Player Matchup

Tsukuyomi
Tsukuyomi
Creanberris
Tsukuyomi
Level 8
God Stats
1W - 1L
1,269 SR
Queue Stats
15W - 9L
1,686 Elo+
Solo
Ra
Ra
IllStrokeYaChick
Ra
Level 27
God Stats
18W - 8L
1,724 SR
Queue Stats
221W - 192L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
No code8542
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,622 Elo+
Solo
Bellona
Bellona
papaskunk
Bellona
Level 28
God Stats
5W - 7L
1,644 SR
Queue Stats
55W - 60L
1,537 Elo+
Solo
Odin
Odin
sagitario2316
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,570 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,599 Elo+

VS

Team Averages
Level 17
1,633 SR
1,645 Elo+
Poseidon
Poseidon
GivMeDaGokGok-69
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 119L
1,556 Elo+
Party 1
Neith
Neith
IP Ste1n
Neith
Level 26
God Stats
35W - 69L
1,445 SR
Queue Stats
437W - 512L
1,542 Elo+
Solo
Amaterasu
Amaterasu
SmurfBreaky
Amaterasu
Level 18
God Stats
4W - 2L
1,776 SR
Queue Stats
30W - 29L
1,548 Elo+
Party 1
Ymir
Ymir
XxKingWigglesxX
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,645 Elo+
Solo
Olorun
Olorun
spawn444
Olorun
Level 5
God Stats
9W - 12L
1,942 SR
Queue Stats
9W - 12L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Creanberris
Tsukuyomi
20
11 / 5 / 9
15,966
639
22,948
23,581
15,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 0 / 0
9,120
365
856
673
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
No code8542
Ah Muzen Cab
20
15 / 0 / 6
17,303
692
15,834
13,664
6,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
papaskunk
Bellona
20
3 / 5 / 7
14,975
599
9,076
27,504
27,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 3 / 13
14,604
584
11,826
18,441
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 2
13,708
548
20,664
21,104
10,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IP Ste1n
Neith
19
6 / 4 / 1
12,527
501
12,775
14,959
6,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SmurfBreaky
Amaterasu
19
2 / 4 / 2
11,666
467
5,987
21,737
13,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 8 / 0
7,853
314
1,005
10,542
3,817
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
spawn444
Olorun
15
0 / 10 / 2
9,979
399
3,964
13,404
4,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
33
Kills
13
13
Deaths
33
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Creanberris
Tsukuyomi
11
5
9
3.1
L
5
7
2
0.86
L
Neith
IP Ste1n
Neith
6
4
1
1.63
W
1
0
0
1
W
Ah Muzen Cab
No code8542
Ah Muzen Cab
15
0
6
18
L
Amaterasu
SmurfBreaky
Amaterasu
2
4
2
0.75
L
0
8
0
0
W
Bellona
papaskunk
Bellona
3
5
7
1.3
W
3
3
13
3.17
L
Olorun
spawn444
Olorun
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,540
Damage
44,395
83,863
Taken
81,746
67,989
Mitigated
38,760
27,743
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Creanberris
Tsukuyomi
22,948
6,617
0
9,598
23,581
15,702
1,759
6,193
16,453
0
96,343
L
20,664
4,071
0
7,846
21,104
10,667
209
646
20,458
111,787
0
L
Neith
IP Ste1n
Neith
12,775
6,227
0
4,706
14,959
6,563
506
514
14,395
0
90,722
W
856
255
37
463
673
133
0
30
643
7,042
0
W
Ah Muzen Cab
No code8542
Ah Muzen Cab
15,834
5,226
0
5,449
13,664
6,398
11,812
5,665
7,999
0
136,999
L
Amaterasu
SmurfBreaky
Amaterasu
5,987
3,606
0
6,193
21,737
13,680
0
379
21,204
0
94,073
L
1,005
517
0
0
10,542
3,817
0
334
10,030
7,595
0
W
Bellona
papaskunk
Bellona
9,076
2,889
0
8,076
27,504
27,312
2,083
11,449
16,055
0
108,672
W
11,826
2,891
0
4,120
18,441
18,444
141
4,221
14,220
1,256
64,734
L
Olorun
spawn444
Olorun
3,964
3,367
0
1,228
13,404
4,033
0
145
13,179
39,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,968
Gold Earned
55,733
652
Minions Killed
619
0
Camps Cleared
0
2,022,635
Distance Traveled
1,724,384
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,966
639
126
5
0
528,658
4
L
Poseidon
13,708
548
188
8
0
409,695
3
L
Neith
12,527
501
176
7
0
305,175
0
W
Ra
9,120
365
17
1
0
45,897
1
W
Ah Muzen Cab
17,303
692
218
9
0
473,726
5
L
Amaterasu
11,666
467
147
6
0
469,470
4
L
Ymir
7,853
314
12
0
0
186,933
1
W
Bellona
14,975
599
187
7
0
475,157
0
W
Odin
14,604
584
104
4
0
499,197
9
L
Olorun
9,979
399
96
4
0
353,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role