Queue Stats
139W - 203L
1,270 Elo+
Solo
Neith
Neith
SpadeTornade505
Neith
Level 29
God Stats
27W - 7L
1,804 SR
Queue Stats
235W - 85L
1,829 Elo+
Party 2
Team Averages
Level 84
1,649 SR
1,616 Elo+

VS

Team Averages
Level 57
1,559 SR
1,868 Elo+
Vamana
Vamana
Jorgetupapirico
Vamana
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
146W - 244L
1,278 Elo+
Solo
Skadi
Skadi
hellmode142
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 4L
2,137 Elo+
Party 1
He Bo
He Bo
hrartbeattt655
He Bo
Level 126
God Stats
3W - 0L
1,861 SR
Queue Stats
988W - 63L
2,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NotoriousoAo
Gilgamesh
9
0 / 8 / 4
6,703
609
6,469
16,531
12,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
3 / 9 / 2
8,402
764
4,590
14,710
12,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 5 / 3
8,125
739
5,801
10,203
3,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,536
776
4,186
9,326
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 3 / 14
9,254
841
12,762
9,687
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
14 / 2 / 6
10,515
956
20,026
8,703
3,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
22
22
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Gilgamesh
NotoriousoAo
Gilgamesh
0
8
4
0.25
L
Ymir
3
9
2
0.44
L
2
5
3
0.7
W
5
3
14
4
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,860
Damage
36,974
41,444
Taken
27,716
29,170
Mitigated
12,293
2,926
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,186
2,139
0
2,329
9,326
4,711
493
789
8,396
0
13,188
L
Gilgamesh
NotoriousoAo
Gilgamesh
6,469
1,278
270
955
16,531
12,908
0
7,186
9,174
0
10,746
L
Ymir
4,590
335
0
765
14,710
12,403
0
7,573
6,972
12,378
0
L
5,801
1,419
0
936
10,203
3,859
0
5,267
4,759
0
30,724
W
12,762
6,147
0
1,925
9,687
3,943
1,426
2,136
7,551
0
38,286
W
20,026
2,968
210
4,217
8,703
3,639
988
2,365
6,338
51,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
28,305
84
Minions Killed
136
0
Camps Cleared
9
566,385
Distance Traveled
643,495
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,536
776
25
2
2
245,306
2
L
Gilgamesh
6,703
609
13
1
0
185,197
0
L
Ymir
8,402
764
14
1
0
177,319
3
L
Neith
8,125
739
57
5
0
203,869
3
W
Skadi
9,254
841
54
5
1
197,636
5
W
He Bo
10,515
956
57
5
6
200,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role