Player Matchup

Anubis
Anubis
DaGr8Anubis
Anubis
Level 124
God Stats
5W - 3L
1,815 SR
Queue Stats
414W - 386L
1,497 Elo+
Party 3
Hades
Hades
ItsAppleVirus
Hades
Level 29
God Stats
14W - 19L
1,580 SR
Queue Stats
51W - 57L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
X_bobby_wasabi69
Gilgamesh
Level 117
God Stats
2W - 3L
1,322 SR
Queue Stats
77W - 65L
1,489 Elo+
Party 2
Charybdis
Charybdis
superyolo64
Charybdis
Level 2
God Stats
4W - 4L
1,322 SR
Queue Stats
11W - 8L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
x_Master_Oogway
Cthulhu
Level 97
God Stats
1W - 4L
1,425 SR
Queue Stats
29W - 33L
1,363 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,399 Elo+

VS

Team Averages
Level 87
1,529 SR
1,474 Elo+
Baron Samedi
Baron Samedi
BIGBODYBURKE986
Baron Samedi
Level 25
God Stats
38W - 29L
1,571 SR
Queue Stats
322W - 327L
1,500 Elo+
Party 1
Ymir
Ymir
CLE XShadowX
Ymir
Level 124
God Stats
7W - 7L
1,556 SR
Queue Stats
51W - 49L
1,461 Elo+
Party 4
Danzaburou
Danzaburou
GrislyPower6636
Danzaburou
Level 27
God Stats
24W - 27L
1,493 SR
Queue Stats
45W - 46L
1,463 Elo+
Party 4
Bastet
Bastet
UNDERHERETIC
Bastet
Level 160
God Stats
3W - 0L
1,475 SR
Queue Stats
44W - 50L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
saintgucci69
Cu Chulainn
Level 100
God Stats
61W - 54L
1,552 SR
Queue Stats
585W - 549L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 0
8,163
583
5,350
10,994
6,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 0
6,596
471
4,449
11,305
5,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
12
1 / 3 / 0
7,306
522
3,067
9,787
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
superyolo64
Charybdis
9
0 / 7 / 0
5,693
407
2,445
8,820
2,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,910
422
4,565
14,099
6,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGBODYBURKE986
Baron Samedi
12
0 / 1 / 8
7,171
512
6,192
5,475
3,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 0 / 8
7,985
570
8,197
11,751
10,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
GrislyPower6636
Danzaburou
13
8 / 0 / 3
8,307
593
8,463
5,504
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
7 / 1 / 6
8,019
573
7,972
9,287
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
saintgucci69
Cu Chulainn
14
2 / 1 / 5
8,164
583
5,959
10,240
6,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
3
Kills
22
23
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGBODYBURKE986
Baron Samedi
0
1
8
4
W
5
0
8
9
L
Anubis
1
4
0
0.25
W
Danzaburou
GrislyPower6636
Danzaburou
8
0
3
9.5
L
1
5
0
0.2
W
Bastet
7
1
6
10
L
Gilgamesh
1
3
0
0.33
W
Cu Chulainn
saintgucci69
Cu Chulainn
2
1
5
4.5
L
Charybdis
superyolo64
Charybdis
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
36,783
55,005
Taken
42,257
23,647
Mitigated
24,968
15,486
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGBODYBURKE986
Baron Samedi
6,192
922
63
2,445
5,475
3,065
400
3,257
2,218
36,078
0
W
8,197
2,240
242
2,660
11,751
10,342
94
3,234
8,517
29,333
0
L
Anubis
5,350
440
0
4,220
10,994
6,055
792
856
10,138
50,775
0
W
Danzaburou
GrislyPower6636
Danzaburou
8,463
3,448
0
2,679
5,504
1,915
754
1,281
4,223
0
53,175
L
4,449
0
0
3,861
11,305
5,071
0
4,873
6,432
24,716
0
W
Bastet
7,972
3,043
0
1,430
9,287
3,281
0
2,361
6,926
0
42,380
L
Gilgamesh
3,067
392
0
3,004
9,787
4,137
0
1,035
8,752
0
54,776
W
Cu Chulainn
saintgucci69
Cu Chulainn
5,959
1,400
0
3,849
10,240
6,365
65
4,162
6,009
0
50,474
L
Charybdis
superyolo64
Charybdis
2,445
1,599
0
1,602
8,820
2,164
0
3,127
5,693
0
21,070
L
4,565
240
386
2,413
14,099
6,220
0
4,844
9,255
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
39,646
322
Minions Killed
384
0
Camps Cleared
0
1,251,716
Distance Traveled
1,370,247
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,171
512
69
5
0
256,499
6
W
Ymir
7,985
570
42
3
0
248,259
3
L
Anubis
8,163
583
115
8
0
225,705
1
W
Danzaburou
8,307
593
89
6
0
260,818
4
L
Hades
6,596
471
53
4
0
213,002
2
W
Bastet
8,019
573
59
4
0
292,026
2
L
Gilgamesh
7,306
522
86
6
0
294,370
2
W
Cu Chulainn
8,164
583
125
9
0
312,645
0
L
Charybdis
5,693
407
45
3
0
235,034
0
L
Cthulhu
5,910
422
23
2
0
283,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role