Player Matchup

Medusa
Medusa
EggSalts
Medusa
Level 22
God Stats
23W - 26L
1,439 SR
Queue Stats
39W - 44L
1,342 Elo+
Solo
Neith
Neith
Kerntavious
Neith
Level 17
God Stats
12W - 4L
1,674 SR
Queue Stats
43W - 49L
1,368 Elo+
Solo
Pele
Pele
TrxshStxtz
Pele
Level 17
God Stats
21W - 29L
1,349 SR
Queue Stats
27W - 39L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lacessaa
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
ÅÏÑÐÏÅÇH
Cthulhu
Level 8
God Stats
8W - 19L
1,280 SR
Queue Stats
38W - 43L
1,239 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,324 Elo+

VS

Team Averages
Level 20
1,494 SR
1,460 Elo+
Olorun
Olorun
Ghost ninja1391
Olorun
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Gorillaman567
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,439 Elo+
Solo
Anubis
Anubis
MrMegalodon5815
Anubis
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 212L
1,324 Elo+
Solo
Artemis
Artemis
TLG_tryhard
Artemis
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Odin
Odin
superflylive86
Odin
Level 29
God Stats
6W - 7L
1,243 SR
Queue Stats
54W - 59L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EggSalts
Medusa
19
11 / 6 / 11
13,597
1,133
18,288
14,416
5,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 3 / 14
12,153
1,013
16,270
11,511
5,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 4 / 11
13,573
1,131
24,383
17,849
8,829
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
lacessaa
Tsukuyomi
20
14 / 2 / 20
14,570
1,214
22,961
14,648
7,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 26
13,852
1,154
10,923
14,844
17,796
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 15 / 9
11,193
933
5,436
22,668
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
19
1 / 7 / 10
11,763
980
8,344
24,187
23,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 14 / 5
11,629
969
11,319
23,270
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TLG_tryhard
Artemis
18
6 / 8 / 5
12,394
1,033
21,841
19,184
7,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 8
14,227
1,186
18,108
13,696
11,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
47
Kills
20
20
Deaths
47
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
EggSalts
Medusa
11
6
11
2.75
L
2
15
9
0.43
L
Cthulhu
1
7
10
0.86
W
5
3
14
4
L
3
14
5
0.39
L
Artemis
TLG_tryhard
Artemis
6
8
5
1.06
W
13
4
11
4.63
W
Tsukuyomi
lacessaa
Tsukuyomi
14
2
20
12
L
8
3
8
4
W
4
5
26
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,825
Damage
65,048
73,268
Taken
103,005
45,283
Mitigated
63,946
6,253
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EggSalts
Medusa
18,288
10,993
0
856
14,416
5,362
0
4,242
10,174
0
33,440
L
5,436
2,856
807
1,627
22,668
9,744
0
3,846
18,822
12,033
0
L
Cthulhu
8,344
685
0
0
24,187
23,846
0
2,042
22,145
27,768
0
W
16,270
10,381
0
1,718
11,511
5,895
0
5,643
5,868
0
34,582
L
11,319
341
0
3,674
23,270
10,960
0
1,356
21,914
26,690
0
L
Artemis
TLG_tryhard
Artemis
21,841
12,348
0
1,812
19,184
7,755
0
1,885
17,299
0
32,516
W
24,383
8,294
0
3,189
17,849
8,829
0
6,623
11,226
0
46,651
W
Tsukuyomi
lacessaa
Tsukuyomi
22,961
9,253
0
155
14,648
7,401
0
5,399
9,249
0
30,431
L
18,108
3,657
0
0
13,696
11,641
0
1,794
10,927
7,324
39,760
W
10,923
495
335
0
14,844
17,796
0
5,368
9,329
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,745
Gold Earned
61,206
169
Minions Killed
168
7
Camps Cleared
6
987,366
Distance Traveled
996,323
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,597
1,133
33
3
6
176,363
0
L
Olorun
11,193
933
11
1
0
165,356
1
L
Cthulhu
11,763
980
45
4
1
230,854
0
W
Neith
12,153
1,013
30
3
0
173,484
3
L
Anubis
11,629
969
42
4
0
199,566
0
L
Artemis
12,394
1,033
20
2
1
166,960
0
W
Pele
13,573
1,131
41
3
1
231,386
0
W
Tsukuyomi
14,570
1,214
16
1
0
212,047
0
L
Odin
14,227
1,186
50
4
4
233,587
0
W
Cthulhu
13,852
1,154
49
4
0
194,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role