Player Matchup

Danzaburou
Danzaburou
Cosseyyy
Danzaburou
Level 66
God Stats
28W - 16L
1,722 SR
Queue Stats
154W - 117L
1,552 Elo+
Party 1
Arachne
Arachne
DaKILLsOnU
Arachne
Level 124
God Stats
30W - 31L
1,486 SR
Queue Stats
384W - 372L
1,484 Elo+
Party 2
Anubis
Anubis
Flipskully27
Anubis
Level 101
God Stats
21W - 16L
1,542 SR
Queue Stats
451W - 364L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Goatsuba4863
Cthulhu
Level 47
God Stats
7W - 15L
1,471 SR
Queue Stats
243W - 211L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
TeachMeHow2Raid
Sylvanus
Level 29
God Stats
4W - 4L
1,408 SR
Queue Stats
88W - 86L
1,528 Elo+
Party 2
Team Averages
Level 73
1,526 SR
1,529 Elo+

VS

Team Averages
Level 105
1,530 SR
1,467 Elo+
Arachne
Arachne
AnObeseRaptor
Arachne
Level 156
God Stats
2W - 3L
1,536 SR
Queue Stats
23W - 32L
1,484 Elo+
Party 3
Chernobog
Chernobog
Anklyosaurus
Chernobog
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,428 Elo+
Party 3
Bellona
Bellona
SaucyGyno
Bellona
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 16L
1,438 Elo+
Party 3
Geb
Geb
SeanyTheScrub
Geb
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Janus
Janus
tobal23
Janus
Level 154
God Stats
57W - 45L
1,615 SR
Queue Stats
655W - 649L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cosseyyy
Danzaburou
10
5 / 0 / 2
6,534
653
5,897
3,907
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
DaKILLsOnU
Arachne
10
3 / 0 / 2
6,353
635
3,380
5,265
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
13
2 / 0 / 2
7,283
728
5,811
5,782
3,322
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Goatsuba4863
Cthulhu
9
1 / 3 / 3
5,410
541
2,943
7,803
4,522
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
12
5 / 1 / 2
7,034
703
5,653
4,571
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
2 / 4 / 2
5,474
547
5,419
9,397
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Anklyosaurus
Chernobog
9
0 / 4 / 3
5,154
515
2,892
6,326
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SaucyGyno
Bellona
10
0 / 3 / 0
5,487
549
1,542
7,184
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
4,493
449
1,067
6,746
2,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
tobal23
Janus
10
2 / 2 / 0
5,774
577
992
4,428
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
4
4
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
4
2
0.75
L
Chernobog
Anklyosaurus
Chernobog
0
4
3
0.38
W
Danzaburou
Cosseyyy
Danzaburou
5
0
2
6
W
Arachne
DaKILLsOnU
Arachne
3
0
2
4
W
Anubis
2
0
2
3
W
Cthulhu
Goatsuba4863
Cthulhu
1
3
3
0.83
L
Bellona
SaucyGyno
Bellona
0
3
0
0
L
0
3
3
0.5
W
Sylvanus
5
1
2
6
L
Janus
tobal23
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
11,912
27,328
Taken
34,081
13,770
Mitigated
11,009
11,316
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,419
3,356
0
2,521
9,397
2,984
0
3,754
5,643
0
29,083
L
Chernobog
Anklyosaurus
Chernobog
2,892
1,953
0
1,637
6,326
1,415
0
922
5,404
0
24,335
W
Danzaburou
Cosseyyy
Danzaburou
5,897
2,038
166
2,236
3,907
1,189
1,533
162
3,745
0
30,411
W
Arachne
DaKILLsOnU
Arachne
3,380
2,105
0
1,825
5,265
2,074
299
543
4,706
0
36,153
W
Anubis
5,811
1,007
0
4,442
5,782
3,322
258
104
5,678
48,399
0
W
Cthulhu
Goatsuba4863
Cthulhu
2,943
90
107
855
7,803
4,522
594
327
7,476
18,432
0
L
Bellona
SaucyGyno
Bellona
1,542
746
0
1,086
7,184
2,985
0
5,349
1,835
0
24,682
L
1,067
0
0
228
6,746
2,769
0
3,130
3,616
9,614
0
W
Sylvanus
5,653
1,414
428
1,257
4,571
2,663
1,022
898
3,601
33,143
5,602
L
Janus
tobal23
Janus
992
94
39
1,733
4,428
856
0
753
3,675
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
26,382
354
Minions Killed
259
0
Camps Cleared
0
1,002,583
Distance Traveled
1,011,191
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,474
547
59
6
0
226,555
3
L
Chernobog
5,154
515
59
6
0
186,288
1
W
Danzaburou
6,534
653
49
5
0
196,145
2
W
Arachne
6,353
635
65
7
0
263,295
2
W
Anubis
7,283
728
115
12
0
168,598
0
W
Cthulhu
5,410
541
44
4
0
181,952
0
L
Bellona
5,487
549
74
7
0
195,216
2
L
Geb
4,493
449
8
1
0
209,261
0
W
Sylvanus
7,034
703
81
8
0
192,593
2
L
Janus
5,774
577
59
6
0
193,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role